Player Matchup

Fenrir
Fenrir
Masters
Arrona_
Fenrir
Masters
Level 114
God Stats
14W - 12L
1,692 SR
Queue Stats
464W - 436L
2,636 MMR
Solo
Bacchus
Bacchus
Platinum V
DJbeGreat
Bacchus
Platinum V
Level 128
God Stats
37W - 19L
1,755 SR
Queue Stats
283W - 283L
1,726 MMR
Solo
King Arthur
King Arthur
Platinum IV
HarryPorker--
King Arthur
Platinum IV
Level 126
God Stats
1W - 3L
1,196 SR
Queue Stats
314W - 315L
1,758 MMR
Solo
Kukulkan
Kukulkan
Platinum I
IvanBlessed
Kukulkan
Platinum I
Level 156
God Stats
43W - 45L
1,547 SR
Queue Stats
321W - 308L
1,902 MMR
Solo
Artemis
Artemis
Platinum III
lMotionz x
Artemis
Platinum III
Level 148
God Stats
6W - 10L
1,169 SR
Queue Stats
564W - 565L
1,751 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,472 SR
1,955 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,622 SR
1,945 MMR
Cliodhna
Cliodhna
Platinum III
Memito_Perry
Cliodhna
Platinum III
Level 157
God Stats
4W - 8L
1,519 SR
Queue Stats
338W - 333L
1,833 MMR
Solo
Terra
Terra
Bronze III
Prince-ofEdenia
Terra
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,540 MMR
Solo
Thoth
Thoth
Diamond V
QuadHysteria
Thoth
Diamond V
Level 111
God Stats
2W - 1L
1,928 SR
Queue Stats
63W - 45L
2,064 MMR
Party 1
Chiron
Chiron
Diamond IV
SkillzDatKilllz
Chiron
Diamond IV
Level 151
God Stats
23W - 17L
1,662 SR
Queue Stats
203W - 199L
2,251 MMR
Solo
Guan Yu
Guan Yu
Diamond V
clerkerfawn
Guan Yu
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 375L
2,036 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arrona_
Fenrir
20
11 / 3 / 6
14,101
641
16,166
20,498
17,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
DJbeGreat
Bacchus
15
2 / 3 / 13
11,510
523
6,601
19,600
27,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
HarryPorker--
King Arthur
17
1 / 3 / 7
11,423
519
7,722
20,884
20,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
IvanBlessed
Kukulkan
17
5 / 0 / 6
12,114
551
9,521
5,744
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
lMotionz x
Artemis
18
3 / 1 / 9
12,358
562
13,065
15,573
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneBastetShivaArtio

VS

Bans
ArachneAtlasGilgameshKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Memito_Perry
Cliodhna
17
2 / 6 / 2
10,394
472
8,515
15,611
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 3
8,635
393
5,164
17,947
19,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
6 / 6 / 1
10,840
493
7,209
10,441
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 4 / 1
10,001
455
5,170
12,045
4,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
clerkerfawn
Guan Yu
14
0 / 3 / 5
9,121
415
10,620
19,767
25,592
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
22
Kills
9
10
Deaths
23
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arrona_
Fenrir
11
3
6
4.67
W
Bacchus
DJbeGreat
Bacchus
2
3
13
2.83
W
King Arthur
HarryPorker--
King Arthur
1
3
7
1.5
W
Kukulkan
IvanBlessed
Kukulkan
5
0
6
8
L
Cliodhna
Memito_Perry
Cliodhna
2
6
2
0.5
L
1
4
3
0.63
L
6
6
1
1.08
L
0
4
1
0.13
L
Guan Yu
clerkerfawn
Guan Yu
0
3
5
0.83
W
Artemis
lMotionz x
Artemis
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,075
Damage
36,678
82,299
Taken
75,811
73,410
Mitigated
59,277
26,355
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arrona_
Fenrir
16,166
5,204
0
7,462
20,498
17,410
744
5,632
14,866
0
115,107
W
Bacchus
DJbeGreat
Bacchus
6,601
1,624
0
3,672
19,600
27,754
924
4,340
15,260
26,119
0
W
King Arthur
HarryPorker--
King Arthur
7,722
403
0
3,741
20,884
20,184
348
4,867
16,017
7
57,150
W
Kukulkan
IvanBlessed
Kukulkan
9,521
765
0
1,483
5,744
2,099
2,960
2,020
3,724
79,791
0
L
Cliodhna
Memito_Perry
Cliodhna
8,515
550
0
4,452
15,611
5,868
0
2,136
13,475
0
83,557
L
5,164
335
1,016
2,571
17,947
19,443
0
5,356
12,591
24,197
4,768
L
7,209
388
0
176
10,441
3,497
220
2,501
7,940
72,566
0
L
5,170
1,179
448
2,802
12,045
4,877
0
1,671
10,318
0
87,844
L
Guan Yu
clerkerfawn
Guan Yu
10,620
1,252
986
4,244
19,767
25,592
0
4,402
15,365
0
55,064
W
Artemis
lMotionz x
Artemis
13,065
6,349
0
9,997
15,573
5,963
6,169
2,683
12,890
0
99,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,506
Gold Earned
48,991
532
Minions Killed
573
0
Camps Cleared
0
2,153,087
Distance Traveled
2,126,009
38
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,101
641
142
6
0
486,333
1
W
Bacchus
11,510
523
35
2
0
420,513
10
W
King Arthur
11,423
519
99
5
0
432,350
7
W
Kukulkan
12,114
551
127
6
0
424,371
8
L
Cliodhna
10,394
472
130
6
0
445,854
3
L
Terra
8,635
393
44
2
0
426,859
3
L
Thoth
10,840
493
140
6
0
408,848
4
L
Chiron
10,001
455
152
7
0
414,371
2
L
Guan Yu
9,121
415
107
5
0
430,077
8
W
Artemis
12,358
562
129
6
0
389,520
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role