Player Matchup

King Arthur
King Arthur
Bluechew2023
King Arthur
Level 28
God Stats
0W - 1L
1,274 SR
Queue Stats
13W - 20L
1,246 Elo+
Party 2
Olorun
Olorun
Congresss
Olorun
Level 62
God Stats
0W - 1L
1,116 SR
Queue Stats
5W - 6L
1,246 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PrismStraFy
Cu Chulainn
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,246 Elo+
Party 2
Team Averages
Level 35
1,297 SR
1,246 Elo+

VS

Team Averages
Level 99
1,566 SR
1,762 Elo+
Baron Samedi
Baron Samedi
BeNaps
Baron Samedi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 8L
1,890 Elo+
Party 1
Heimdallr
Heimdallr
RecklessScythe
Heimdallr
Level 115
God Stats
4W - 4L
1,529 SR
Queue Stats
164W - 115L
1,664 Elo+
Party 1
Bacchus
Bacchus
wilupp
Bacchus
Level 27
God Stats
8W - 3L
1,670 SR
Queue Stats
51W - 20L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bluechew2023
King Arthur
10
0 / 5 / 0
6,144
614
2,790
14,663
10,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Congresss
Olorun
10
0 / 8 / 1
6,250
625
4,074
10,695
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
PrismStraFy
Cu Chulainn
9
0 / 6 / 0
6,014
601
2,465
12,820
7,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeNaps
Baron Samedi
14
2 / 0 / 12
8,259
826
11,365
4,681
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
RecklessScythe
Heimdallr
14
11 / 0 / 8
9,611
961
16,510
8,981
4,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
wilupp
Bacchus
12
6 / 1 / 11
9,130
913
7,185
11,357
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
50
0
Kills
19
19
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BeNaps
Baron Samedi
2
0
12
8
L
King Arthur
Bluechew2023
King Arthur
0
5
0
0
L
Olorun
Congresss
Olorun
0
8
1
0.06
L
Cu Chulainn
PrismStraFy
Cu Chulainn
0
6
0
0
W
Heimdallr
RecklessScythe
Heimdallr
11
0
8
15
W
Bacchus
wilupp
Bacchus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,329
Damage
35,060
38,178
Taken
25,019
19,994
Mitigated
18,820
1,662
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BeNaps
Baron Samedi
11,365
930
839
3,401
4,681
1,997
1,078
1,143
3,538
36,659
0
L
King Arthur
Bluechew2023
King Arthur
2,790
27
0
345
14,663
10,022
0
6,381
8,282
0
17,795
L
Olorun
Congresss
Olorun
4,074
1,902
245
1,072
10,695
2,805
0
4,886
5,806
19,292
0
L
Cu Chulainn
PrismStraFy
Cu Chulainn
2,465
282
0
0
12,820
7,167
0
7,784
5,036
0
8,651
W
Heimdallr
RecklessScythe
Heimdallr
16,510
7,341
0
4,826
8,981
4,137
1,315
2,013
6,968
0
53,116
W
Bacchus
wilupp
Bacchus
7,185
702
105
2,727
11,357
12,686
496
1,148
10,209
12,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,408
Gold Earned
27,000
83
Minions Killed
145
2
Camps Cleared
8
640,622
Distance Traveled
575,007
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,259
826
56
6
2
165,678
4
L
King Arthur
6,144
614
39
4
1
278,784
3
L
Olorun
6,250
625
30
3
1
179,406
4
L
Cu Chulainn
6,014
601
14
1
0
182,432
0
W
Heimdallr
9,611
961
79
8
4
221,595
1
W
Bacchus
9,130
913
10
1
2
187,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role