Player Matchup

Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BaldrsWrath
Thanatos
Level 43
God Stats
15W - 21L
1,590 SR
Queue Stats
249W - 383L
1,343 Elo+
Party 1
Merlin
Merlin
GUARD13
Merlin
Level 44
God Stats
45W - 49L
1,503 SR
Queue Stats
195W - 309L
1,337 Elo+
Party 1
Cerberus
Cerberus
Yavan
Cerberus
Level 124
God Stats
1W - 1L
1,887 SR
Queue Stats
55W - 67L
1,376 Elo+
Party 3
Hercules
Hercules
ccc123ccc123
Hercules
Level 59
God Stats
1W - 0L
1,262 SR
Queue Stats
4W - 1L
1,618 Elo+
Solo
Team Averages
Level 84
1,548 SR
1,435 Elo+

VS

Team Averages
Level 50
1,595 SR
1,450 Elo+
Mulan
Mulan
PRYAN420
Mulan
Level 12
God Stats
5W - 3L
1,646 SR
Queue Stats
11W - 9L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SpartanNinja9
Ah Muzen Cab
Level 20
God Stats
19W - 15L
1,864 SR
Queue Stats
90W - 101L
1,440 Elo+
Party 2
Olorun
Olorun
TaintedNIrvana
Olorun
Level 13
God Stats
2W - 2L
1,294 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 2
Hercules
Hercules
YasGawd
Hercules
Level 120
God Stats
2W - 6L
1,423 SR
Queue Stats
154W - 154L
1,514 Elo+
Party 2
Da Ji
Da Ji
zazu196
Da Ji
Level 85
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
17 / 5 / 21
16,316
1,360
41,772
23,045
10,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Thanatos
BaldrsWrath
Thanatos
19
8 / 4 / 14
13,694
1,141
12,803
13,857
6,255
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
GUARD13
Merlin
20
8 / 1 / 19
14,264
1,189
22,447
10,056
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Yavan
Cerberus
20
5 / 1 / 24
14,151
1,179
19,453
16,975
28,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
ccc123ccc123
Hercules
19
4 / 6 / 15
13,388
1,116
18,015
23,374
15,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PRYAN420
Mulan
18
1 / 8 / 9
11,822
985
11,573
22,876
8,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
SpartanNinja9
Ah Muzen Cab
18
2 / 13 / 9
12,399
1,033
17,191
23,966
6,077
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 10 / 8
13,586
1,132
24,237
23,700
7,244
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
YasGawd
Hercules
18
3 / 7 / 8
12,866
1,072
11,043
32,429
26,019
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
zazu196
Da Ji
18
6 / 4 / 6
13,219
1,102
17,249
19,538
6,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
57
42
Kills
17
17
Deaths
42
93
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
17
5
21
5.5
W
Thanatos
BaldrsWrath
Thanatos
8
4
14
3.75
W
Merlin
GUARD13
Merlin
8
1
19
17.5
L
Mulan
PRYAN420
Mulan
1
8
9
0.69
L
Ah Muzen Cab
SpartanNinja9
Ah Muzen Cab
2
13
9
0.5
L
5
10
8
0.9
L
Hercules
YasGawd
Hercules
3
7
8
1
W
Cerberus
Yavan
Cerberus
5
1
24
17
W
Hercules
ccc123ccc123
Hercules
4
6
15
1.92
L
Da Ji
zazu196
Da Ji
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,490
Damage
81,293
87,307
Taken
122,509
64,971
Mitigated
54,275
33,045
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
41,772
30,941
1,117
10,506
23,045
10,722
0
6,578
16,333
0
68,262
W
Thanatos
BaldrsWrath
Thanatos
12,803
4,440
0
4,524
13,857
6,255
0
3,354
10,427
0
22,757
W
Merlin
GUARD13
Merlin
22,447
927
643
1,205
10,056
4,783
0
3,987
6,069
54,207
0
L
Mulan
PRYAN420
Mulan
11,573
1,514
0
1,278
22,876
8,116
0
8,715
14,028
27
24,866
L
Ah Muzen Cab
SpartanNinja9
Ah Muzen Cab
17,191
10,693
0
1,415
23,966
6,077
0
5,916
17,880
0
41,035
L
24,237
15,197
108
2,494
23,700
7,244
0
7,588
15,949
49,643
0
L
Hercules
YasGawd
Hercules
11,043
1,959
282
6,246
32,429
26,019
0
12,905
19,047
0
26,109
W
Cerberus
Yavan
Cerberus
19,453
215
0
7,618
16,975
28,178
0
4,147
12,587
38,255
0
W
Hercules
ccc123ccc123
Hercules
18,015
7,895
0
7,432
23,374
15,033
0
6,216
16,950
0
28,815
L
Da Ji
zazu196
Da Ji
17,249
4,439
0
663
19,538
6,819
0
5,725
13,705
18
34,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,813
Gold Earned
63,892
259
Minions Killed
211
6
Camps Cleared
3
1,231,436
Distance Traveled
1,019,096
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,316
1,360
91
8
1
241,952
3
W
Thanatos
13,694
1,141
22
2
1
260,979
0
W
Merlin
14,264
1,189
56
5
2
247,082
0
L
Mulan
11,822
985
23
2
0
191,994
2
L
Ah Muzen Cab
12,399
1,033
57
5
0
180,885
0
L
Olorun
13,586
1,132
60
5
3
185,220
0
L
Hercules
12,866
1,072
31
3
0
263,069
0
W
Cerberus
14,151
1,179
60
5
1
254,311
0
W
Hercules
13,388
1,116
30
3
1
227,112
3
L
Da Ji
13,219
1,102
40
3
0
197,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role