Player Matchup

Khepri
Khepri
Avidity D1
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,123 Elo+
Party 1
Sol
Sol
Ivontage
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 1
Cernunnos
Cernunnos
PlqnB
Cernunnos
Level 70
God Stats
0W - 1L
1,260 SR
Queue Stats
6W - 11L
1,123 Elo+
Party 1
Bacchus
Bacchus
TheBorgerMan
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 1
Thor
Thor
TheFrozenDon
Thor
Level 6
God Stats
0W - 1L
1,335 SR
Queue Stats
4W - 10L
1,172 Elo+
Party 1
Team Averages
Level 20
1,419 SR
1,143 Elo+

VS

Team Averages
Level 125
1,479 SR
1,519 Elo+
Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AchyDrip
Atlas
Level 152
God Stats
2W - 2L
1,722 SR
Queue Stats
64W - 82L
1,522 Elo+
Solo
Athena
Athena
Arazme
Athena
Level 142
God Stats
61W - 63L
1,518 SR
Queue Stats
177W - 178L
1,484 Elo+
Party 2
Merlin
Merlin
GhedeNibo
Merlin
Level 59
God Stats
5W - 8L
1,273 SR
Queue Stats
552W - 583L
1,499 Elo+
Solo
Fenrir
Fenrir
micha32
Fenrir
Level 120
God Stats
1W - 1L
1,382 SR
Queue Stats
41W - 32L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Avidity D1
Khepri
11
0 / 2 / 1
6,619
662
2,804
5,073
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 4 / 0
7,168
717
5,600
7,772
1,941
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
PlqnB
Cernunnos
13
1 / 6 / 1
7,323
732
6,214
10,419
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
TheBorgerMan
Bacchus
11
0 / 4 / 2
6,810
681
3,854
9,717
9,700
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 5 / 0
6,878
688
4,556
8,974
3,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
12 / 2 / 7
9,214
921
16,791
8,629
3,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
AchyDrip
Atlas
13
0 / 0 / 10
7,753
775
3,693
5,165
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
Arazme
Athena
13
1 / 0 / 11
7,677
768
4,279
7,775
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
GhedeNibo
Merlin
15
3 / 0 / 7
7,932
793
6,185
4,293
1,502
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
micha32
Fenrir
15
5 / 1 / 6
8,305
831
7,060
8,443
4,888
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
21
21
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
12
2
7
7.75
W
Atlas
AchyDrip
Atlas
0
0
10
5
W
Athena
Arazme
Athena
1
0
11
6.5
L
Khepri
Avidity D1
Khepri
0
2
1
0.25
W
Merlin
GhedeNibo
Merlin
3
0
7
6.5
L
1
4
0
0.25
L
Cernunnos
PlqnB
Cernunnos
1
6
1
0.25
L
Bacchus
TheBorgerMan
Bacchus
0
4
2
0.25
L
1
5
0
0.2
W
Fenrir
micha32
Fenrir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,028
Damage
38,008
41,955
Taken
34,305
23,962
Mitigated
19,248
2,784
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
16,791
3,240
0
240
8,629
3,327
0
3,126
5,410
0
25,214
W
Atlas
AchyDrip
Atlas
3,693
769
0
2,156
5,165
3,468
472
2,183
2,853
22,051
0
W
Athena
Arazme
Athena
4,279
1,217
0
1,832
7,775
6,063
302
3,163
4,424
6,376
0
L
Khepri
Avidity D1
Khepri
2,804
340
132
357
5,073
5,039
0
2,630
2,443
7,991
0
W
Merlin
GhedeNibo
Merlin
6,185
338
0
706
4,293
1,502
2,044
1,507
2,786
28,340
0
L
5,600
1,026
0
772
7,772
1,941
0
2,118
5,654
11,011
0
L
Cernunnos
PlqnB
Cernunnos
6,214
2,918
12
372
10,419
3,369
0
1,770
8,649
0
23,002
L
Bacchus
TheBorgerMan
Bacchus
3,854
808
40
535
9,717
9,700
0
4,821
4,896
6,814
0
L
4,556
1,405
0
564
8,974
3,913
0
2,818
6,156
0
8,575
W
Fenrir
micha32
Fenrir
7,060
1,218
0
800
8,443
4,888
918
2,279
6,069
0
25,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
40,881
93
Minions Killed
164
0
Camps Cleared
0
939,533
Distance Traveled
1,060,291
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,214
921
28
3
0
211,009
0
W
Atlas
7,753
775
36
4
0
209,096
3
W
Athena
7,677
768
4
0
0
212,981
3
L
Khepri
6,619
662
16
2
0
193,860
0
W
Merlin
7,932
793
53
5
0
195,990
0
L
Sol
7,168
717
18
2
0
195,847
0
L
Cernunnos
7,323
732
42
4
0
169,385
0
L
Bacchus
6,810
681
5
1
0
181,940
1
L
Thor
6,878
688
12
1
0
198,501
0
W
Fenrir
8,305
831
43
4
0
231,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role