Player Matchup

Agni
Agni
 
Agni
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CarameloGR
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,348 Elo+
Party 2
Arachne
Arachne
J-O-S-E-1992
Arachne
Level 44
God Stats
10W - 15L
1,388 SR
Queue Stats
203W - 255L
1,318 Elo+
Party 2
Bacchus
Bacchus
MEW_Alphawolf
Bacchus
Level 37
God Stats
1W - 6L
1,250 SR
Queue Stats
28W - 46L
1,298 Elo+
Solo
Cu Chulainn
Cu Chulainn
VislusFrikkie1
Cu Chulainn
Level 121
God Stats
2W - 1L
1,343 SR
Queue Stats
69W - 75L
1,484 Elo+
Solo
Team Averages
Level 55
1,396 SR
1,390 Elo+

VS

Team Averages
Level 66
1,452 SR
1,370 Elo+
Hera
Hera
BLIJEPANNEKOEK
Hera
Level 76
God Stats
23W - 35L
1,462 SR
Queue Stats
361W - 457L
1,369 Elo+
Party 1
Nemesis
Nemesis
EcureuilNRV
Nemesis
Level 104
God Stats
2W - 1L
1,133 SR
Queue Stats
36W - 33L
1,442 Elo+
Solo
Thanatos
Thanatos
LFG DasTuch
Thanatos
Level 42
God Stats
18W - 19L
1,405 SR
Queue Stats
258W - 304L
1,366 Elo+
Solo
Nu Wa
Nu Wa
STARLA79
Nu Wa
Level 67
God Stats
201W - 221L
1,448 SR
Queue Stats
690W - 852L
1,368 Elo+
Party 1
Tiamat
Tiamat
Senator_Monke
Tiamat
Level 39
God Stats
3W - 1L
1,813 SR
Queue Stats
241W - 317L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 5 / 2
9,553
415
5,477
12,564
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
CarameloGR
Artemis
15
3 / 6 / 0
9,767
425
7,795
13,238
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
J-O-S-E-1992
Arachne
17
5 / 5 / 2
11,195
487
10,881
20,888
10,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
14
0 / 5 / 3
9,615
418
7,645
22,731
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
VislusFrikkie1
Cu Chulainn
14
0 / 10 / 1
9,404
409
6,648
22,699
10,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
9,854
428
14,120
9,833
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
EcureuilNRV
Nemesis
20
13 / 1 / 4
15,298
665
20,359
19,710
18,195
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
LFG DasTuch
Thanatos
20
12 / 0 / 4
13,411
583
16,445
16,896
8,153
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
STARLA79
Nu Wa
17
2 / 2 / 12
10,788
469
13,790
9,306
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 8
11,547
502
6,372
12,401
8,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
9
Kills
31
31
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
2
0.4
W
1
3
9
1.83
L
Artemis
CarameloGR
Artemis
3
6
0
0.5
W
Nemesis
EcureuilNRV
Nemesis
13
1
4
15
L
Arachne
J-O-S-E-1992
Arachne
5
5
2
1.2
W
Thanatos
LFG DasTuch
Thanatos
12
0
4
14
L
Bacchus
0
5
3
0.3
W
Nu Wa
STARLA79
Nu Wa
2
2
12
4
W
3
3
8
2.33
L
Cu Chulainn
VislusFrikkie1
Cu Chulainn
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,446
Damage
71,086
92,120
Taken
68,146
50,196
Mitigated
42,569
21,460
Healing
39,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,477
284
144
3,455
12,564
4,161
571
7,043
5,521
64,076
0
W
14,120
3,030
573
1,577
9,833
4,253
1,510
2,904
6,929
52,641
0
L
Artemis
CarameloGR
Artemis
7,795
2,744
0
2,543
13,238
4,849
1,180
7,605
5,633
0
59,061
W
Nemesis
EcureuilNRV
Nemesis
20,359
10,813
0
11,955
19,710
18,195
2,909
982
18,728
0
137,058
L
Arachne
J-O-S-E-1992
Arachne
10,881
7,436
0
5,373
20,888
10,269
613
5,323
15,565
0
79,212
W
Thanatos
LFG DasTuch
Thanatos
16,445
6,739
0
18,005
16,896
8,153
0
2,774
14,122
0
113,625
L
Bacchus
7,645
118
234
6,715
22,731
20,266
0
11,402
11,329
42,504
0
W
Nu Wa
STARLA79
Nu Wa
13,790
3,315
299
3,427
9,306
3,254
1,386
3,101
6,205
63,711
0
W
6,372
710
0
3,486
12,401
8,714
1,595
3,736
8,665
55,880
807
L
Cu Chulainn
VislusFrikkie1
Cu Chulainn
6,648
1,157
0
2,996
22,699
10,651
465
2,840
19,859
4,174
59,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,534
Gold Earned
60,898
531
Minions Killed
661
0
Camps Cleared
0
2,083,643
Distance Traveled
2,312,401
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,553
415
104
5
0
426,658
2
W
Hera
9,854
428
73
3
0
435,413
4
L
Artemis
9,767
425
118
5
0
374,920
2
W
Nemesis
15,298
665
238
10
0
542,031
5
L
Arachne
11,195
487
141
6
0
469,366
0
W
Thanatos
13,411
583
132
6
0
532,040
0
L
Bacchus
9,615
418
54
2
0
433,019
6
W
Nu Wa
10,788
469
113
5
0
407,620
1
W
Tiamat
11,547
502
105
5
0
395,297
4
L
Cu Chulainn
9,404
409
114
5
0
379,680
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role