Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AlucardSoul
Ullr
Level 160
God Stats
2W - 4L
1,509 SR
Queue Stats
304W - 319L
1,619 Elo+
Solo
Ra
Ra
KeyHD
Ra
Level 146
God Stats
0W - 2L
1,298 SR
Queue Stats
78W - 85L
1,556 Elo+
Solo
Thanatos
Thanatos
SickyldoG
Thanatos
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,689 Elo+
Solo
Team Averages
Level 131
1,462 SR
1,573 Elo+

VS

Team Averages
Level 103
1,493 SR
1,547 Elo+
Fafnir
Fafnir
DevilPandaGames
Fafnir
Level 101
God Stats
2W - 3L
1,311 SR
Queue Stats
334W - 314L
1,668 Elo+
Solo
Cerberus
Cerberus
Emmettinho
Cerberus
Level 105
God Stats
6W - 7L
1,342 SR
Queue Stats
300W - 328L
1,511 Elo+
Solo
Ra
Ra
JennsBootySweat
Ra
Level 67
God Stats
1W - 2L
1,733 SR
Queue Stats
56W - 53L
1,588 Elo+
Solo
Cernunnos
Cernunnos
TakeNotes87
Cernunnos
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 68L
1,212 Elo+
Solo
Gilgamesh
Gilgamesh
Tetrâ
Gilgamesh
Level 144
God Stats
8W - 4L
1,577 SR
Queue Stats
72W - 52L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 3 / 0
7,332
611
4,876
8,039
3,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
 
Atlas
9
0 / 1 / 1
5,453
454
1,800
6,949
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

1
0 / 0 / 0
3,814
318
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
10
0 / 7 / 1
6,014
501
4,029
8,096
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SickyldoG
Thanatos
9
2 / 2 / 0
5,903
492
4,645
7,571
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,872
489
2,443
6,975
5,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
Emmettinho
Cerberus
12
1 / 1 / 2
7,061
588
1,840
5,694
4,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
10 / 2 / 1
8,352
696
7,199
5,769
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
TakeNotes87
Cernunnos
11
0 / 1 / 2
6,435
536
4,166
6,265
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tetrâ
Gilgamesh
12
2 / 0 / 8
6,993
583
5,791
8,642
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
13
13
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
0
1
L
Atlas
 
Atlas
0
1
1
0.5
L
0
0
0
0
W
0
2
5
1.25
W
Cerberus
Emmettinho
Cerberus
1
1
2
2
W
10
2
1
5.25
L
Ra
0
7
1
0.07
L
Thanatos
SickyldoG
Thanatos
2
2
0
1
W
Cernunnos
TakeNotes87
Cernunnos
0
1
2
1
W
Gilgamesh
Tetrâ
Gilgamesh
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,350
Damage
21,439
30,655
Taken
33,345
13,156
Mitigated
19,924
10,244
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,876
231
0
3,247
8,039
3,361
722
4,174
3,865
45,610
0
L
Atlas
 
Atlas
1,800
510
0
1,132
6,949
4,671
0
1,095
5,854
18,880
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,443
735
42
1,360
6,975
5,619
70
1,628
5,347
16,646
0
W
Cerberus
Emmettinho
Cerberus
1,840
0
0
1,959
5,694
4,991
0
2,551
3,143
39,012
0
W
7,199
801
949
2,414
5,769
1,850
73
2,212
3,557
48,350
0
L
Ra
4,029
85
261
1,369
8,096
2,503
0
3,980
4,116
39,370
0
L
Thanatos
SickyldoG
Thanatos
4,645
530
0
4,235
7,571
2,621
0
2,233
5,338
0
24,418
W
Cernunnos
TakeNotes87
Cernunnos
4,166
1,274
0
2,413
6,265
1,823
924
2,243
4,022
0
43,862
W
Gilgamesh
Tetrâ
Gilgamesh
5,791
2,215
0
1,094
8,642
5,641
55
2,071
6,571
0
40,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
34,713
267
Minions Killed
370
0
Camps Cleared
0
916,087
Distance Traveled
1,193,356
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,332
611
115
10
0
200,982
5
L
Atlas
5,453
454
33
3
0
236,084
4
L
Ullr
3,814
318
0
0
0
8,470
0
W
Fafnir
5,872
489
20
2
0
242,107
5
W
Cerberus
7,061
588
99
8
0
199,877
0
W
Ra
8,352
696
100
8
0
268,330
1
L
Ra
6,014
501
72
6
0
220,133
4
L
Thanatos
5,903
492
47
4
0
250,418
2
W
Cernunnos
6,435
536
86
7
0
206,612
4
W
Gilgamesh
6,993
583
65
5
0
276,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role