Player Matchup

King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
 
Loki
Silver III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
Battingtrout41
Zeus
Silver II
Level 123
God Stats
3W - 2L
1,821 SR
Queue Stats
49W - 56L
1,116 MMR
Solo
Ymir
Ymir
Silver II
TM Belshh Jr
Ymir
Silver II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 149L
911 MMR
Solo
Medusa
Medusa
Silver II
darkmagician206
Medusa
Silver II
Level 119
God Stats
5W - 2L
1,670 SR
Queue Stats
110W - 113L
1,116 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,598 SR
1,229 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,398 SR
1,078 MMR
Da Ji
Da Ji
Silver II
BLood_PHoENiX5
Da Ji
Silver II
Level 82
God Stats
4W - 3L
1,661 SR
Queue Stats
144W - 156L
1,205 MMR
Solo
Hou Yi
Hou Yi
Silver V
DinoJoe93
Hou Yi
Silver V
Level 86
God Stats
2W - 12L
1,141 SR
Queue Stats
335W - 346L
721 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
DreadFB89
Kumbhakarna
Silver III
Level 128
God Stats
5W - 4L
1,540 SR
Queue Stats
289W - 315L
924 MMR
Solo
Ra
Ra
Silver I
MadDog__012
Ra
Silver I
Level 102
God Stats
3W - 3L
1,263 SR
Queue Stats
293W - 291L
1,252 MMR
Solo
Osiris
Osiris
Silver I
Wilyhypercurve2
Osiris
Silver I
Level 121
God Stats
5W - 6L
1,384 SR
Queue Stats
41W - 43L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 0 / 0
4,433
739
1,883
2,706
862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
 
Loki
8
1 / 0 / 1
4,394
732
1,327
3,323
797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
3 / 0 / 1
4,553
759
1,461
1,116
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
2 / 0 / 3
4,451
742
1,225
3,579
1,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
3 / 0 / 2
4,250
708
2,798
2,706
604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ShivaAthenaArachneCliodhna

VS

Bans
BastetIzanamiPersephonePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,810
635
912
4,497
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
DinoJoe93
Hou Yi
4
0 / 4 / 0
3,217
536
1,510
4,437
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
DreadFB89
Kumbhakarna
5
0 / 1 / 0
3,238
540
273
2,659
792
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

6
0 / 2 / 0
3,796
633
909
2,812
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,575
596
819
2,512
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
W
Loki
 
Loki
1
0
1
1.5
L
0
2
0
0
W
3
0
1
3.5
L
Hou Yi
DinoJoe93
Hou Yi
0
4
0
0
L
Kumbhakarna
DreadFB89
Kumbhakarna
0
1
0
0
L
0
2
0
0
W
2
0
3
3.5
L
0
0
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,694
Damage
4,423
13,430
Taken
16,917
4,009
Mitigated
4,808
6,614
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,883
271
0
1,064
2,706
862
0
0
2,706
0
17,868
W
Loki
 
Loki
1,327
253
0
2,296
3,323
797
0
103
3,195
0
20,969
L
912
147
0
496
4,497
1,393
0
768
3,729
0
17,690
W
1,461
131
0
0
1,116
232
0
207
886
15,735
0
L
Hou Yi
DinoJoe93
Hou Yi
1,510
1,072
0
1,013
4,437
782
0
721
3,716
0
9,582
L
Kumbhakarna
DreadFB89
Kumbhakarna
273
62
104
807
2,659
792
0
439
2,220
6,042
0
L
909
37
17
787
2,812
698
0
758
2,054
16,622
0
W
1,225
471
0
1,463
3,579
1,514
0
616
2,929
10,095
0
L
819
225
0
1,543
2,512
1,143
0
0
2,512
0
9,875
W
2,798
1,327
218
1,573
2,706
604
0
174
2,532
0
19,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,081
Gold Earned
17,636
209
Minions Killed
141
0
Camps Cleared
0
635,293
Distance Traveled
524,432
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,433
739
53
9
0
127,064
2
W
Loki
4,394
732
62
10
0
137,452
2
L
Da Ji
3,810
635
44
7
0
108,122
0
W
Zeus
4,553
759
37
6
0
116,677
1
L
Hou Yi
3,217
536
17
3
0
87,563
1
L
Kumbhakarna
3,238
540
15
3
0
108,161
0
L
Ra
3,796
633
38
6
0
113,595
2
W
Ymir
4,451
742
18
3
0
133,004
2
L
Osiris
3,575
596
27
5
0
106,991
0
W
Medusa
4,250
708
39
7
0
121,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role