Player Matchup

Persephone
Persephone
Maiyavanti
Persephone
Level 160
God Stats
4W - 0L
1,938 SR
Queue Stats
79W - 51L
1,625 Elo+
Party 1
Sobek
Sobek
Nosaddict
Sobek
Level 40
God Stats
15W - 8L
1,412 SR
Queue Stats
122W - 130L
1,479 Elo+
Solo
Medusa
Medusa
QueenBarbs6220
Medusa
Level 98
God Stats
13W - 22L
1,247 SR
Queue Stats
38W - 55L
1,341 Elo+
Solo
Ullr
Ullr
deadone40
Ullr
Level 128
God Stats
2W - 1L
1,515 SR
Queue Stats
66W - 23L
1,695 Elo+
Party 1
Achilles
Achilles
liluzivert1629
Achilles
Level 5
God Stats
2W - 1L
1,829 SR
Queue Stats
3W - 4L
1,670 Elo+
Solo
Team Averages
Level 86
1,588 SR
1,562 Elo+

VS

Team Averages
Level 94
1,561 SR
1,576 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CaitxofxAstora
Scylla
Level 149
God Stats
2W - 3L
1,754 SR
Queue Stats
68W - 52L
1,602 Elo+
Party 2
Bellona
Bellona
DeviLByPRENSS
Bellona
Level 28
God Stats
14W - 11L
1,553 SR
Queue Stats
47W - 54L
1,530 Elo+
Solo
Jing Wei
Jing Wei
MoxuTT0
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Maiyavanti
Persephone
17
6 / 1 / 9
10,461
872
12,538
8,425
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Nosaddict
Sobek
17
4 / 0 / 13
10,509
876
6,110
13,519
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 6
9,122
760
2,812
11,272
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
19
8 / 1 / 14
11,039
920
18,779
12,662
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
17
9 / 7 / 6
10,475
873
13,522
14,543
8,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 7 / 5
9,112
759
12,670
12,862
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
 
Ymir
14
0 / 4 / 5
8,460
705
4,082
12,500
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
5 / 2 / 0
9,660
805
11,178
9,631
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
14
2 / 5 / 6
8,701
725
7,410
13,379
6,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
MoxuTT0
Jing Wei
14
1 / 10 / 5
8,417
701
4,704
14,484
4,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
28
Kills
12
12
Deaths
28
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
5
0.93
L
Ymir
 
Ymir
0
4
5
0.63
L
5
2
0
2.5
L
Bellona
2
5
6
1
W
Persephone
Maiyavanti
Persephone
6
1
9
10.5
L
Jing Wei
MoxuTT0
Jing Wei
1
10
5
0.35
W
Sobek
Nosaddict
Sobek
4
0
13
10.5
W
1
3
6
1.33
W
Ullr
8
1
14
15
W
Achilles
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,761
Damage
40,044
60,421
Taken
62,856
39,045
Mitigated
30,637
8,753
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,670
4,178
0
5,019
12,862
4,280
0
4,864
7,998
0
20,010
L
Ymir
 
Ymir
4,082
367
0
564
12,500
13,272
0
3,413
9,087
21,892
0
L
11,178
531
0
500
9,631
2,788
0
2,286
7,345
39,038
0
L
Bellona
7,410
3,079
0
737
13,379
6,139
0
3,428
9,951
0
13,371
W
Persephone
Maiyavanti
Persephone
12,538
492
216
1,472
8,425
2,432
0
2,375
6,049
34,044
0
L
Jing Wei
MoxuTT0
Jing Wei
4,704
3,106
0
1,351
14,484
4,158
0
4,657
9,827
0
24,517
W
Sobek
Nosaddict
Sobek
6,110
1,057
0
3,469
13,519
19,648
68
3,566
9,953
16,401
0
W
2,812
962
0
1,097
11,272
3,209
4,577
3,169
8,103
0
26,271
W
Ullr
18,779
7,588
0
2,097
12,662
5,014
2,839
3,874
8,788
0
51,340
W
Achilles
13,522
4,648
0
402
14,543
8,742
267
2,275
12,268
0
24,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,606
Gold Earned
44,350
191
Minions Killed
172
0
Camps Cleared
0
1,379,703
Distance Traveled
1,213,261
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,112
759
21
2
0
238,909
0
L
Ymir
8,460
705
35
3
0
224,919
0
L
Scylla
9,660
805
59
5
0
256,393
4
L
Bellona
8,701
725
11
1
0
275,463
1
W
Persephone
10,461
872
41
3
0
290,155
1
L
Jing Wei
8,417
701
46
4
0
217,577
0
W
Sobek
10,509
876
21
2
0
284,656
2
W
Medusa
9,122
760
33
3
0
257,768
0
W
Ullr
11,039
920
69
6
0
271,525
2
W
Achilles
10,475
873
27
2
0
275,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role