Player Matchup

Atlas
Atlas
Ambinator
Atlas
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,571 Elo+
Solo
Olorun
Olorun
Lawiphi
Olorun
Level 158
God Stats
13W - 9L
1,571 SR
Queue Stats
197W - 179L
1,677 Elo+
Solo
Neith
Neith
SODDRL
Neith
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
435W - 531L
1,602 Elo+
Solo
Team Averages
Level 103
1,524 SR
1,616 Elo+

VS

Team Averages
Level 146
1,396 SR
1,502 Elo+
Ullr
Ullr
HerbDerderfrerd
Ullr
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,417 Elo+
Party 1
Fenrir
Fenrir
Hyounie
Fenrir
Level 157
God Stats
1W - 4L
1,189 SR
Queue Stats
393W - 349L
1,655 Elo+
Solo
Baron Samedi
Baron Samedi
Shocktiming
Baron Samedi
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ambinator
Atlas
17
4 / 4 / 17
11,950
797
13,567
23,899
21,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Lawiphi
Olorun
17
10 / 6 / 10
12,545
836
17,467
15,541
6,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
SODDRL
Neith
18
11 / 4 / 10
13,140
876
15,472
12,729
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
10,306
687
13,099
13,644
4,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Hyounie
Fenrir
14
6 / 10 / 8
10,664
711
13,897
22,462
13,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Shocktiming
Baron Samedi
14
4 / 9 / 6
10,287
686
15,567
17,084
9,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
25
Kills
14
14
Deaths
25
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
Ambinator
Atlas
4
4
17
3.13
L
4
6
5
1.08
L
Fenrir
Hyounie
Fenrir
6
10
8
1
W
Olorun
Lawiphi
Olorun
10
6
10
2.5
W
Neith
SODDRL
Neith
11
4
10
4
L
Baron Samedi
Shocktiming
Baron Samedi
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,506
Damage
42,563
52,169
Taken
53,190
32,966
Mitigated
28,408
20,030
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Ambinator
Atlas
13,567
5,276
0
10,367
23,899
21,286
236
8,021
15,589
28,791
0
L
13,099
3,575
0
1,554
13,644
4,937
0
7,865
5,779
0
41,511
L
Fenrir
Hyounie
Fenrir
13,897
2,297
0
3,068
22,462
13,805
0
11,173
11,289
0
26,669
W
Olorun
Lawiphi
Olorun
17,467
9,585
590
4,547
15,541
6,952
1,516
4,389
10,945
52,038
0
W
Neith
SODDRL
Neith
15,472
4,251
0
4,526
12,729
4,728
1,556
3,400
9,138
0
51,163
L
Baron Samedi
Shocktiming
Baron Samedi
15,567
1,032
801
4,138
17,084
9,666
0
12,505
4,579
43,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
31,257
167
Minions Killed
148
7
Camps Cleared
6
822,500
Distance Traveled
776,752
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,950
797
29
2
1
270,013
0
L
Ullr
10,306
687
58
4
3
282,873
2
L
Fenrir
10,664
711
25
2
3
253,056
2
W
Olorun
12,545
836
63
4
4
257,417
2
W
Neith
13,140
876
75
5
2
295,070
1
L
Baron Samedi
10,287
686
65
4
0
240,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role