Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Mik7187
Charybdis
Level 129
God Stats
21W - 16L
1,551 SR
Queue Stats
128W - 135L
1,462 Elo+
Party 1
Ymir
Ymir
MrTiz
Ymir
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 8L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
Zarfirion
Aphrodite
Level 67
God Stats
2W - 0L
1,867 SR
Queue Stats
7W - 7L
1,454 Elo+
Party 1
Bastet
Bastet
樱花战将
Bastet
Level 125
God Stats
5W - 3L
1,620 SR
Queue Stats
101W - 93L
1,558 Elo+
Solo
Team Averages
Level 95
1,608 SR
1,476 Elo+

VS

Team Averages
Level 93
1,500 SR
1,448 Elo+
Horus
Horus
FFenix1312
Horus
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 181L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
akkoryo
Baron Samedi
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 210L
1,419 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
danrulez22
Ah Muzen Cab
Level 152
God Stats
3W - 6L
1,500 SR
Queue Stats
349W - 369L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
jptikku
Tsukuyomi
Level 85
God Stats
15W - 9L
1,683 SR
Queue Stats
119W - 130L
1,479 Elo+
Solo
Ra
Ra
klostw
Ra
Level 103
God Stats
0W - 8L
1,319 SR
Queue Stats
144W - 164L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
7 / 1 / 8
11,403
877
22,899
9,452
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Mik7187
Charybdis
18
5 / 2 / 5
10,521
809
10,864
12,814
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
MrTiz
Ymir
16
2 / 1 / 8
10,303
793
3,217
13,250
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Zarfirion
Aphrodite
16
1 / 3 / 10
9,501
731
6,827
11,321
6,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
18
6 / 1 / 6
10,742
826
6,443
11,427
5,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 4 / 5
8,355
643
4,561
12,277
12,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
akkoryo
Baron Samedi
16
1 / 6 / 4
9,057
697
8,412
12,872
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
danrulez22
Ah Muzen Cab
16
1 / 1 / 4
9,545
734
11,899
7,736
3,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
jptikku
Tsukuyomi
17
6 / 5 / 0
10,239
788
10,413
15,634
7,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
14
0 / 5 / 4
8,428
648
7,967
10,791
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
21
Kills
8
8
Deaths
21
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
8
11
L
Horus
0
4
5
0.63
W
Charybdis
Mik7187
Charybdis
5
2
5
3.75
W
Ymir
MrTiz
Ymir
2
1
8
6
W
Aphrodite
Zarfirion
Aphrodite
1
3
10
2
L
Baron Samedi
akkoryo
Baron Samedi
1
6
4
0.5
L
Ah Muzen Cab
danrulez22
Ah Muzen Cab
1
1
4
3
L
Tsukuyomi
jptikku
Tsukuyomi
6
5
0
1.2
L
Ra
0
5
4
0.4
W
Bastet
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,250
Damage
43,252
58,264
Taken
59,310
34,421
Mitigated
34,541
24,629
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,899
272
0
2,855
9,452
3,716
1,352
2,774
6,562
65,646
0
L
Horus
4,561
1,224
1,023
1,659
12,277
12,566
0
6,454
5,823
0
8,503
W
Charybdis
Mik7187
Charybdis
10,864
5,281
315
1,661
12,814
5,911
2,527
4,126
8,537
0
49,607
W
Ymir
MrTiz
Ymir
3,217
254
696
4,165
13,250
12,436
739
4,272
8,767
9,525
0
W
Aphrodite
Zarfirion
Aphrodite
6,827
1,512
6,123
5,701
11,321
6,731
1,262
2,504
8,672
16,150
0
L
Baron Samedi
akkoryo
Baron Samedi
8,412
465
688
2,634
12,872
6,798
0
8,066
4,806
33,537
0
L
Ah Muzen Cab
danrulez22
Ah Muzen Cab
11,899
2,579
0
2,023
7,736
3,640
0
3,734
4,002
0
44,070
L
Tsukuyomi
jptikku
Tsukuyomi
10,413
1,993
0
399
15,634
7,364
40
7,847
7,787
0
44,059
L
Ra
7,967
116
2,403
2,661
10,791
4,173
0
6,842
3,949
28,180
0
W
Bastet
6,443
1,444
0
3,113
11,427
5,627
0
2,013
9,347
0
33,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,470
Gold Earned
45,624
293
Minions Killed
292
0
Camps Cleared
0
1,374,925
Distance Traveled
1,242,814
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,403
877
108
8
0
268,178
2
L
Horus
8,355
643
16
1
0
236,978
3
W
Charybdis
10,521
809
86
7
0
260,063
2
W
Ymir
10,303
793
22
2
0
285,838
5
W
Aphrodite
9,501
731
31
2
0
275,298
3
L
Baron Samedi
9,057
697
62
5
0
234,466
1
L
Ah Muzen Cab
9,545
734
85
7
0
262,565
0
L
Tsukuyomi
10,239
788
72
6
0
253,286
2
L
Ra
8,428
648
57
4
0
255,519
1
W
Bastet
10,742
826
46
4
0
285,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role