Player Matchup

Janus
Janus
CLA Apollo
Janus
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 120L
1,524 Elo+
Party 1
Apollo
Apollo
DeathGodRyuk123
Apollo
Level 121
God Stats
17W - 5L
1,682 SR
Queue Stats
118W - 65L
1,663 Elo+
Party 1
Osiris
Osiris
EunBiased
Osiris
Level 38
God Stats
3W - 1L
1,705 SR
Queue Stats
16W - 4L
1,708 Elo+
Party 1
Ne Zha
Ne Zha
III C0L0RZ III
Ne Zha
Level 129
God Stats
0W - 1L
1,758 SR
Queue Stats
56W - 48L
1,683 Elo+
Party 1
Nox
Nox
KURIZMA 562
Nox
Level 129
God Stats
0W - 1L
1,328 SR
Queue Stats
110W - 84L
1,615 Elo+
Party 1
Team Averages
Level 113
1,594 SR
1,639 Elo+

VS

Team Averages
Level 84
1,539 SR
1,707 Elo+
Osiris
Osiris
BobaFettyWap
Osiris
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 130L
1,781 Elo+
Party 2
Thoth
Thoth
CrazyDaze
Thoth
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 227L
1,439 Elo+
Solo
Da Ji
Da Ji
SooTaylor
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 10L
1,958 Elo+
Party 2
Medusa
Medusa
Str8Ballr69
Medusa
Level 109
God Stats
13W - 3L
1,694 SR
Queue Stats
333W - 245L
1,728 Elo+
Party 2
Nox
Nox
TechNonU
Nox
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 225L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
3 / 2 / 3
5,895
536
5,043
4,730
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
5,787
526
3,340
6,391
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
EunBiased
Osiris
10
2 / 5 / 1
6,119
556
5,942
9,070
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 3 / 0
5,562
506
2,688
7,215
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 0 / 3
5,410
492
3,163
4,136
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 2 / 5
7,176
652
6,188
10,767
12,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
CrazyDaze
Thoth
9
1 / 3 / 0
5,377
489
1,863
4,208
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
SooTaylor
Da Ji
12
7 / 2 / 1
6,869
624
5,027
8,429
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
10
0 / 2 / 1
6,011
546
4,954
6,594
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,682
517
2,551
6,650
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
12
12
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
2
5
2.75
L
Janus
3
2
3
2.25
W
Thoth
CrazyDaze
Thoth
1
3
0
0.33
L
1
2
3
1.25
L
Osiris
EunBiased
Osiris
2
5
1
0.5
L
3
3
0
1
L
1
0
3
2.5
W
Da Ji
SooTaylor
Da Ji
7
2
1
3.75
W
Medusa
0
2
1
0.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,176
Damage
20,583
31,542
Taken
36,648
15,575
Mitigated
21,884
6,926
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
6,188
2,498
0
2,506
10,767
12,175
32
182
10,578
0
37,779
L
Janus
5,043
531
0
590
4,730
1,144
0
1,481
3,249
26,138
0
W
Thoth
CrazyDaze
Thoth
1,863
417
0
399
4,208
1,247
30
2,079
1,951
20,730
0
L
3,340
2,160
0
1,581
6,391
1,399
0
1,090
5,301
0
31,106
L
Osiris
EunBiased
Osiris
5,942
3,117
0
2,193
9,070
8,967
0
0
9,070
0
28,300
L
2,688
911
0
1,608
7,215
2,111
0
725
6,490
0
25,584
L
3,163
876
0
954
4,136
1,954
0
1,118
3,018
15,685
0
W
Da Ji
SooTaylor
Da Ji
5,027
1,128
0
2,879
8,429
3,260
212
1,110
7,269
0
36,422
W
Medusa
4,954
2,302
0
2,602
6,594
1,666
606
1,197
5,344
0
42,157
W
2,551
620
0
2,011
6,650
3,536
0
3,168
3,300
14,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
31,115
236
Minions Killed
308
0
Camps Cleared
0
1,055,497
Distance Traveled
1,060,305
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,176
652
87
8
0
223,463
1
L
Janus
5,895
536
50
5
0
222,069
3
W
Thoth
5,377
489
45
4
0
178,822
4
L
Apollo
5,787
526
59
5
0
208,839
2
L
Osiris
6,119
556
57
5
0
186,302
1
L
Ne Zha
5,562
506
45
4
0
221,329
0
L
Nox
5,410
492
25
2
0
216,958
2
W
Da Ji
6,869
624
69
6
0
245,251
2
W
Medusa
6,011
546
80
7
0
204,997
2
W
Nox
5,682
517
27
2
0
207,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role