Player Matchup

Atlas
Atlas
Diamond III
K33N4N
Atlas
Diamond III
Level 151
God Stats
23W - 22L
1,631 SR
Queue Stats
88W - 74L
2,169 MMR
Solo
Apollo
Apollo
Diamond V
Kxldr
Apollo
Diamond V
Level 148
God Stats
4W - 1L
1,642 SR
Queue Stats
127W - 111L
2,124 MMR
Party 3
Nemesis
Nemesis
Diamond III
Monkisback34
Nemesis
Diamond III
Level 107
God Stats
5W - 4L
1,772 SR
Queue Stats
276W - 256L
2,264 MMR
Solo
Scylla
Scylla
Platinum I
Senoari
Scylla
Platinum I
Level 126
God Stats
2W - 7L
1,706 SR
Queue Stats
210W - 202L
2,114 MMR
Party 3
Ravana
Ravana
Diamond V
Vádimká
Ravana
Diamond V
Level 107
God Stats
8W - 5L
1,494 SR
Queue Stats
577W - 553L
2,050 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,649 SR
2,144 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,558 SR
1,803 MMR
Awilix
Awilix
Diamond V
 
Awilix
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond III
Destr4
Cerberus
Diamond III
Level 144
God Stats
1W - 1L
1,563 SR
Queue Stats
127W - 114L
2,145 MMR
Party 2
Artemis
Artemis
Diamond II
TheBuds
Artemis
Diamond II
Level 124
God Stats
4W - 3L
1,727 SR
Queue Stats
86W - 68L
2,370 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
K33N4N
Atlas
10
1 / 2 / 1
6,719
517
5,511
12,188
6,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Kxldr
Apollo
11
1 / 6 / 2
6,357
489
6,519
12,224
2,868
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Monkisback34
Nemesis
12
3 / 6 / 1
7,218
555
6,898
11,316
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Senoari
Scylla
11
1 / 4 / 1
6,800
523
3,348
8,614
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Vádimká
Ravana
11
0 / 3 / 1
6,592
507
7,014
10,594
6,153
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
CliodhnaAgniThoth

VS

Bans
BastetHe BoShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
8 / 0 / 5
9,582
737
8,813
9,144
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
 
Merlin
15
3 / 1 / 7
9,030
695
8,544
6,344
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
 
Geb
13
5 / 0 / 8
8,352
642
7,913
10,757
7,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Destr4
Cerberus
14
2 / 1 / 3
8,112
624
7,447
14,210
13,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TheBuds
Artemis
13
3 / 4 / 4
7,936
610
9,782
9,132
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
21
21
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
0
5
10.5
W
Merlin
 
Merlin
3
1
7
6.5
W
Geb
 
Geb
5
0
8
9
W
Cerberus
Destr4
Cerberus
2
1
3
3.5
L
Atlas
K33N4N
Atlas
1
2
1
0.75
L
Apollo
Kxldr
Apollo
1
6
2
0.33
L
Nemesis
Monkisback34
Nemesis
3
6
1
0.58
L
Scylla
Senoari
Scylla
1
4
1
0.38
W
Artemis
TheBuds
Artemis
3
4
4
1.25
L
Ravana
Vádimká
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,290
Damage
42,499
54,936
Taken
49,587
20,903
Mitigated
29,155
14,262
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,813
2,740
0
1,584
9,144
3,189
0
689
8,455
0
80,746
W
Merlin
 
Merlin
8,544
810
0
231
6,344
2,274
615
2,808
3,536
65,132
0
W
Geb
 
Geb
7,913
869
1,621
2,257
10,757
7,418
0
3,464
7,293
19,160
5,823
W
Cerberus
Destr4
Cerberus
7,447
796
0
7,365
14,210
13,074
0
508
13,702
53,553
0
L
Atlas
K33N4N
Atlas
5,511
2,348
1,372
2,580
12,188
6,657
0
6,420
5,768
26,080
0
L
Apollo
Kxldr
Apollo
6,519
4,652
0
4,050
12,224
2,868
0
2,556
9,668
0
38,583
L
Nemesis
Monkisback34
Nemesis
6,898
3,411
0
792
11,316
3,449
0
3,893
7,423
0
40,794
L
Scylla
Senoari
Scylla
3,348
472
0
2,374
8,614
1,776
0
3,933
4,681
34,576
0
W
Artemis
TheBuds
Artemis
9,782
3,786
0
2,590
9,132
3,200
240
1,390
7,742
0
49,039
L
Ravana
Vádimká
Ravana
7,014
1,974
0
3,094
10,594
6,153
0
5,795
4,799
0
40,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
43,012
345
Minions Killed
539
0
Camps Cleared
0
1,302,317
Distance Traveled
1,363,074
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,582
737
127
10
0
343,648
1
W
Merlin
9,030
695
129
10
0
258,542
5
W
Geb
8,352
642
38
3
0
286,660
7
W
Cerberus
8,112
624
158
12
0
248,318
4
L
Atlas
6,719
517
26
2
0
262,694
5
L
Apollo
6,357
489
77
6
0
238,377
3
L
Nemesis
7,218
555
82
6
0
280,047
1
L
Scylla
6,800
523
86
7
0
265,551
4
W
Artemis
7,936
610
87
7
0
225,906
2
L
Ravana
6,592
507
74
6
0
255,648
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role