Player Matchup

Xing Tian
Xing Tian
Gold I
ImproveBeyond
Xing Tian
Gold I
Level 144
God Stats
16W - 13L
1,800 SR
Queue Stats
407W - 419L
1,486 MMR
Solo
Hun Batz
Hun Batz
Bronze III
KomegasTM
Hun Batz
Bronze III
Level 38
God Stats
6W - 6L
1,570 SR
Queue Stats
23W - 36L
1,600 MMR
Party 3
Poseidon
Poseidon
Bronze IV
Samurai_Cake
Poseidon
Bronze IV
Level 63
God Stats
0W - 1L
1,493 SR
Queue Stats
2W - 9L
1,553 MMR
Party 3
The Morrigan
The Morrigan
Gold II
Tillifou
The Morrigan
Gold II
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
388W - 390L
1,471 MMR
Solo
Chiron
Chiron
Gold IV
stoere_frikandel
Chiron
Gold IV
Level 124
God Stats
3W - 3L
1,823 SR
Queue Stats
47W - 44L
1,493 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,637 SR
1,521 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,655 SR
1,525 MMR
Ullr
Ullr
Gold III
CleanUpp
Ullr
Gold III
Level 106
God Stats
14W - 5L
1,627 SR
Queue Stats
30W - 24L
1,708 MMR
Party 2
Scylla
Scylla
Bronze V
Cupys2211
Scylla
Bronze V
Level 119
God Stats
1W - 0L
1,866 SR
Queue Stats
2W - 0L
1,546 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Greggles95
Baron Samedi
Gold III
Level 146
God Stats
31W - 18L
1,633 SR
Queue Stats
246W - 240L
1,473 MMR
Party 1
Awilix
Awilix
Gold IV
L0B0T0MlZED
Awilix
Gold IV
Level 159
God Stats
5W - 1L
1,868 SR
Queue Stats
252W - 242L
1,462 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
TLG Rival
Kumbhakarna
Gold V
Level 106
God Stats
5W - 3L
1,280 SR
Queue Stats
143W - 135L
1,436 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ImproveBeyond
Xing Tian
15
1 / 7 / 3
10,006
385
8,478
27,432
25,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
KomegasTM
Hun Batz
17
2 / 11 / 3
10,537
405
10,497
24,340
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Samurai_Cake
Poseidon
13
2 / 11 / 0
9,765
376
6,692
15,089
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
Tillifou
The Morrigan
19
5 / 9 / 1
12,865
495
9,526
14,280
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 8 / 2
12,582
484
18,069
20,547
6,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
MedusaAthenaAchilles

VS

Bans
GilgameshIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
11 / 2 / 9
14,861
572
16,564
15,541
6,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
Cupys2211
Scylla
20
10 / 3 / 13
15,624
601
13,519
12,084
5,470
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Greggles95
Baron Samedi
20
4 / 5 / 10
14,743
567
14,794
16,772
11,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Awilix
20
19 / 2 / 16
16,013
616
30,122
22,842
11,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
TLG Rival
Kumbhakarna
18
2 / 0 / 27
13,160
506
6,885
20,656
27,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
121
12
Kills
46
46
Deaths
12
9
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ullr
11
2
9
7.75
W
Scylla
Cupys2211
Scylla
10
3
13
5.5
W
Baron Samedi
Greggles95
Baron Samedi
4
5
10
1.8
L
Xing Tian
ImproveBeyond
Xing Tian
1
7
3
0.36
L
Hun Batz
KomegasTM
Hun Batz
2
11
3
0.32
W
Awilix
19
2
16
13.5
L
Poseidon
Samurai_Cake
Poseidon
2
11
0
0.18
W
Kumbhakarna
TLG Rival
Kumbhakarna
2
0
27
15.5
L
The Morrigan
Tillifou
The Morrigan
5
9
1
0.61
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,262
Damage
81,884
101,688
Taken
87,895
48,332
Mitigated
62,439
11,166
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
16,564
7,323
0
2,295
15,541
6,886
4,679
2,538
12,961
0
130,370
W
Scylla
Cupys2211
Scylla
13,519
2,092
0
1,889
12,084
5,470
4,665
2,635
8,935
126,388
0
W
Baron Samedi
Greggles95
Baron Samedi
14,794
837
675
4,049
16,772
11,365
1,826
4,879
11,738
106,102
0
L
Xing Tian
ImproveBeyond
Xing Tian
8,478
546
251
2,412
27,432
25,638
0
8,251
19,008
32,932
3,186
L
Hun Batz
KomegasTM
Hun Batz
10,497
3,256
0
890
24,340
8,008
0
9,147
15,009
0
73,787
W
Awilix
30,122
11,565
0
6,716
22,842
11,360
2,550
7,088
15,578
0
108,098
L
Poseidon
Samurai_Cake
Poseidon
6,692
903
0
1,425
15,089
3,510
0
6,110
8,959
56,653
0
W
Kumbhakarna
TLG Rival
Kumbhakarna
6,885
831
197
2,920
20,656
27,358
290
5,617
14,573
34,950
0
L
The Morrigan
Tillifou
The Morrigan
9,526
1,986
0
1,481
14,280
4,935
0
6,019
7,331
68,536
1,435
L
18,069
4,675
658
4,049
20,547
6,241
0
4,685
15,798
0
85,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,755
Gold Earned
74,401
555
Minions Killed
756
0
Camps Cleared
0
2,024,497
Distance Traveled
2,508,859
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,861
572
174
7
0
474,132
6
W
Scylla
15,624
601
205
8
0
479,044
6
W
Baron Samedi
14,743
567
220
8
0
435,298
5
L
Xing Tian
10,006
385
35
1
0
423,439
3
L
Hun Batz
10,537
405
108
4
0
447,468
6
W
Awilix
16,013
616
121
5
0
615,353
5
L
Poseidon
9,765
376
102
4
0
345,104
4
W
Kumbhakarna
13,160
506
36
1
0
505,032
1
L
The Morrigan
12,865
495
150
6
0
380,524
5
L
Chiron
12,582
484
160
6
0
427,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role