Player Matchup

Sol
Sol
A_Zombiez_Lunch
Sol
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 53L
1,450 Elo+
Solo
Awilix
Awilix
CosmicArmour
Awilix
Level 110
God Stats
11W - 17L
1,511 SR
Queue Stats
56W - 72L
1,387 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GrrStorm
Ah Muzen Cab
Level 48
God Stats
21W - 14L
1,557 SR
Queue Stats
747W - 806L
1,341 Elo+
Solo
Chang'e
Chang'e
IVthGnome
Chang'e
Level 40
God Stats
6W - 3L
1,836 SR
Queue Stats
260W - 295L
1,413 Elo+
Solo
Ymir
Ymir
Phayezorix
Ymir
Level 28
God Stats
4W - 5L
1,623 SR
Queue Stats
39W - 60L
1,373 Elo+
Party 1
Team Averages
Level 66
1,606 SR
1,393 Elo+

VS

Team Averages
Level 32
1,430 SR
1,278 Elo+
Nu Wa
Nu Wa
Cierra12
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,068 Elo+
Party 2
Athena
Athena
Ramgechuu
Athena
Level 17
God Stats
8W - 7L
1,534 SR
Queue Stats
47W - 73L
1,250 Elo+
Party 2
Da Ji
Da Ji
Senpai WNL
Da Ji
Level 48
God Stats
17W - 14L
1,417 SR
Queue Stats
42W - 44L
1,384 Elo+
Solo
Sylvanus
Sylvanus
SypherBane13
Sylvanus
Level 44
God Stats
3W - 12L
1,200 SR
Queue Stats
104W - 144L
1,296 Elo+
Party 2
Rama
Rama
letsgophili
Rama
Level 43
God Stats
15W - 16L
1,500 SR
Queue Stats
294W - 307L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,578
506
7,662
7,469
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
12
5 / 2 / 1
7,203
554
7,580
6,716
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
GrrStorm
Ah Muzen Cab
14
3 / 1 / 0
8,128
625
6,969
7,172
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
IVthGnome
Chang'e
10
1 / 4 / 1
6,255
481
3,311
7,899
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 4
6,095
469
3,231
12,375
6,625
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cierra12
Nu Wa
10
1 / 2 / 0
5,623
433
1,835
4,861
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Ramgechuu
Athena
10
0 / 3 / 4
6,266
482
2,311
10,918
4,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
13
8 / 2 / 1
7,779
598
7,667
7,051
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SypherBane13
Sylvanus
13
0 / 2 / 0
6,987
537
3,364
9,880
7,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 3 / 3
7,367
567
9,216
10,016
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
12
Kills
15
15
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Nu Wa
Cierra12
Nu Wa
1
2
0
0.5
L
Awilix
5
2
1
2.75
L
Ah Muzen Cab
GrrStorm
Ah Muzen Cab
3
1
0
3
L
Chang'e
IVthGnome
Chang'e
1
4
1
0.38
L
0
4
4
0.5
W
Athena
Ramgechuu
Athena
0
3
4
0.67
W
Da Ji
8
2
1
4.25
W
Sylvanus
SypherBane13
Sylvanus
0
2
0
0
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,753
Damage
24,393
41,631
Taken
42,726
14,519
Mitigated
18,878
13,862
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,662
3,881
0
2,320
7,469
1,665
0
1,384
6,085
31,783
0
W
Nu Wa
Cierra12
Nu Wa
1,835
242
0
469
4,861
1,071
42
258
4,603
16,284
0
L
Awilix
7,580
3,008
0
717
6,716
2,140
0
794
5,922
0
36,934
L
Ah Muzen Cab
GrrStorm
Ah Muzen Cab
6,969
2,838
0
3,709
7,172
2,358
641
2,880
4,292
0
54,256
L
Chang'e
IVthGnome
Chang'e
3,311
251
362
2,945
7,899
1,731
287
806
7,093
27,714
0
L
3,231
779
462
3,347
12,375
6,625
27
1,315
11,060
17,343
0
W
Athena
Ramgechuu
Athena
2,311
488
1,171
1,432
10,918
4,792
0
7,545
3,373
15,774
0
W
Da Ji
7,667
1,998
199
1,012
7,051
2,449
0
1,521
5,530
0
40,433
W
Sylvanus
SypherBane13
Sylvanus
3,364
963
54
4,840
9,880
7,242
0
978
8,902
36,525
8,291
W
9,216
8,099
0
4,092
10,016
3,324
0
3,902
6,114
0
44,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
34,022
327
Minions Killed
342
0
Camps Cleared
0
1,256,554
Distance Traveled
1,123,604
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,578
506
55
4
0
216,597
0
W
Nu Wa
5,623
433
36
3
0
158,091
0
L
Awilix
7,203
554
67
5
0
283,931
0
L
Ah Muzen Cab
8,128
625
133
10
0
267,085
4
L
Chang'e
6,255
481
48
4
0
250,827
0
L
Ymir
6,095
469
24
2
0
238,114
3
W
Athena
6,266
482
27
2
0
268,719
0
W
Da Ji
7,779
598
73
6
0
267,434
0
W
Sylvanus
6,987
537
132
10
0
218,016
0
W
Rama
7,367
567
74
6
0
211,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role