Player Matchup

Ravana
Ravana
Platinum V
DEPL0ID
Ravana
Platinum V
Level 120
God Stats
12W - 11L
1,632 SR
Queue Stats
245W - 243L
1,822 MMR
Solo
Horus
Horus
Platinum II
FallenPlayz96
Horus
Platinum II
Level 157
God Stats
27W - 27L
1,521 SR
Queue Stats
420W - 427L
1,820 MMR
Solo
Jormungandr
Jormungandr
Gold I
Okraa
Jormungandr
Gold I
Level 138
God Stats
16W - 7L
1,759 SR
Queue Stats
20W - 8L
1,833 MMR
Solo
Izanami
Izanami
Gold I
OneHive Neko
Izanami
Gold I
Level 119
God Stats
3W - 3L
1,793 SR
Queue Stats
215W - 211L
1,838 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Smurfzone2853
Kukulkan
Platinum II
Level 84
God Stats
8W - 13L
1,323 SR
Queue Stats
549W - 543L
1,912 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,605 SR
1,845 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,713 SR
1,912 MMR
Ullr
Ullr
Diamond V
QuadHysteria
Ullr
Diamond V
Level 111
God Stats
0W - 3L
1,575 SR
Queue Stats
63W - 45L
2,077 MMR
Party 1
Ganesha
Ganesha
Gold I
SamoanStallion_
Ganesha
Gold I
Level 108
God Stats
11W - 13L
1,808 SR
Queue Stats
255W - 263L
1,812 MMR
Solo
Janus
Janus
Platinum V
Zwein oG
Janus
Platinum V
Level 60
God Stats
4W - 6L
1,633 SR
Queue Stats
134W - 118L
1,835 MMR
Party 2
Hou Yi
Hou Yi
Diamond V
clerkerfawn
Hou Yi
Diamond V
Level 157
God Stats
35W - 47L
1,535 SR
Queue Stats
381W - 375L
2,049 MMR
Party 1
Mulan
Mulan
Platinum IV
fafsafaf
Mulan
Platinum IV
Level 127
God Stats
5W - 3L
2,015 SR
Queue Stats
416W - 401L
1,786 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DEPL0ID
Ravana
20
8 / 1 / 7
12,991
565
12,518
11,915
6,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 0 / 13
11,876
516
5,509
24,342
27,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Okraa
Jormungandr
18
5 / 3 / 12
12,813
557
24,502
23,573
22,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
OneHive Neko
Izanami
20
7 / 2 / 4
14,006
609
14,628
13,543
5,272
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Smurfzone2853
Kukulkan
20
5 / 1 / 10
13,308
579
27,084
11,853
8,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PersephoneThothGeb

VS

Bans
CliodhnaShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,533
458
5,425
19,724
6,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 8 / 4
9,568
416
5,614
27,150
29,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Zwein oG
Janus
18
2 / 4 / 3
11,567
503
10,805
15,638
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
20
3 / 2 / 2
12,218
531
14,005
19,081
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
fafsafaf
Mulan
17
1 / 9 / 1
11,141
484
10,961
24,032
21,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
29
Kills
7
7
Deaths
29
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
DEPL0ID
Ravana
8
1
7
11.5
W
4
0
13
10.5
W
Jormungandr
Okraa
Jormungandr
5
3
12
3.67
W
Izanami
OneHive Neko
Izanami
7
2
4
4.5
L
1
6
2
0.33
L
0
8
4
0.25
W
Kukulkan
Smurfzone2853
Kukulkan
5
1
10
10
L
Janus
Zwein oG
Janus
2
4
3
0.88
L
Hou Yi
3
2
2
2
L
Mulan
fafsafaf
Mulan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,241
Damage
46,810
85,226
Taken
105,625
70,451
Mitigated
69,128
36,079
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DEPL0ID
Ravana
12,518
4,813
0
6,732
11,915
6,520
0
3,171
8,744
0
104,522
W
5,509
1,824
4,279
9,394
24,342
27,995
188
2,769
21,573
0
27,938
W
Jormungandr
Okraa
Jormungandr
24,502
5,555
0
7,113
23,573
22,199
321
4,597
18,976
87,165
0
W
Izanami
OneHive Neko
Izanami
14,628
8,090
0
6,062
13,543
5,272
4,734
2,399
11,144
0
145,404
L
5,425
1,878
0
425
19,724
6,907
0
12,990
6,734
0
76,940
L
5,614
375
465
2,338
27,150
29,624
0
12,011
15,139
27,491
0
W
Kukulkan
Smurfzone2853
Kukulkan
27,084
1,601
0
2,499
11,853
8,465
1,954
4,153
7,700
124,819
0
L
Janus
Zwein oG
Janus
10,805
672
0
638
15,638
4,997
0
7,244
8,394
96,630
0
L
Hou Yi
14,005
7,564
0
4,391
19,081
5,940
0
7,560
11,521
0
103,026
L
Mulan
fafsafaf
Mulan
10,961
585
0
6,496
24,032
21,660
0
11,781
12,251
0
72,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,994
Gold Earned
55,027
730
Minions Killed
638
0
Camps Cleared
0
2,300,429
Distance Traveled
2,197,186
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,991
565
146
6
0
547,142
10
W
Horus
11,876
516
23
1
0
498,066
7
W
Jormungandr
12,813
557
144
6
0
442,788
5
W
Izanami
14,006
609
220
10
0
423,813
10
L
Ullr
10,533
458
134
6
0
397,222
3
L
Ganesha
9,568
416
13
1
0
417,705
8
W
Kukulkan
13,308
579
197
9
0
388,620
5
L
Janus
11,567
503
167
7
0
495,463
6
L
Hou Yi
12,218
531
181
8
0
451,664
4
L
Mulan
11,141
484
143
6
0
435,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role