Player Matchup

Zhong Kui
Zhong Kui
Bhas17
Zhong Kui
Level 156
God Stats
50W - 46L
1,497 SR
Queue Stats
202W - 223L
1,412 Elo+
Solo
Hou Yi
Hou Yi
Luiston123
Hou Yi
Level 24
God Stats
32W - 51L
1,509 SR
Queue Stats
74W - 118L
1,376 Elo+
Party 2
King Arthur
King Arthur
programedplayer
King Arthur
Level 64
God Stats
3W - 5L
1,461 SR
Queue Stats
50W - 94L
1,316 Elo+
Party 2
Heimdallr
Heimdallr
theeggman921
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,091 Elo+
Party 2
Da Ji
Da Ji
vulpes_nzero
Da Ji
Level 48
God Stats
0W - 8L
1,116 SR
Queue Stats
32W - 53L
1,328 Elo+
Party 2
Team Averages
Level 62
1,417 SR
1,305 Elo+

VS

Team Averages
Level 105
1,496 SR
1,350 Elo+
Pele
Pele
GotTheClap
Pele
Level 147
God Stats
11W - 6L
1,500 SR
Queue Stats
47W - 49L
1,274 Elo+
Party 1
Skadi
Skadi
Hardc0re H0bbit
Skadi
Level 99
God Stats
97W - 85L
1,558 SR
Queue Stats
107W - 123L
1,424 Elo+
Party 3
Bellona
Bellona
HeftyHeathen
Bellona
Level 106
God Stats
14W - 6L
1,475 SR
Queue Stats
170W - 187L
1,426 Elo+
Party 3
Atlas
Atlas
Rowdyy Radish
Atlas
Level 24
God Stats
34W - 35L
1,447 SR
Queue Stats
54W - 89L
1,353 Elo+
Party 3
Hera
Hera
justa12
Hera
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 54L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bhas17
Zhong Kui
18
4 / 15 / 0
12,694
438
19,818
35,207
27,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Luiston123
Hou Yi
17
0 / 8 / 4
11,359
392
5,892
21,390
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
programedplayer
King Arthur
20
10 / 5 / 3
14,324
494
26,891
36,083
34,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
theeggman921
Heimdallr
16
1 / 11 / 4
11,034
380
7,044
22,991
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 10 / 5
13,118
452
14,974
24,600
10,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 13
16,021
552
22,956
32,553
12,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
22 / 0 / 10
19,789
682
33,739
15,335
7,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
HeftyHeathen
Bellona
20
5 / 6 / 11
16,397
565
21,025
29,599
32,030
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 4 / 15
15,634
539
13,188
28,735
31,614
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
justa12
Hera
20
7 / 5 / 13
16,954
585
23,727
17,231
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
19
Kills
49
49
Deaths
19
16
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bhas17
Zhong Kui
4
15
0
0.27
W
8
4
13
3.63
W
22
0
10
27
W
Bellona
HeftyHeathen
Bellona
5
6
11
1.75
L
Hou Yi
Luiston123
Hou Yi
0
8
4
0.25
W
7
4
15
3.63
W
Hera
justa12
Hera
7
5
13
2.7
L
King Arthur
programedplayer
King Arthur
10
5
3
2.3
L
Heimdallr
theeggman921
Heimdallr
1
11
4
0.27
L
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,619
Damage
114,635
140,271
Taken
123,453
86,790
Mitigated
89,618
29,498
Healing
33,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bhas17
Zhong Kui
19,818
488
0
7,765
35,207
27,519
930
10,004
25,203
83,543
0
W
22,956
5,095
0
11,383
32,553
12,425
2,430
5,160
27,393
0
137,786
W
33,739
13,060
755
7,186
15,335
7,193
5,913
2,562
12,773
0
221,455
W
Bellona
HeftyHeathen
Bellona
21,025
8,707
0
6,139
29,599
32,030
2,628
4,936
24,663
0
114,153
L
Hou Yi
Luiston123
Hou Yi
5,892
1,776
0
2,093
21,390
6,559
871
4,254
17,136
0
53,714
W
13,188
4,000
1,146
4,925
28,735
31,614
526
2,866
25,869
37,895
3,556
W
Hera
justa12
Hera
23,727
5,836
0
1,842
17,231
6,356
6,833
4,294
12,937
130,733
0
L
King Arthur
programedplayer
King Arthur
26,891
3,367
203
9,224
36,083
34,843
250
9,642
26,441
0
90,382
L
Heimdallr
theeggman921
Heimdallr
7,044
2,867
129
5,436
22,991
7,535
483
4,813
18,178
0
51,160
L
14,974
2,578
0
4,648
24,600
10,334
0
7,969
16,631
0
82,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,529
Gold Earned
84,795
582
Minions Killed
780
0
Camps Cleared
0
2,437,970
Distance Traveled
2,886,308
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,694
438
124
4
0
392,375
0
W
Pele
16,021
552
127
4
0
600,961
0
W
Skadi
19,789
682
254
9
0
590,147
2
W
Bellona
16,397
565
171
6
0
559,942
0
L
Hou Yi
11,359
392
114
4
0
520,788
0
W
Atlas
15,634
539
29
1
0
610,479
1
W
Hera
16,954
585
199
7
0
524,779
5
L
King Arthur
14,324
494
139
5
0
583,481
2
L
Heimdallr
11,034
380
87
3
0
457,255
0
L
Da Ji
13,118
452
118
4
0
484,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role