Player Matchup

Shiva
Shiva
Alxıto
Shiva
Level 149
God Stats
1W - 1L
1,535 SR
Queue Stats
60W - 56L
1,421 Elo+
Party 1
Bacchus
Bacchus
E1Mayor
Bacchus
Level 160
God Stats
1W - 0L
1,731 SR
Queue Stats
22W - 25L
1,559 Elo+
Party 1
Thoth
Thoth
thrmexicanwaldo
Thoth
Level 148
God Stats
35W - 16L
1,625 SR
Queue Stats
128W - 110L
1,660 Elo+
Solo
Team Averages
Level 152
1,631 SR
1,546 Elo+

VS

Team Averages
Level 87
1,543 SR
1,743 Elo+
Aphrodite
Aphrodite
Flameoffury
Aphrodite
Level 159
God Stats
1W - 1L
1,635 SR
Queue Stats
80W - 42L
1,893 Elo+
Party 2
King Arthur
King Arthur
LeonardoDōjinshi
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 14L
1,747 Elo+
Party 2
Erlang Shen
Erlang Shen
tris3407
Erlang Shen
Level 38
God Stats
6W - 11L
1,494 SR
Queue Stats
91W - 77L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Alxıto
Shiva
18
10 / 1 / 7
12,753
797
15,847
14,139
18,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
E1Mayor
Bacchus
15
3 / 2 / 13
10,970
686
11,162
15,594
24,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 11
11,804
738
20,446
6,351
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Flameoffury
Aphrodite
14
1 / 7 / 1
9,481
593
8,524
14,305
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
LeonardoDōjinshi
King Arthur
14
2 / 6 / 2
10,150
634
5,680
21,866
21,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
tris3407
Erlang Shen
14
1 / 5 / 3
10,196
637
7,088
19,680
17,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
4
4
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
Alxıto
Shiva
10
1
7
13.5
W
Bacchus
E1Mayor
Bacchus
3
2
13
4.75
L
Aphrodite
Flameoffury
Aphrodite
1
7
1
0.21
L
King Arthur
LeonardoDōjinshi
King Arthur
2
6
2
0.5
W
5
1
11
10.5
L
Erlang Shen
tris3407
Erlang Shen
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,455
Damage
21,292
36,084
Taken
55,851
45,040
Mitigated
46,845
12,442
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Alxıto
Shiva
15,847
2,994
1,526
4,560
14,139
18,628
1,741
3,351
10,788
0
60,713
W
Bacchus
E1Mayor
Bacchus
11,162
1,672
0
4,616
15,594
24,049
620
4,697
10,897
23,242
0
L
Aphrodite
Flameoffury
Aphrodite
8,524
2,040
3,878
4,481
14,305
7,745
0
8,336
5,267
47,774
0
L
King Arthur
LeonardoDōjinshi
King Arthur
5,680
864
0
1,942
21,866
21,266
0
11,192
9,753
0
19,812
W
20,446
748
94
1,646
6,351
2,363
663
1,407
4,944
55,860
0
L
Erlang Shen
tris3407
Erlang Shen
7,088
2,447
0
5,118
19,680
17,834
0
10,731
7,856
531
18,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
29,827
181
Minions Killed
143
10
Camps Cleared
3
934,790
Distance Traveled
808,189
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,753
797
79
5
6
312,844
3
W
Bacchus
10,970
686
19
1
0
316,133
3
L
Aphrodite
9,481
593
84
5
1
250,934
5
L
King Arthur
10,150
634
35
2
1
294,041
3
W
Thoth
11,804
738
83
5
4
305,813
2
L
Erlang Shen
10,196
637
24
2
1
263,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role