Player Matchup

Nox
Nox
Alxıto
Nox
Level 149
God Stats
3W - 1L
1,794 SR
Queue Stats
60W - 56L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
E1Mayor
Ne Zha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,617 Elo+
Party 1
Hercules
Hercules
GrandCBD
Hercules
Level 86
God Stats
5W - 3L
1,571 SR
Queue Stats
197W - 171L
1,608 Elo+
Solo
Team Averages
Level 132
1,622 SR
1,570 Elo+

VS

Team Averages
Level 122
1,691 SR
1,722 Elo+
Agni
Agni
Flameoffury
Agni
Level 159
God Stats
5W - 2L
1,779 SR
Queue Stats
80W - 42L
1,878 Elo+
Party 2
Baron Samedi
Baron Samedi
LeonardoDōjinshi
Baron Samedi
Level 64
God Stats
7W - 4L
1,794 SR
Queue Stats
32W - 14L
1,742 Elo+
Party 2
Danzaburou
Danzaburou
Percychew
Danzaburou
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
10 / 4 / 7
12,347
823
12,856
10,856
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
E1Mayor
Ne Zha
17
6 / 0 / 11
11,496
766
15,812
17,097
14,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
GrandCBD
Hercules
15
1 / 3 / 12
10,913
728
6,162
22,598
28,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 1
10,545
703
12,713
17,796
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
LeonardoDōjinshi
Baron Samedi
14
0 / 7 / 6
9,483
632
9,933
13,062
8,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Percychew
Danzaburou
14
2 / 3 / 3
9,793
653
7,455
9,484
2,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
17
Kills
7
7
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
10
4
7
3.38
W
Ne Zha
E1Mayor
Ne Zha
6
0
11
11.5
L
5
7
1
0.79
W
Hercules
GrandCBD
Hercules
1
3
12
2.33
L
Baron Samedi
LeonardoDōjinshi
Baron Samedi
0
7
6
0.43
L
Danzaburou
Percychew
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
30,101
50,551
Taken
40,342
47,475
Mitigated
15,870
13,380
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
12,856
570
0
500
10,856
4,391
820
6,903
3,953
64,337
0
W
Ne Zha
E1Mayor
Ne Zha
15,812
3,572
0
6,026
17,097
14,475
1,203
6,560
10,537
0
43,009
L
12,713
1,225
0
2,144
17,796
4,913
0
5,135
12,661
34,510
0
W
Hercules
GrandCBD
Hercules
6,162
1,360
0
6,854
22,598
28,609
97
9,532
13,066
2,330
13,748
L
Baron Samedi
LeonardoDōjinshi
Baron Samedi
9,933
916
861
2,953
13,062
8,481
0
5,544
7,518
33,020
0
L
Danzaburou
Percychew
Danzaburou
7,455
2,069
0
1,791
9,484
2,476
0
3,002
6,482
0
23,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
29,821
198
Minions Killed
127
10
Camps Cleared
3
868,616
Distance Traveled
746,035
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,347
823
123
8
4
260,734
4
W
Ne Zha
11,496
766
49
3
2
327,058
2
L
Agni
10,545
703
40
3
1
233,206
4
W
Hercules
10,913
728
26
2
4
280,824
3
L
Baron Samedi
9,483
632
47
3
1
268,429
5
L
Danzaburou
9,793
653
40
3
1
244,400
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role