Player Matchup

Chiron
Chiron
AxionEfect
Chiron
Level 28
God Stats
4W - 2L
1,533 SR
Queue Stats
92W - 74L
1,521 Elo+
Solo
Osiris
Osiris
B0uZzY09
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,417 Elo+
Party 2
Merlin
Merlin
BIoodguru
Merlin
Level 63
God Stats
1W - 0L
1,737 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Failgar
Nu Wa
Level 68
God Stats
2W - 2L
1,270 SR
Queue Stats
10W - 18L
1,431 Elo+
Solo
Sobek
Sobek
opirion2647
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 76L
1,538 Elo+
Solo
Team Averages
Level 66
1,508 SR
1,482 Elo+

VS

Team Averages
Level 96
1,572 SR
1,519 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
AHypedUpDuck
Cabrakan
Level 62
God Stats
9W - 4L
1,926 SR
Queue Stats
42W - 34L
1,772 Elo+
Party 1
Cupid
Cupid
C-Emanuel47
Cupid
Level 127
God Stats
4W - 5L
1,389 SR
Queue Stats
184W - 180L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Leyade
Morgan Le Fay
Level 86
God Stats
21W - 23L
1,568 SR
Queue Stats
136W - 147L
1,473 Elo+
Solo
Loki
Loki
madargy94
Loki
Level 62
God Stats
18W - 18L
1,479 SR
Queue Stats
284W - 326L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AxionEfect
Chiron
18
8 / 1 / 7
10,253
854
15,609
8,795
3,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
B0uZzY09
Osiris
16
4 / 4 / 11
9,236
770
9,966
12,231
9,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
BIoodguru
Merlin
16
5 / 2 / 7
9,299
775
7,226
6,388
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Failgar
Nu Wa
17
4 / 2 / 14
9,801
817
17,026
7,177
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 4 / 7
9,726
811
9,050
15,063
8,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
7 / 4 / 2
9,811
818
11,671
16,016
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
AHypedUpDuck
Cabrakan
15
2 / 5 / 6
8,974
748
7,457
17,575
16,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
1 / 7 / 11
8,495
708
6,998
16,523
5,209
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Leyade
Morgan Le Fay
14
1 / 5 / 7
8,550
713
7,825
9,928
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
2 / 6 / 6
8,655
721
4,166
9,448
3,262
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
27
Kills
13
13
Deaths
27
46
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
7
4
2
2
L
Cabrakan
AHypedUpDuck
Cabrakan
2
5
6
1
W
Chiron
AxionEfect
Chiron
8
1
7
11.5
W
Osiris
B0uZzY09
Osiris
4
4
11
2.38
W
Merlin
BIoodguru
Merlin
5
2
7
4.25
L
1
7
11
0.93
W
Nu Wa
Failgar
Nu Wa
4
2
14
5.5
L
Morgan Le Fay
Leyade
Morgan Le Fay
1
5
7
0.9
L
Loki
2
6
6
0.83
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,877
Damage
38,117
49,654
Taken
69,490
26,793
Mitigated
42,769
8,788
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,671
40
619
721
16,016
13,826
0
8,855
5,956
40,360
0
L
Cabrakan
AHypedUpDuck
Cabrakan
7,457
910
0
2,291
17,575
16,708
0
8,445
8,894
27,146
0
W
Chiron
AxionEfect
Chiron
15,609
4,547
740
2,894
8,795
3,416
627
5,542
3,122
0
46,796
W
Osiris
B0uZzY09
Osiris
9,966
3,513
0
1,523
12,231
9,597
344
6,503
5,563
0
27,293
W
Merlin
BIoodguru
Merlin
7,226
536
150
133
6,388
2,460
202
3,895
2,356
26,238
0
L
6,998
2,693
750
4,093
16,523
5,209
0
7,227
9,009
0
26,705
W
Nu Wa
Failgar
Nu Wa
17,026
3,428
81
1,140
7,177
2,704
739
3,970
3,101
41,470
0
L
Morgan Le Fay
Leyade
Morgan Le Fay
7,825
781
0
456
9,928
3,764
0
3,598
6,250
24,612
0
L
Loki
4,166
487
0
415
9,448
3,262
0
4,045
5,213
0
19,219
W
9,050
1,111
0
2,127
15,063
8,616
68
6,302
8,559
21,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
44,485
248
Minions Killed
221
0
Camps Cleared
0
1,222,721
Distance Traveled
1,216,560
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,811
818
72
6
0
243,558
2
L
Cabrakan
8,974
748
39
3
0
234,887
5
W
Chiron
10,253
854
87
7
0
225,941
3
W
Osiris
9,236
770
36
3
0
257,716
1
W
Merlin
9,299
775
40
3
0
229,362
0
L
Cupid
8,495
708
37
3
0
238,182
3
W
Nu Wa
9,801
817
62
5
0
263,174
0
L
Morgan Le Fay
8,550
713
40
3
0
259,932
6
L
Loki
8,655
721
33
3
0
240,001
1
W
Sobek
9,726
811
23
2
0
246,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role