Player Matchup

Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
DeadlyOpiodz
Aphrodite
Level 129
God Stats
0W - 1L
1,781 SR
Queue Stats
25W - 14L
1,665 Elo+
Party 3
Anubis
Anubis
MoreIand
Anubis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,684 Elo+
Party 3
Bellona
Bellona
desstoo
Bellona
Level 108
God Stats
4W - 5L
1,607 SR
Queue Stats
153W - 97L
1,486 Elo+
Party 1
Team Averages
Level 118
1,578 SR
1,567 Elo+

VS

Team Averages
Level 98
1,476 SR
1,437 Elo+
Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
BlackOshin
Izanami
Level 78
God Stats
3W - 0L
1,427 SR
Queue Stats
88W - 97L
1,422 Elo+
Party 4
Hou Yi
Hou Yi
Its me Chrisp
Hou Yi
Level 139
God Stats
6W - 4L
1,452 SR
Queue Stats
184W - 200L
1,401 Elo+
Party 2
Hel
Hel
TCC KingKami
Hel
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 68L
1,361 Elo+
Party 2
Tyr
Tyr
martishka228
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
2 / 6 / 7
13,712
857
30,738
17,522
7,147
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
2
0 / 1 / 1
4,330
271
0
611
0
Aphrodite
DeadlyOpiodz
Aphrodite
19
1 / 6 / 4
10,581
661
13,358
21,673
11,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
MoreIand
Anubis
8
1 / 3 / 1
7,809
488
1,685
4,253
1,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
desstoo
Bellona
18
6 / 7 / 2
11,178
699
10,471
18,944
13,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 2 / 14
12,333
771
9,588
27,322
44,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
BlackOshin
Izanami
20
7 / 3 / 15
12,522
783
21,050
16,695
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 1 / 14
11,745
734
9,436
10,380
4,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 3 / 13
11,662
729
12,610
14,983
7,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 12
10,024
627
1,920
13,295
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
10
Kills
23
23
Deaths
13
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
7
0.92
L
Fenrir
 
Fenrir
0
1
1
0.5
W
Sobek
 
Sobek
4
2
14
5.5
W
Izanami
BlackOshin
Izanami
7
3
15
4.83
L
Aphrodite
DeadlyOpiodz
Aphrodite
1
6
4
0.5
W
5
1
14
12
L
Anubis
MoreIand
Anubis
1
3
1
0.5
W
6
3
13
4.17
L
Bellona
desstoo
Bellona
6
7
2
1
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,252
Damage
54,604
63,003
Taken
82,675
34,337
Mitigated
78,780
29,364
Healing
48,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
30,738
2,450
400
3,998
17,522
7,147
0
7,384
10,138
79,532
0
L
Fenrir
 
Fenrir
0
0
0
0
611
0
0
0
611
0
0
W
Sobek
 
Sobek
9,588
317
1,100
7,926
27,322
44,150
592
10,660
16,293
25,062
0
W
Izanami
BlackOshin
Izanami
21,050
13,990
1,381
3,827
16,695
8,290
3,001
10,159
6,446
0
48,505
L
Aphrodite
DeadlyOpiodz
Aphrodite
13,358
1,530
10,742
11,394
21,673
11,807
343
7,740
13,753
30,418
0
W
9,436
2,162
3,000
2,606
10,380
4,990
2,086
6,299
4,050
0
32,713
L
Anubis
MoreIand
Anubis
1,685
162
173
292
4,253
1,574
0
1,029
3,224
4,227
0
W
12,610
217
17,777
8,801
14,983
7,542
676
10,089
4,772
20,485
0
L
Bellona
desstoo
Bellona
10,471
3,279
755
1,610
18,944
13,809
1,190
6,045
12,773
0
13,920
W
1,920
388
437
1,655
13,295
13,808
591
8,574
4,537
0
6,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,610
Gold Earned
58,286
140
Minions Killed
153
0
Camps Cleared
0
847,941
Distance Traveled
1,534,234
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,712
857
91
6
0
271,244
3
L
Fenrir
4,330
271
0
0
0
0
0
W
Sobek
12,333
771
18
1
0
332,285
1
W
Izanami
12,522
783
69
4
0
276,477
0
L
Aphrodite
10,581
661
39
2
0
271,051
0
W
Hou Yi
11,745
734
41
3
0
309,824
6
L
Anubis
7,809
488
5
0
0
51,390
0
W
Hel
11,662
729
15
1
0
312,621
0
L
Bellona
11,178
699
5
0
0
254,256
1
W
Tyr
10,024
627
10
1
0
303,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role