Player Matchup

Terra
Terra
Binkurrr
Terra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 95L
1,705 Elo+
Party 4
Zeus
Zeus
Gamarue
Zeus
Level 156
God Stats
2W - 0L
1,797 SR
Queue Stats
119W - 76L
1,651 Elo+
Party 3
Charybdis
Charybdis
OTGGMarshMello
Charybdis
Level 124
God Stats
31W - 24L
1,581 SR
Queue Stats
178W - 118L
1,581 Elo+
Party 3
Achilles
Achilles
Yakatomi
Achilles
Level 119
God Stats
31W - 23L
1,547 SR
Queue Stats
218W - 153L
1,560 Elo+
Party 3
Zhong Kui
Zhong Kui
zsitruk
Zhong Kui
Level 157
God Stats
2W - 2L
1,716 SR
Queue Stats
375W - 250L
1,699 Elo+
Party 4
Team Averages
Level 143
1,628 SR
1,639 Elo+

VS

Team Averages
Level 148
1,674 SR
1,553 Elo+
Gilgamesh
Gilgamesh
POMPEYO-01
Gilgamesh
Level 126
God Stats
13W - 4L
1,863 SR
Queue Stats
409W - 380L
1,527 Elo+
Party 2
Fenrir
Fenrir
SrMariano45
Fenrir
Level 139
God Stats
1W - 5L
1,486 SR
Queue Stats
89W - 94L
1,562 Elo+
Party 1
Tiamat
Tiamat
Teartify
Tiamat
Level 156
God Stats
9W - 3L
1,783 SR
Queue Stats
142W - 136L
1,638 Elo+
Solo
Apollo
Apollo
Zyrccaa
Apollo
Level 159
God Stats
85W - 59L
1,650 SR
Queue Stats
593W - 543L
1,569 Elo+
Party 2
Nox
Nox
kakashi24
Nox
Level 160
God Stats
4W - 3L
1,589 SR
Queue Stats
77W - 94L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Binkurrr
Terra
20
9 / 2 / 23
15,435
858
21,981
25,814
37,786
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Gamarue
Zeus
20
9 / 7 / 15
14,774
821
22,169
16,980
5,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
OTGGMarshMello
Charybdis
20
9 / 5 / 11
15,026
835
20,429
24,150
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Yakatomi
Achilles
20
8 / 3 / 7
13,596
755
11,861
25,273
24,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
zsitruk
Zhong Kui
20
4 / 6 / 20
13,700
761
26,257
22,462
14,602
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
POMPEYO-01
Gilgamesh
19
2 / 9 / 10
11,528
640
11,835
27,278
18,416
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
8 / 8 / 8
13,645
758
19,155
21,900
6,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Teartify
Tiamat
20
7 / 8 / 8
13,274
737
21,427
19,545
13,354
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
Zyrccaa
Apollo
20
5 / 8 / 9
13,098
728
20,546
26,365
7,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
1 / 6 / 10
11,740
652
11,799
19,543
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
68
39
Kills
23
23
Deaths
39
76
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Terra
Binkurrr
Terra
9
2
23
10.25
W
Zeus
Gamarue
Zeus
9
7
15
2.36
W
Charybdis
OTGGMarshMello
Charybdis
9
5
11
2.9
L
Gilgamesh
POMPEYO-01
Gilgamesh
2
9
10
0.78
L
Fenrir
8
8
8
1.5
L
Tiamat
Teartify
Tiamat
7
8
8
1.38
W
Achilles
Yakatomi
Achilles
8
3
7
3.83
L
Apollo
Zyrccaa
Apollo
5
8
9
1.19
L
1
6
10
1
W
Zhong Kui
zsitruk
Zhong Kui
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,697
Damage
84,762
114,679
Taken
114,631
91,697
Mitigated
51,541
38,067
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Binkurrr
Terra
21,981
2,190
7,427
12,183
25,814
37,786
303
6,559
19,010
40,595
0
W
Zeus
Gamarue
Zeus
22,169
3,958
0
1,950
16,980
5,559
2,944
4,119
12,841
60,825
0
W
Charybdis
OTGGMarshMello
Charybdis
20,429
8,714
0
8,013
24,150
8,798
5,124
6,932
17,152
0
83,149
L
Gilgamesh
POMPEYO-01
Gilgamesh
11,835
1,345
0
773
27,278
18,416
0
18,332
8,718
341
30,515
L
Fenrir
19,155
3,664
0
1,329
21,900
6,818
0
13,682
8,048
0
31,879
L
Tiamat
Teartify
Tiamat
21,427
1,120
0
1,841
19,545
13,354
0
12,148
7,085
49,309
0
W
Achilles
Yakatomi
Achilles
11,861
2,404
0
3,382
25,273
24,952
452
5,782
19,295
295
34,192
L
Apollo
Zyrccaa
Apollo
20,546
14,680
0
5,466
26,365
7,869
970
13,370
12,891
0
60,939
L
11,799
886
0
2,615
19,543
5,084
0
12,111
7,279
38,978
0
W
Zhong Kui
zsitruk
Zhong Kui
26,257
2,188
0
5,112
22,462
14,602
3,266
9,125
13,017
56,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,531
Gold Earned
63,285
335
Minions Killed
272
0
Camps Cleared
0
1,800,823
Distance Traveled
1,643,919
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,435
858
34
2
0
407,404
3
W
Zeus
14,774
821
81
5
0
323,297
1
W
Charybdis
15,026
835
105
6
0
335,225
1
L
Gilgamesh
11,528
640
34
2
0
343,875
0
L
Fenrir
13,645
758
34
2
0
356,773
2
L
Tiamat
13,274
737
54
3
0
304,006
3
W
Achilles
13,596
755
35
2
0
396,015
1
L
Apollo
13,098
728
90
5
0
318,916
3
L
Nox
11,740
652
60
3
0
320,349
1
W
Zhong Kui
13,700
761
80
4
0
338,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role