Player Matchup

Cliodhna
Cliodhna
ACAMERCY
Cliodhna
Level 50
God Stats
7W - 5L
1,792 SR
Queue Stats
120W - 117L
1,525 Elo+
Party 1
Vulcan
Vulcan
BludWarrior37
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,590 Elo+
Solo
Achilles
Achilles
GlockSpit30
Achilles
Level 121
God Stats
3W - 3L
1,640 SR
Queue Stats
145W - 139L
1,514 Elo+
Party 1
Izanami
Izanami
aca_reaper
Izanami
Level 80
God Stats
10W - 8L
1,690 SR
Queue Stats
128W - 128L
1,519 Elo+
Party 1
Khepri
Khepri
rocomgg
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 50L
1,425 Elo+
Solo
Team Averages
Level 87
1,625 SR
1,515 Elo+

VS

Team Averages
Level 138
1,556 SR
1,517 Elo+
Eset
Eset
MidMeteor Ace
Eset
Level 157
God Stats
1W - 5L
1,407 SR
Queue Stats
77W - 90L
1,583 Elo+
Solo
Apollo
Apollo
Recalibratesx
Apollo
Level 89
God Stats
6W - 14L
1,568 SR
Queue Stats
83W - 80L
1,611 Elo+
Solo
Fenrir
Fenrir
Unknown__Shadowz
Fenrir
Level 134
God Stats
18W - 12L
1,611 SR
Queue Stats
379W - 364L
1,524 Elo+
Party 2
Chaac
Chaac
chenlezhi
Chaac
Level 160
God Stats
66W - 41L
1,666 SR
Queue Stats
1,388W - 1,496L
1,399 Elo+
Solo
Aphrodite
Aphrodite
sweet-xo-xo
Aphrodite
Level 149
God Stats
130W - 139L
1,530 SR
Queue Stats
135W - 141L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ACAMERCY
Cliodhna
16
10 / 3 / 1
10,136
634
12,064
10,313
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 3 / 5
9,357
585
11,604
8,328
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GlockSpit30
Achilles
14
0 / 2 / 5
8,549
534
4,491
10,676
9,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
aca_reaper
Izanami
12
0 / 5 / 4
7,445
465
3,707
10,250
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
rocomgg
Khepri
11
0 / 2 / 3
6,772
423
4,402
14,979
6,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,336
521
3,608
6,446
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 4
9,800
613
11,822
10,846
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 4 / 4
8,586
537
10,672
13,389
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
chenlezhi
Chaac
13
2 / 4 / 3
7,201
450
8,802
13,745
8,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
sweet-xo-xo
Aphrodite
14
0 / 3 / 3
8,065
504
4,575
12,977
5,150
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
15
Kills
15
15
Deaths
15
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ACAMERCY
Cliodhna
10
3
1
3.5
W
5
3
5
2.5
W
Achilles
GlockSpit30
Achilles
0
2
5
1.25
L
2
2
2
1.5
L
6
2
4
4
L
5
4
4
1.75
W
Izanami
aca_reaper
Izanami
0
5
4
0.4
L
Chaac
chenlezhi
Chaac
2
4
3
0.88
W
Khepri
rocomgg
Khepri
0
2
3
0.75
L
Aphrodite
sweet-xo-xo
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
39,479
54,546
Taken
57,403
24,387
Mitigated
23,358
19,534
Healing
20,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ACAMERCY
Cliodhna
12,064
1,155
0
4,721
10,313
3,281
0
2,087
8,226
0
58,045
W
11,604
4,851
0
734
8,328
3,057
0
886
7,442
65,607
0
W
Achilles
GlockSpit30
Achilles
4,491
225
0
4,673
10,676
9,376
782
4,048
6,628
0
48,279
L
3,608
157
178
1,121
6,446
1,501
76
2,738
3,708
55,617
0
L
11,822
6,418
0
5,015
10,846
3,840
580
1,864
8,982
0
84,780
L
10,672
2,278
0
2,066
13,389
4,728
0
4,504
8,885
0
53,113
W
Izanami
aca_reaper
Izanami
3,707
2,651
0
2,354
10,250
1,885
0
302
9,948
0
52,843
L
Chaac
chenlezhi
Chaac
8,802
1,697
261
4,723
13,745
8,139
560
4,867
8,878
0
38,337
W
Khepri
rocomgg
Khepri
4,402
887
960
6,092
14,979
6,788
0
1,308
13,671
22,518
0
L
Aphrodite
sweet-xo-xo
Aphrodite
4,575
595
1,006
5,992
12,977
5,150
0
2,033
10,944
43,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
41,988
453
Minions Killed
495
0
Camps Cleared
0
1,655,188
Distance Traveled
1,540,025
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,136
634
89
6
0
358,320
0
W
Vulcan
9,357
585
121
8
0
325,727
6
W
Achilles
8,549
534
102
6
0
316,984
0
L
Eset
8,336
521
124
8
0
328,922
5
L
Apollo
9,800
613
155
10
0
296,814
0
L
Fenrir
8,586
537
85
5
0
320,634
0
W
Izanami
7,445
465
100
6
0
310,520
4
L
Chaac
7,201
450
41
3
0
313,159
2
W
Khepri
6,772
423
41
3
0
343,637
7
L
Aphrodite
8,065
504
90
6
0
280,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role