Player Matchup

Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Olowopeep
Achilles
Level 123
God Stats
1W - 0L
1,740 SR
Queue Stats
4W - 2L
1,738 Elo+
Party 1
Ah Puch
Ah Puch
TimidTide
Ah Puch
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,453 Elo+
Party 1
Cliodhna
Cliodhna
ilikebanananers
Cliodhna
Level 98
God Stats
5W - 3L
1,403 SR
Queue Stats
666W - 697L
1,504 Elo+
Solo
Team Averages
Level 119
1,529 SR
1,539 Elo+

VS

Team Averages
Level 110
1,522 SR
1,509 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Criscule
Chang'e
Level 67
God Stats
2W - 1L
1,861 SR
Queue Stats
134W - 128L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
M4nuSDominuS
Sun Wukong
Level 156
God Stats
4W - 7L
1,453 SR
Queue Stats
657W - 691L
1,476 Elo+
Solo
Achilles
Achilles
Magic-mouse555
Achilles
Level 69
God Stats
7W - 6L
1,294 SR
Queue Stats
253W - 253L
1,480 Elo+
Solo
Hera
Hera
cira_9
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 0 / 11
9,053
823
4,015
7,836
8,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
 
Sylvanus
15
2 / 1 / 10
8,495
772
5,029
13,117
15,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Olowopeep
Achilles
16
5 / 0 / 9
9,271
843
10,396
15,135
18,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
TimidTide
Ah Puch
15
3 / 2 / 13
8,897
809
16,176
7,269
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
16
7 / 1 / 6
9,457
860
16,413
10,822
7,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 3 / 2
6,962
633
7,827
9,443
2,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Criscule
Chang'e
13
1 / 4 / 2
7,194
654
7,636
8,494
2,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
M4nuSDominuS
Sun Wukong
13
0 / 4 / 3
7,186
653
5,953
14,817
10,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
13
1 / 4 / 1
6,905
628
5,068
13,696
12,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Hera
cira_9
Hera
13
2 / 4 / 2
7,638
694
11,068
8,802
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
19
Kills
4
4
Deaths
19
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
11
7.5
W
Sylvanus
 
Sylvanus
2
1
10
7
L
Jing Wei
 
Jing Wei
0
3
2
0.33
L
Chang'e
Criscule
Chang'e
1
4
2
0.5
L
Sun Wukong
M4nuSDominuS
Sun Wukong
0
4
3
0.38
L
Achilles
1
4
1
0.38
W
Achilles
Olowopeep
Achilles
5
0
9
9.5
W
Ah Puch
TimidTide
Ah Puch
3
2
13
4.75
L
Hera
cira_9
Hera
2
4
2
0.75
W
Cliodhna
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,029
Damage
37,552
54,179
Taken
55,252
52,799
Mitigated
31,247
26,366
Healing
20,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,015
164
847
1,162
7,836
8,197
546
3,396
4,412
8,255
0
W
Sylvanus
 
Sylvanus
5,029
1,621
7,151
5,061
13,117
15,172
1,347
3,688
9,260
13,310
2,355
L
Jing Wei
 
Jing Wei
7,827
3,392
1,389
1,844
9,443
2,724
0
4,989
4,454
0
17,783
L
Chang'e
Criscule
Chang'e
7,636
89
5,061
2,231
8,494
2,680
0
2,999
5,495
12,932
0
L
Sun Wukong
M4nuSDominuS
Sun Wukong
5,953
848
1,021
3,797
14,817
10,439
0
4,710
10,107
0
16,704
L
Achilles
5,068
263
835
1,971
13,696
12,623
0
7,487
6,209
0
7,167
W
Achilles
Olowopeep
Achilles
10,396
2,339
2,202
3,435
15,135
18,158
418
4,022
10,807
0
14,365
W
Ah Puch
TimidTide
Ah Puch
16,176
538
2,831
1,428
7,269
3,823
610
3,044
4,204
42,464
0
L
Hera
cira_9
Hera
11,068
1,541
598
1,911
8,802
2,781
0
4,585
4,217
28,730
0
W
Cliodhna
16,413
2,884
1,198
1,051
10,822
7,449
1,285
4,554
6,190
0
29,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,173
Gold Earned
35,885
117
Minions Killed
157
0
Camps Cleared
0
1,059,270
Distance Traveled
997,292
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,053
823
11
1
0
173,080
2
W
Sylvanus
8,495
772
29
3
0
172,214
0
L
Jing Wei
6,962
633
54
5
0
191,017
2
L
Chang'e
7,194
654
24
2
0
200,304
5
L
Sun Wukong
7,186
653
26
2
0
201,571
0
L
Achilles
6,905
628
16
1
0
196,595
0
W
Achilles
9,271
843
8
1
0
251,624
2
W
Ah Puch
8,897
809
40
4
0
225,517
0
L
Hera
7,638
694
37
3
0
207,805
1
W
Cliodhna
9,457
860
29
3
0
236,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role