Player Matchup

Morgan Le Fay
Morgan Le Fay
HoneyIva
Morgan Le Fay
Level 44
God Stats
14W - 23L
1,320 SR
Queue Stats
109W - 148L
1,399 Elo+
Solo
Chaac
Chaac
NewEraKila
Chaac
Level 60
God Stats
3W - 5L
1,431 SR
Queue Stats
225W - 243L
1,426 Elo+
Party 2
Freya
Freya
YoungBreathless
Freya
Level 40
God Stats
0W - 5L
1,099 SR
Queue Stats
65W - 69L
1,433 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZKainmate
Cu Chulainn
Level 29
God Stats
7W - 7L
1,146 SR
Queue Stats
122W - 152L
1,184 Elo+
Party 3
Pele
Pele
nebula63
Pele
Level 32
God Stats
21W - 33L
1,339 SR
Queue Stats
46W - 58L
1,331 Elo+
Party 3
Team Averages
Level 41
1,267 SR
1,354 Elo+

VS

Team Averages
Level 47
1,428 SR
1,403 Elo+
Aphrodite
Aphrodite
BigTiddyGothLadi
Aphrodite
Level 56
God Stats
84W - 77L
1,503 SR
Queue Stats
206W - 200L
1,398 Elo+
Party 1
Skadi
Skadi
Bxd x Kxrma
Skadi
Level 64
God Stats
7W - 8L
1,416 SR
Queue Stats
449W - 533L
1,381 Elo+
Party 1
Bellona
Bellona
D4yyBTW
Bellona
Level 21
God Stats
20W - 24L
1,441 SR
Queue Stats
163W - 214L
1,322 Elo+
Party 1
Thanatos
Thanatos
MagosFieldalex
Thanatos
Level 49
God Stats
2W - 0L
1,553 SR
Queue Stats
16W - 14L
1,604 Elo+
Solo
Anubis
Anubis
ZornTheEnt
Anubis
Level 47
God Stats
5W - 8L
1,225 SR
Queue Stats
88W - 130L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HoneyIva
Morgan Le Fay
15
2 / 11 / 0
10,178
391
16,004
19,565
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
13
0 / 11 / 2
8,837
340
8,104
29,002
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 11 / 4
11,415
439
10,364
22,518
6,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ZKainmate
Cu Chulainn
16
3 / 12 / 3
11,096
427
14,983
26,143
29,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pele
18
6 / 9 / 2
11,940
459
15,421
29,441
18,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
19
4 / 1 / 26
14,899
573
14,764
19,371
16,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 0 / 16
15,479
595
28,280
19,875
7,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
D4yyBTW
Bellona
18
5 / 5 / 12
13,941
536
11,721
28,034
35,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
20
20 / 2 / 17
15,635
601
25,521
30,283
12,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
ZornTheEnt
Anubis
20
9 / 3 / 21
15,117
581
26,561
26,229
13,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
146
11
Kills
54
54
Deaths
11
11
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
4
1
26
17
W
16
0
16
24
W
Bellona
D4yyBTW
Bellona
5
5
12
2.2
L
Morgan Le Fay
HoneyIva
Morgan Le Fay
2
11
0
0.18
W
Thanatos
20
2
17
14.25
L
Chaac
0
11
2
0.09
L
0
11
4
0.18
L
Cu Chulainn
ZKainmate
Cu Chulainn
3
12
3
0.38
W
Anubis
ZornTheEnt
Anubis
9
3
21
6.5
L
Pele
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,876
Damage
106,847
126,669
Taken
123,792
76,357
Mitigated
84,836
25,361
Healing
84,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
14,764
2,001
16,357
13,327
19,371
16,722
1,474
4,487
14,884
53,790
0
W
28,280
9,661
0
6,484
19,875
7,268
9,554
6,016
13,859
0
120,431
W
Bellona
D4yyBTW
Bellona
11,721
4,934
0
9,181
28,034
35,171
4,585
4,616
23,418
0
69,302
L
Morgan Le Fay
HoneyIva
Morgan Le Fay
16,004
1,214
0
3,415
19,565
4,586
0
8,029
11,536
58,621
0
W
Thanatos
25,521
5,383
0
25,354
30,283
12,547
669
6,920
23,363
0
91,920
L
Chaac
8,104
785
0
5,602
29,002
18,039
0
8,715
20,287
0
34,614
L
10,364
3,216
0
5,371
22,518
6,170
0
7,894
14,624
90,557
0
L
Cu Chulainn
ZKainmate
Cu Chulainn
14,983
2,490
0
4,213
26,143
29,425
0
7,375
18,768
6,762
55,558
W
Anubis
ZornTheEnt
Anubis
26,561
2,846
0
13,714
26,229
13,128
3,127
10,052
16,177
111,487
0
L
Pele
15,421
2,804
515
6,245
29,441
18,137
0
9,312
20,129
0
79,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
75,071
486
Minions Killed
557
0
Camps Cleared
0
2,180,284
Distance Traveled
2,509,331
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,899
573
57
2
0
499,680
2
W
Skadi
15,479
595
147
6
0
521,077
1
W
Bellona
13,941
536
115
4
0
463,385
1
L
Morgan Le Fay
10,178
391
71
3
0
374,343
7
W
Thanatos
15,635
601
89
3
0
571,499
2
L
Chaac
8,837
340
50
2
0
419,778
2
L
Freya
11,415
439
152
6
0
426,237
4
L
Cu Chulainn
11,096
427
94
4
0
447,573
3
W
Anubis
15,117
581
149
6
0
453,690
1
L
Pele
11,940
459
119
5
0
512,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role