Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BTW iM KilLer
Gilgamesh
Level 69
God Stats
14W - 8L
1,826 SR
Queue Stats
254W - 274L
1,498 Elo+
Solo
Agni
Agni
ChinaCX
Agni
Level 144
God Stats
112W - 92L
1,611 SR
Queue Stats
876W - 872L
1,576 Elo+
Solo
Neith
Neith
malarayyy
Neith
Level 24
God Stats
48W - 73L
1,419 SR
Queue Stats
125W - 148L
1,431 Elo+
Party 1
Medusa
Medusa
sparog
Medusa
Level 29
God Stats
22W - 17L
1,681 SR
Queue Stats
79W - 111L
1,449 Elo+
Party 1
Team Averages
Level 62
1,607 SR
1,491 Elo+

VS

Team Averages
Level 80
1,490 SR
1,511 Elo+
Olorun
Olorun
Nickelzach
Olorun
Level 102
God Stats
1W - 3L
1,472 SR
Queue Stats
305W - 296L
1,470 Elo+
Party 2
Ymir
Ymir
NobodyLikesZach
Ymir
Level 68
God Stats
0W - 6L
1,252 SR
Queue Stats
28W - 41L
1,398 Elo+
Party 2
Nox
Nox
UDCV Raccoon
Nox
Level 104
God Stats
42W - 35L
1,547 SR
Queue Stats
104W - 98L
1,562 Elo+
Solo
Susano
Susano
erick1996lopez
Susano
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 193L
1,589 Elo+
Solo
Tyr
Tyr
xXLokiLokiXXGod
Tyr
Level 20
God Stats
13W - 14L
1,678 SR
Queue Stats
128W - 88L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
5 / 2 / 7
11,847
1,077
12,095
9,075
3,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
BTW iM KilLer
Gilgamesh
17
5 / 5 / 10
12,490
1,135
11,999
17,740
14,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
ChinaCX
Agni
17
5 / 1 / 7
12,206
1,110
19,463
6,631
1,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
malarayyy
Neith
17
1 / 1 / 11
10,948
995
6,512
5,603
2,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
sparog
Medusa
17
3 / 3 / 7
11,224
1,020
9,167
9,189
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

198

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nickelzach
Olorun
17
0 / 4 / 7
10,673
970
6,958
9,061
3,303
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 4 / 9
10,880
989
3,492
18,377
21,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 2 / 6
12,639
1,149
8,739
9,041
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 7 / 3
11,775
1,070
12,014
14,055
4,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 8
12,065
1,097
13,430
14,618
12,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
19
Kills
12
12
Deaths
19
42
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
7
4.25
W
Gilgamesh
BTW iM KilLer
Gilgamesh
5
5
10
2
W
Agni
ChinaCX
Agni
5
1
7
8.5
L
Olorun
Nickelzach
Olorun
0
4
7
0.88
L
0
4
9
1.13
L
5
2
6
4
L
4
7
3
0.79
W
Neith
malarayyy
Neith
1
1
11
6.5
W
Medusa
sparog
Medusa
3
3
7
2.17
L
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,236
Damage
44,633
48,238
Taken
65,152
25,035
Mitigated
44,729
9,433
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,095
232
1,858
2,777
9,075
3,441
0
3,395
5,498
36,020
0
W
Gilgamesh
BTW iM KilLer
Gilgamesh
11,999
3,965
1,742
1,116
17,740
14,122
0
8,151
9,450
0
21,738
W
Agni
ChinaCX
Agni
19,463
496
0
339
6,631
1,900
0
2,608
3,934
44,608
0
L
Olorun
Nickelzach
Olorun
6,958
2,878
540
1,534
9,061
3,303
0
4,473
4,588
40,178
0
L
3,492
58
0
0
18,377
21,548
0
7,598
10,779
13,878
0
L
8,739
115
0
481
9,041
3,066
0
5,161
3,880
30,034
0
L
12,014
1,890
0
0
14,055
4,755
0
7,087
6,968
0
37,380
W
Neith
malarayyy
Neith
6,512
2,813
0
355
5,603
2,010
0
3,026
2,537
0
16,261
W
Medusa
sparog
Medusa
9,167
3,358
0
1,246
9,189
3,562
0
2,009
6,995
0
29,495
L
13,430
1,286
0
2,811
14,618
12,057
0
7,239
7,379
0
22,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,715
Gold Earned
58,032
203
Minions Killed
223
5
Camps Cleared
13
1,104,672
Distance Traveled
1,131,596
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,847
1,077
68
6
0
235,633
0
W
Gilgamesh
12,490
1,135
14
1
3
206,012
0
W
Agni
12,206
1,110
64
6
1
242,443
0
L
Olorun
10,673
970
67
6
1
211,021
0
L
Ymir
10,880
989
29
3
1
209,588
0
L
Nox
12,639
1,149
62
6
3
236,214
1
L
Susano
11,775
1,070
47
4
4
220,816
3
W
Neith
10,948
995
20
2
0
210,774
0
W
Medusa
11,224
1,020
37
3
1
209,810
0
L
Tyr
12,065
1,097
18
2
4
253,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role