Player Matchup

Artemis
Artemis
MrDragonitify
Artemis
Level 123
God Stats
1W - 1L
1,312 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Ganesha
Ganesha
Natertotz
Ganesha
Level 17
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
Staiffer
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 54
1,387 SR
1,500 Elo+

VS

Team Averages
Level 113
1,525 SR
1,510 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BadLuckMe
Mercury
Level 87
God Stats
12W - 6L
1,624 SR
Queue Stats
72W - 70L
1,513 Elo+
Solo
Rama
Rama
iatlkicda
Rama
Level 96
God Stats
32W - 30L
1,450 SR
Queue Stats
626W - 614L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 5 / 0
7,714
551
9,659
10,545
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Natertotz
Ganesha
13
1 / 6 / 0
8,946
639
3,543
12,610
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
11
0 / 7 / 0
8,164
583
1,109
14,501
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 0 / 14
10,172
727
8,761
7,367
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
BadLuckMe
Mercury
16
5 / 1 / 11
10,327
738
11,749
9,296
3,761
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
17
10 / 0 / 8
11,165
798
11,979
5,245
1,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
51
1
Kills
18
18
Deaths
1
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
14
10
W
Mercury
BadLuckMe
Mercury
5
1
11
10.5
L
Artemis
0
5
0
0
L
Ganesha
Natertotz
Ganesha
1
6
0
0.17
L
Odin
0
7
0
0
W
Rama
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,311
Damage
32,489
37,656
Taken
21,908
28,441
Mitigated
11,319
4,342
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,761
701
1,032
3,725
7,367
5,652
450
1,769
5,598
44,125
0
W
Mercury
BadLuckMe
Mercury
11,749
5,951
0
2,483
9,296
3,761
317
1,795
7,501
0
41,420
L
Artemis
9,659
1,930
0
750
10,545
4,070
0
3,136
7,409
0
37,074
L
Ganesha
Natertotz
Ganesha
3,543
195
0
1,223
12,610
13,424
0
2,718
9,892
17,031
0
L
Odin
1,109
173
0
2,369
14,501
10,947
0
3,127
11,374
0
6,074
W
Rama
11,979
9,009
363
3,091
5,245
1,906
1,808
504
4,741
0
30,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,824
Gold Earned
31,664
96
Minions Killed
189
1
Camps Cleared
11
710,547
Distance Traveled
776,461
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,172
727
75
5
3
229,745
3
W
Mercury
10,327
738
53
4
5
291,905
3
L
Artemis
7,714
551
78
6
1
238,755
0
L
Ganesha
8,946
639
1
0
0
233,042
0
L
Odin
8,164
583
17
1
0
238,750
0
W
Rama
11,165
798
61
4
3
254,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role