Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
ARZATE
Ares
Silver III
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 14L
1,337 MMR
Solo
Arachne
Arachne
Gold I
Frоsty
Arachne
Gold I
Level 87
God Stats
28W - 19L
1,671 SR
Queue Stats
52W - 66L
1,714 MMR
Solo
Shiva
Shiva
Gold III
IIDestinoII
Shiva
Gold III
Level 158
God Stats
1W - 1L
1,566 SR
Queue Stats
106W - 97L
1,604 MMR
Solo
Scylla
Scylla
Gold II
SylverSurge
Scylla
Gold II
Level 154
God Stats
3W - 2L
1,627 SR
Queue Stats
26W - 32L
1,592 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,573 SR
1,549 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,510 SR
1,559 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
Adepting
Susano
Gold II
Level 86
God Stats
10W - 12L
1,464 SR
Queue Stats
67W - 63L
1,677 MMR
Solo
Vamana
Vamana
Bronze IV
Dillman17
Vamana
Bronze IV
Level 97
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 6L
1,403 MMR
Party 1
Sol
Sol
Bronze IV
TwitchPIZFIT
Sol
Bronze IV
Level 111
God Stats
0W - 2L
1,457 SR
Queue Stats
2W - 8L
1,403 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
faithuprising
Gilgamesh
Platinum V
Level 147
God Stats
28W - 24L
1,627 SR
Queue Stats
554W - 548L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 0 / 2
6,703
609
4,893
6,122
3,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
ARZATE
Ares
10
2 / 0 / 7
6,290
572
1,533
4,433
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Frоsty
Arachne
13
4 / 1 / 5
7,155
650
5,751
9,643
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 0 / 2
6,580
598
3,498
4,886
1,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
5 / 3 / 6
6,530
594
6,999
4,615
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
LokiCabrakanJormungandrCliodhna

VS

Bans
BastetThothChironKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
0 / 4 / 0
5,166
470
589
4,276
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Adepting
Susano
10
3 / 3 / 0
5,910
537
5,537
6,346
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
Dillman17
Vamana
8
0 / 4 / 1
5,003
455
1,407
5,499
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 1
5,923
538
4,862
8,414
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
faithuprising
Gilgamesh
7
0 / 7 / 1
4,853
441
3,558
8,565
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
21
Kills
4
4
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
2
8
L
Poseidon
 
Poseidon
0
4
0
0
W
Ares
ARZATE
Ares
2
0
7
5.5
L
Susano
Adepting
Susano
3
3
0
1
L
Vamana
Dillman17
Vamana
0
4
1
0.13
W
Arachne
Frоsty
Arachne
4
1
5
6.5
W
3
0
2
4
W
Scylla
5
3
6
2.67
L
1
4
1
0.38
L
Gilgamesh
faithuprising
Gilgamesh
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
15,953
29,699
Taken
33,100
14,303
Mitigated
10,321
6,925
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,893
949
0
571
6,122
3,273
355
228
5,863
1,694
36,713
L
Poseidon
 
Poseidon
589
41
0
357
4,276
1,036
0
2,600
1,572
22,519
0
W
Ares
ARZATE
Ares
1,533
0
0
1,085
4,433
4,324
433
971
3,424
13,381
0
L
Susano
Adepting
Susano
5,537
1,780
0
622
6,346
1,406
0
1,213
5,061
0
24,608
L
Vamana
Dillman17
Vamana
1,407
606
0
919
5,499
3,385
0
24
5,475
0
22,348
W
Arachne
Frоsty
Arachne
5,751
3,759
0
2,818
9,643
3,327
0
2,662
6,863
0
44,730
W
3,498
513
0
2,201
4,886
1,905
0
714
4,040
0
33,777
W
Scylla
6,999
953
0
250
4,615
1,474
418
762
3,853
32,230
0
L
4,862
932
0
3,822
8,414
1,682
233
1,058
7,348
34,335
0
L
Gilgamesh
faithuprising
Gilgamesh
3,558
1,184
0
816
8,565
2,812
0
3,470
4,941
0
18,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
26,855
319
Minions Killed
272
0
Camps Cleared
0
1,100,352
Distance Traveled
1,025,151
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,703
609
61
6
0
241,966
6
L
Poseidon
5,166
470
67
6
0
206,545
2
W
Ares
6,290
572
25
2
0
182,828
3
L
Susano
5,910
537
43
4
0
227,450
5
L
Vamana
5,003
455
57
5
0
230,183
2
W
Arachne
7,155
650
80
7
0
259,186
4
W
Shiva
6,580
598
78
7
0
215,479
5
W
Scylla
6,530
594
75
7
0
200,893
4
L
Sol
5,923
538
64
6
0
196,759
2
L
Gilgamesh
4,853
441
41
4
0
164,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role