Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Azuromus
Merlin
Level 158
God Stats
107W - 76L
1,652 SR
Queue Stats
750W - 635L
1,607 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TrashAlain
Kumbhakarna
Level 156
God Stats
24W - 13L
1,695 SR
Queue Stats
366W - 253L
1,645 Elo+
Party 1
Tyr
Tyr
Vemnzr
Tyr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,577 Elo+
Party 1
Cliodhna
Cliodhna
sakolo246
Cliodhna
Level 129
God Stats
6W - 5L
1,510 SR
Queue Stats
703W - 584L
1,526 Elo+
Party 1
Team Averages
Level 141
1,571 SR
1,571 Elo+

VS

Team Averages
Level 108
1,672 SR
1,520 Elo+
Mulan
Mulan
 
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DefenderJ73
Mercury
Level 101
God Stats
10W - 15L
1,811 SR
Queue Stats
355W - 351L
1,596 Elo+
Solo
Khepri
Khepri
Kryptic6969
Khepri
Level 104
God Stats
1W - 2L
1,709 SR
Queue Stats
358W - 389L
1,518 Elo+
Solo
Zeus
Zeus
fabricio213
Zeus
Level 129
God Stats
63W - 43L
1,595 SR
Queue Stats
147W - 164L
1,481 Elo+
Solo
Nu Wa
Nu Wa
lillthicky
Nu Wa
Level 63
God Stats
6W - 4L
1,745 SR
Queue Stats
119W - 125L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 0 / 8
10,485
1,049
14,975
4,629
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Azuromus
Merlin
16
2 / 2 / 9
10,479
1,048
10,251
9,235
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
TrashAlain
Kumbhakarna
15
3 / 1 / 8
10,137
1,014
3,931
14,879
16,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
Vemnzr
Tyr
15
0 / 2 / 6
9,664
966
4,913
11,888
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
sakolo246
Cliodhna
16
5 / 1 / 5
10,614
1,061
12,044
7,945
3,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

268

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 2 / 5
9,651
965
6,213
10,735
11,208
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
DefenderJ73
Mercury
15
1 / 7 / 3
9,425
943
5,862
11,647
4,585
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
15
2 / 0 / 3
11,074
1,107
3,537
9,344
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 0 / 3
9,878
988
14,047
6,413
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
15
0 / 4 / 3
9,226
923
13,841
11,032
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
13
Kills
6
6
Deaths
13
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
8
7
L
Mulan
 
Mulan
1
2
5
1.75
W
Merlin
Azuromus
Merlin
2
2
9
3.25
L
Mercury
DefenderJ73
Mercury
1
7
3
0.36
L
Khepri
2
0
3
3.5
W
Kumbhakarna
TrashAlain
Kumbhakarna
3
1
8
7
W
Tyr
Vemnzr
Tyr
0
2
6
1.5
L
2
0
3
3.5
L
Nu Wa
0
4
3
0.38
W
Cliodhna
sakolo246
Cliodhna
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,114
Damage
43,500
48,576
Taken
49,171
35,708
Mitigated
32,062
8,298
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,975
211
0
1,608
4,629
1,684
0
2,965
1,664
51,651
0
L
Mulan
 
Mulan
6,213
951
0
239
10,735
11,208
0
4,942
5,595
0
19,285
W
Merlin
Azuromus
Merlin
10,251
531
121
992
9,235
4,220
0
3,786
5,449
44,741
0
L
Mercury
DefenderJ73
Mercury
5,862
2,668
0
166
11,647
4,585
0
7,459
4,111
0
17,061
L
Khepri
3,537
291
552
1,281
9,344
9,984
0
4,706
4,398
15,722
0
W
Kumbhakarna
TrashAlain
Kumbhakarna
3,931
54
805
1,906
14,879
16,409
0
10,846
4,033
13,945
0
W
Tyr
Vemnzr
Tyr
4,913
174
0
1,096
11,888
10,159
0
8,730
3,158
3,573
10,592
L
14,047
1,933
0
410
6,413
2,299
0
4,716
1,441
33,480
0
L
Nu Wa
13,841
4,795
0
227
11,032
3,986
0
7,296
3,501
43,913
0
W
Cliodhna
sakolo246
Cliodhna
12,044
793
0
1,770
7,945
3,236
0
5,098
2,847
0
26,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
49,254
244
Minions Killed
209
8
Camps Cleared
7
1,030,519
Distance Traveled
961,595
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,485
1,049
86
9
2
210,077
3
L
Mulan
9,651
965
42
4
1
182,198
1
W
Merlin
10,479
1,048
86
9
1
206,506
1
L
Mercury
9,425
943
35
4
3
203,610
1
L
Khepri
11,074
1,107
22
2
2
208,976
2
W
Kumbhakarna
10,137
1,014
22
2
0
198,661
0
W
Tyr
9,664
966
23
2
0
190,963
0
L
Zeus
9,878
988
50
5
1
192,583
0
L
Nu Wa
9,226
923
60
6
0
174,228
0
W
Cliodhna
10,614
1,061
27
3
5
224,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role