Player Matchup

Cernunnos
Cernunnos
ItzAfroDaddy
Cernunnos
Level 38
God Stats
13W - 11L
1,583 SR
Queue Stats
32W - 51L
1,450 Elo+
Solo
Horus
Horus
Susanoo Uzumaki
Horus
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 88L
1,305 Elo+
Solo
Set
Set
chosen_2oul
Set
Level 45
God Stats
191W - 233L
1,516 SR
Queue Stats
297W - 411L
1,466 Elo+
Solo
Team Averages
Level 53
1,533 SR
1,407 Elo+

VS

Team Averages
Level 107
1,478 SR
1,472 Elo+
Tyr
Tyr
HydroChampion
Tyr
Level 49
God Stats
2W - 8L
1,500 SR
Queue Stats
80W - 164L
1,286 Elo+
Solo
Nu Wa
Nu Wa
Kountra
Nu Wa
Level 156
God Stats
1W - 0L
1,523 SR
Queue Stats
58W - 52L
1,592 Elo+
Party 1
Cliodhna
Cliodhna
iSkyEater
Cliodhna
Level 116
God Stats
6W - 4L
1,410 SR
Queue Stats
48W - 49L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ItzAfroDaddy
Cernunnos
15
3 / 5 / 5
10,409
651
7,526
15,315
3,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 6
9,304
582
2,856
10,980
10,813
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 1 / 4
9,956
622
3,638
9,536
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
10,206
638
2,929
9,364
11,203
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Kountra
Nu Wa
16
4 / 2 / 7
11,402
713
16,474
7,281
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
iSkyEater
Cliodhna
16
5 / 2 / 5
11,065
692
11,975
8,010
3,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
7
Kills
11
11
Deaths
8
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Cernunnos
ItzAfroDaddy
Cernunnos
3
5
5
1.1
W
Nu Wa
Kountra
Nu Wa
4
2
7
3.75
L
1
5
6
0.8
L
3
1
4
5
W
Cliodhna
iSkyEater
Cliodhna
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,020
Damage
31,378
35,831
Taken
24,655
17,548
Mitigated
17,247
4,338
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,929
459
125
572
9,364
11,203
382
0
7,667
0
8,187
L
Cernunnos
ItzAfroDaddy
Cernunnos
7,526
3,806
0
1,079
15,315
3,409
261
7,311
8,004
0
40,814
W
Nu Wa
Kountra
Nu Wa
16,474
4,262
0
845
7,281
2,708
1,770
326
6,741
61,856
0
L
2,856
1,070
1,061
1,494
10,980
10,813
72
4,190
6,790
0
14,027
L
3,638
1,791
0
704
9,536
3,326
186
5,244
4,292
0
28,456
W
Cliodhna
iSkyEater
Cliodhna
11,975
631
0
1,060
8,010
3,336
694
225
7,101
0
42,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
32,673
147
Minions Killed
148
4
Camps Cleared
10
678,709
Distance Traveled
699,434
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,206
638
10
1
0
198,556
0
L
Cernunnos
10,409
651
62
4
0
242,160
1
W
Nu Wa
11,402
713
88
6
6
213,571
2
L
Horus
9,304
582
22
1
1
258,163
1
L
Set
9,956
622
63
4
3
178,386
2
W
Cliodhna
11,065
692
50
3
4
287,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role