Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold III
 
Nox
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
Aldagal
Da Ji
Gold V
Level 149
God Stats
9W - 11L
1,348 SR
Queue Stats
163W - 165L
1,291 MMR
Solo
Anubis
Anubis
Silver I
Saskuack
Anubis
Silver I
Level 160
God Stats
2W - 3L
1,334 SR
Queue Stats
325W - 333L
1,214 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,436 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,651 SR
1,315 MMR
Horus
Horus
Gold V
 
Horus
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver III
Djomla91
Odin
Silver III
Level 97
God Stats
0W - 1L
1,886 SR
Queue Stats
13W - 27L
1,224 MMR
Solo
Artemis
Artemis
Bronze IV
EbuPisey
Artemis
Bronze IV
Level 35
God Stats
0W - 1L
1,739 SR
Queue Stats
4W - 10L
1,280 MMR
Solo
Scylla
Scylla
Silver I
PaulIoMa
Scylla
Silver I
Level 125
God Stats
10W - 18L
1,520 SR
Queue Stats
318W - 327L
1,213 MMR
Solo
Susano
Susano
Gold IV
Sikici98
Susano
Gold IV
Level 146
God Stats
5W - 6L
1,609 SR
Queue Stats
55W - 56L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 1 / 8
12,837
611
7,726
11,206
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
19
6 / 1 / 15
12,338
588
15,603
7,715
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nox
 
Nox
17
3 / 3 / 14
11,312
539
6,502
16,741
20,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Aldagal
Da Ji
19
9 / 2 / 11
12,344
588
14,777
15,935
8,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Saskuack
Anubis
19
3 / 5 / 6
12,379
589
13,302
14,827
9,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BastetGilgameshChiron

VS

Bans
BellonaThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 4 / 1
10,503
500
11,424
20,989
18,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
14
1 / 6 / 5
8,631
411
4,207
18,034
11,718
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
EbuPisey
Artemis
17
0 / 4 / 3
10,151
483
7,050
13,294
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
PaulIoMa
Scylla
17
1 / 6 / 1
10,170
484
5,114
11,279
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Sikici98
Susano
18
6 / 6 / 1
10,897
519
11,521
18,071
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
26
Kills
12
12
Deaths
26
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
8
9
W
Nu Wa
 
Nu Wa
6
1
15
13.5
W
Nox
 
Nox
3
3
14
3.33
L
Horus
 
Horus
4
4
1
1.13
W
Da Ji
Aldagal
Da Ji
9
2
11
7.25
L
Odin
1
6
5
0.58
L
Artemis
EbuPisey
Artemis
0
4
3
0.38
L
Scylla
PaulIoMa
Scylla
1
6
1
0.25
W
Anubis
Saskuack
Anubis
3
5
6
1.2
L
Susano
Sikici98
Susano
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,910
Damage
39,316
66,424
Taken
81,667
45,441
Mitigated
44,200
29,674
Healing
21,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,726
3,266
0
6,195
11,206
4,264
4,102
1,282
9,924
0
100,692
W
Nu Wa
 
Nu Wa
15,603
2,256
0
2,966
7,715
2,733
1,138
1,586
6,129
92,313
0
W
Nox
 
Nox
6,502
982
1,466
3,451
16,741
20,694
288
1,339
15,402
28,674
5,543
L
Horus
 
Horus
11,424
4,497
964
4,505
20,989
18,996
0
10,675
10,314
2,525
59,849
W
Da Ji
Aldagal
Da Ji
14,777
3,487
0
8,318
15,935
8,427
1,036
1,073
14,862
0
78,885
L
Odin
4,207
702
141
3,499
18,034
11,718
0
7,706
10,328
0
28,057
L
Artemis
EbuPisey
Artemis
7,050
2,425
0
4,903
13,294
3,859
0
5,962
7,332
0
82,094
L
Scylla
PaulIoMa
Scylla
5,114
392
0
1,024
11,279
3,409
0
4,950
6,329
80,415
0
W
Anubis
Saskuack
Anubis
13,302
397
0
7,278
14,827
9,323
34
701
14,126
97,113
0
L
Susano
Sikici98
Susano
11,521
2,753
0
6,056
18,071
6,218
0
5,603
12,468
0
86,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,210
Gold Earned
50,352
648
Minions Killed
601
0
Camps Cleared
0
1,939,277
Distance Traveled
1,839,274
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,837
611
163
8
0
398,937
4
W
Nu Wa
12,338
588
170
8
0
390,107
6
W
Nox
11,312
539
43
2
0
400,399
10
L
Horus
10,503
500
108
5
0
370,158
4
W
Da Ji
12,344
588
108
5
0
428,041
4
L
Odin
8,631
411
45
2
0
367,879
5
L
Artemis
10,151
483
152
7
0
349,276
6
L
Scylla
10,170
484
152
7
0
350,355
6
W
Anubis
12,379
589
164
8
0
321,793
3
L
Susano
10,897
519
144
7
0
401,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role