Player Matchup

Chaac
Chaac
INeverWinSolo
Chaac
Level 27
God Stats
3W - 1L
1,641 SR
Queue Stats
160W - 72L
1,588 Elo+
Party 2
Jing Wei
Jing Wei
Kilikuh
Jing Wei
Level 104
God Stats
23W - 9L
1,358 SR
Queue Stats
205W - 96L
1,582 Elo+
Party 2
Atlas
Atlas
Noishh1
Atlas
Level 15
God Stats
7W - 6L
1,393 SR
Queue Stats
38W - 26L
1,491 Elo+
Party 2
Pele
Pele
Zeiyeon
Pele
Level 18
God Stats
28W - 13L
1,732 SR
Queue Stats
203W - 91L
1,600 Elo+
Party 2
Hera
Hera
hxrmen
Hera
Level 121
God Stats
25W - 12L
1,605 SR
Queue Stats
179W - 87L
1,582 Elo+
Party 2
Team Averages
Level 57
1,546 SR
1,569 Elo+

VS

Team Averages
Level 71
1,690 SR
1,582 Elo+
The Morrigan
The Morrigan
Grimy123
The Morrigan
Level 24
God Stats
1W - 1L
1,707 SR
Queue Stats
10W - 11L
1,508 Elo+
Party 3
Neith
Neith
LunaxSkye
Neith
Level 27
God Stats
17W - 12L
1,632 SR
Queue Stats
52W - 40L
1,598 Elo+
Party 1
Ares
Ares
SkittishDragon
Ares
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 141L
1,557 Elo+
Party 3
Shiva
Shiva
StingingPopcorn
Shiva
Level 158
God Stats
34W - 17L
1,698 SR
Queue Stats
522W - 484L
1,595 Elo+
Party 1
Mercury
Mercury
UltimateSlayr11
Mercury
Level 88
God Stats
21W - 12L
1,915 SR
Queue Stats
418W - 370L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 10
13,589
503
11,758
31,269
45,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Kilikuh
Jing Wei
20
11 / 1 / 5
16,273
603
27,827
23,122
13,652
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Noishh1
Atlas
16
1 / 2 / 12
11,883
440
5,377
23,313
33,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Zeiyeon
Pele
20
6 / 7 / 3
14,559
539
11,334
29,612
14,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
hxrmen
Hera
20
9 / 6 / 6
14,472
536
18,857
16,457
10,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Grimy123
The Morrigan
16
2 / 9 / 2
11,668
432
5,072
10,933
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
LunaxSkye
Neith
19
0 / 5 / 3
12,538
464
8,198
10,965
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 3
9,763
362
4,091
20,121
16,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 6 / 10
15,319
567
31,320
32,692
54,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 4 / 8
16,594
615
28,743
27,432
14,081
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
47
29
Kills
21
21
Deaths
29
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Grimy123
The Morrigan
2
9
2
0.33
W
2
5
10
1.4
W
Jing Wei
Kilikuh
Jing Wei
11
1
5
13.5
L
Neith
LunaxSkye
Neith
0
5
3
0.3
W
Atlas
Noishh1
Atlas
1
2
12
3.5
L
0
5
3
0.3
L
7
6
10
2
L
12
4
8
4
W
Pele
Zeiyeon
Pele
6
7
3
1.07
W
Hera
hxrmen
Hera
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,153
Damage
77,424
123,773
Taken
102,143
117,857
Mitigated
92,216
39,501
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Grimy123
The Morrigan
5,072
825
0
1,031
10,933
3,586
514
5,453
5,319
70,222
453
W
11,758
2,933
0
8,964
31,269
45,957
1,130
0
31,269
0
78,063
W
Jing Wei
Kilikuh
Jing Wei
27,827
20,137
0
12,118
23,122
13,652
4,432
2,507
20,615
0
156,539
L
Neith
LunaxSkye
Neith
8,198
3,822
0
3,485
10,965
3,209
1,050
1,810
9,155
0
84,975
W
Atlas
Noishh1
Atlas
5,377
2,531
0
2,147
23,313
33,431
196
2,294
21,019
25,894
0
L
4,091
510
78
1,865
20,121
16,964
0
5,208
14,913
30,964
1,743
L
31,320
2,442
831
6,900
32,692
54,376
0
5,320
27,372
0
121,268
L
28,743
18,824
0
4,202
27,432
14,081
0
7,078
20,354
0
150,152
W
Pele
Zeiyeon
Pele
11,334
1,976
0
12,817
29,612
14,502
1,103
1,656
27,956
0
127,516
W
Hera
hxrmen
Hera
18,857
4,677
495
2,960
16,457
10,315
0
3,484
12,973
109,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,776
Gold Earned
65,882
738
Minions Killed
688
0
Camps Cleared
0
2,559,690
Distance Traveled
2,320,549
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,668
432
135
5
0
350,449
6
W
Chaac
13,589
503
131
5
0
514,812
2
W
Jing Wei
16,273
603
226
8
0
492,965
5
L
Neith
12,538
464
157
6
0
465,454
2
W
Atlas
11,883
440
28
1
0
501,528
0
L
Ares
9,763
362
37
1
0
425,609
0
L
Shiva
15,319
567
190
7
0
474,002
2
L
Mercury
16,594
615
169
6
0
605,035
4
W
Pele
14,559
539
189
7
0
534,776
1
W
Hera
14,472
536
164
6
0
515,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role