Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BrandTheBeast
Hou Yi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,744 Elo+
Solo
Bakasura
Bakasura
Donvale
Bakasura
Level 141
God Stats
3W - 0L
1,505 SR
Queue Stats
121W - 95L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
S1iv3r
Nu Wa
Level 43
God Stats
6W - 3L
1,722 SR
Queue Stats
44W - 53L
1,496 Elo+
Solo
Bellona
Bellona
Zlda
Bellona
Level 160
God Stats
7W - 8L
1,097 SR
Queue Stats
198W - 182L
1,524 Elo+
Solo
Team Averages
Level 107
1,465 SR
1,556 Elo+

VS

Team Averages
Level 51
1,590 SR
1,551 Elo+
Ra
Ra
Kingshakka
Ra
Level 39
God Stats
4W - 4L
2,045 SR
Queue Stats
162W - 99L
1,684 Elo+
Solo
Sobek
Sobek
RobiPlays
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ScarletCrusaderr
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Kali
Kali
dafackqcoaie
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
komider
Hachiman
Level 78
God Stats
0W - 5L
1,403 SR
Queue Stats
105W - 92L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 2 / 3
8,169
584
10,028
10,028
4,444
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 2 / 2
7,761
554
6,119
7,283
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Donvale
Bakasura
13
3 / 2 / 3
7,787
556
4,585
10,523
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
S1iv3r
Nu Wa
14
3 / 1 / 1
8,613
615
5,571
5,625
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Zlda
Bellona
14
5 / 2 / 1
8,179
584
9,252
10,279
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,917
566
4,731
8,508
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
RobiPlays
Sobek
12
5 / 1 / 3
8,270
591
5,139
9,927
8,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 6 / 3
6,595
471
7,148
13,714
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 5 / 0
6,111
437
3,633
9,108
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
komider
Hachiman
11
1 / 4 / 3
6,955
497
3,782
9,977
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
19
Kills
9
9
Deaths
19
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
3
3.75
W
2
2
2
1.5
W
Bakasura
Donvale
Bakasura
3
2
3
2.25
L
2
3
2
1
L
Sobek
RobiPlays
Sobek
5
1
3
6.5
W
Nu Wa
S1iv3r
Nu Wa
3
1
1
3.5
L
1
6
3
0.42
W
Bellona
Zlda
Bellona
5
2
1
2.75
L
0
5
0
0
L
Hachiman
komider
Hachiman
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
24,433
43,738
Taken
51,234
18,885
Mitigated
20,986
10,685
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,028
2,434
0
0
10,028
4,444
0
3,281
6,747
0
44,530
W
6,119
1,688
0
2,590
7,283
2,132
2,418
1,735
5,548
0
47,102
W
Bakasura
Donvale
Bakasura
4,585
4,196
0
2,257
10,523
3,694
1,260
1,772
8,751
0
43,396
L
4,731
684
293
2,896
8,508
2,781
0
2,764
5,434
57,407
0
L
Sobek
RobiPlays
Sobek
5,139
1,046
0
4,236
9,927
8,373
0
1,400
8,331
14,415
0
W
Nu Wa
S1iv3r
Nu Wa
5,571
1,189
0
2,394
5,625
1,909
147
2,377
3,248
61,722
0
L
7,148
3,566
0
2,040
13,714
3,925
0
418
13,056
0
39,977
W
Bellona
Zlda
Bellona
9,252
4,368
0
3,444
10,279
6,706
200
705
9,574
0
46,063
L
3,633
1,251
0
1,170
9,108
3,716
0
86
8,986
0
27,894
L
Hachiman
komider
Hachiman
3,782
2,790
0
4,393
9,977
2,191
0
251
9,665
0
40,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,509
Gold Earned
35,848
438
Minions Killed
322
0
Camps Cleared
0
1,454,827
Distance Traveled
1,371,853
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,169
584
64
5
0
325,458
1
W
Hou Yi
7,761
554
80
6
0
259,248
4
W
Bakasura
7,787
556
82
6
0
312,232
3
L
Ra
7,917
566
110
8
0
257,518
5
L
Sobek
8,270
591
14
1
0
299,108
4
W
Nu Wa
8,613
615
128
9
0
287,225
6
L
Ne Zha
6,595
471
71
5
0
277,544
0
W
Bellona
8,179
584
84
6
0
270,664
4
L
Kali
6,111
437
48
3
0
276,330
2
L
Hachiman
6,955
497
79
6
0
261,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role