Player Matchup

Xbalanque
Xbalanque
Bronze IV
AlphaKenny0ne
Xbalanque
Bronze IV
Level 157
God Stats
38W - 35L
1,297 SR
Queue Stats
371W - 378L
1,331 MMR
Solo
Bastet
Bastet
Gold V
CyanMod
Bastet
Gold V
Level 108
God Stats
4W - 2L
1,602 SR
Queue Stats
227W - 256L
1,318 MMR
Solo
Cerberus
Cerberus
Gold IV
HoodiePim
Cerberus
Gold IV
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 255L
1,478 MMR
Party 1
Mercury
Mercury
Gold IV
Sheeshboi
Mercury
Gold IV
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 177L
1,553 MMR
Party 1
Zeus
Zeus
Gold V
Usseles123
Zeus
Gold V
Level 125
God Stats
34W - 27L
1,639 SR
Queue Stats
641W - 651L
1,317 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,507 SR
1,399 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,590 SR
1,400 MMR
Cthulhu
Cthulhu
Silver I
DistinctTaste
Cthulhu
Silver I
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,622 MMR
Solo
Agni
Agni
Silver III
FabianMartinezz
Agni
Silver III
Level 96
God Stats
2W - 3L
1,480 SR
Queue Stats
35W - 39L
1,035 MMR
Solo
Fenrir
Fenrir
Bronze IV
SixLeggedCroc
Fenrir
Bronze IV
Level 66
God Stats
0W - 1L
1,915 SR
Queue Stats
8W - 13L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Tehbeardedgamer
Danzaburou
Gold V
Level 117
God Stats
12W - 11L
1,508 SR
Queue Stats
47W - 57L
1,406 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
fuprey
Ao Kuang
Gold V
Level 89
God Stats
68W - 55L
1,547 SR
Queue Stats
261W - 250L
1,436 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlphaKenny0ne
Xbalanque
20
3 / 3 / 12
14,830
618
16,557
19,890
7,809
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
CyanMod
Bastet
20
4 / 2 / 6
13,923
580
12,833
22,610
19,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
HoodiePim
Cerberus
19
8 / 1 / 8
13,633
568
16,396
27,934
41,184
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Sheeshboi
Mercury
20
2 / 5 / 18
13,464
561
13,858
22,690
9,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 5 / 4
14,192
591
24,809
15,266
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesThothShiva

VS

Bans
AtlasGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
0 / 3 / 5
11,740
489
12,652
21,850
24,696
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 5 / 7
11,916
497
11,633
16,323
6,695
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 7
11,484
479
10,669
25,750
20,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Tehbeardedgamer
Danzaburou
18
4 / 7 / 4
12,294
512
20,154
23,865
9,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
fuprey
Ao Kuang
19
5 / 7 / 2
11,970
499
16,528
26,628
12,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
28
Kills
16
16
Deaths
28
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlphaKenny0ne
Xbalanque
3
3
12
3
W
Bastet
CyanMod
Bastet
4
2
6
3.5
L
Cthulhu
0
3
5
0.83
L
3
5
7
1.3
W
Cerberus
HoodiePim
Cerberus
8
1
8
12
W
Mercury
Sheeshboi
Mercury
2
5
18
2.2
L
4
6
7
1.25
L
Danzaburou
Tehbeardedgamer
Danzaburou
4
7
4
0.86
W
11
5
4
2.6
L
Ao Kuang
fuprey
Ao Kuang
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,453
Damage
71,636
108,390
Taken
114,416
84,354
Mitigated
73,891
39,360
Healing
28,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlphaKenny0ne
Xbalanque
16,557
7,330
0
10,873
19,890
7,809
8,298
5,116
14,774
0
141,584
W
Bastet
CyanMod
Bastet
12,833
3,506
0
10,491
22,610
19,917
536
12,472
9,873
0
81,339
L
Cthulhu
12,652
829
170
2,880
21,850
24,696
0
4,645
17,028
93,181
0
L
11,633
400
0
2,762
16,323
6,695
0
7,109
9,214
88,880
0
W
Cerberus
HoodiePim
Cerberus
16,396
1,221
0
9,350
27,934
41,184
377
6,752
21,182
52,819
4,575
W
Mercury
Sheeshboi
Mercury
13,858
5,496
0
5,066
22,690
9,201
3,267
8,534
14,156
0
132,794
L
10,669
2,284
0
2,872
25,750
20,078
348
13,051
12,578
285
33,331
L
Danzaburou
Tehbeardedgamer
Danzaburou
20,154
10,461
0
10,763
23,865
9,843
3,264
6,994
16,761
0
95,447
W
24,809
1,449
0
3,580
15,266
6,243
1,146
7,807
7,459
103,848
0
L
Ao Kuang
fuprey
Ao Kuang
16,528
4,505
0
8,607
26,628
12,579
0
7,926
18,264
76,545
16,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,042
Gold Earned
59,404
773
Minions Killed
660
0
Camps Cleared
0
2,461,641
Distance Traveled
2,302,067
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,830
618
217
9
0
471,834
6
W
Bastet
13,923
580
163
7
0
531,682
6
L
Cthulhu
11,740
489
188
8
0
503,087
2
L
Agni
11,916
497
147
6
0
443,110
8
W
Cerberus
13,633
568
107
4
0
467,185
1
W
Mercury
13,464
561
159
7
0
573,657
4
L
Fenrir
11,484
479
45
2
0
477,725
11
L
Danzaburou
12,294
512
161
7
0
417,233
3
W
Zeus
14,192
591
127
5
0
417,283
4
L
Ao Kuang
11,970
499
119
5
0
460,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role