Player Matchup

Baron Samedi
Baron Samedi
Breh68
Baron Samedi
Level 117
God Stats
6W - 0L
1,853 SR
Queue Stats
155W - 66L
1,820 Elo+
Party 1
Horus
Horus
Cheems143
Horus
Level 86
God Stats
3W - 1L
1,897 SR
Queue Stats
159W - 77L
1,803 Elo+
Party 1
Thanatos
Thanatos
SanguisAddict
Thanatos
Level 144
God Stats
4W - 10L
1,421 SR
Queue Stats
167W - 230L
1,457 Elo+
Solo
Team Averages
Level 116
1,723 SR
1,694 Elo+

VS

Team Averages
Level 56
1,419 SR
1,500 Elo+
Sylvanus
Sylvanus
LeCryBaby
Sylvanus
Level 89
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
SoggyWaffles798
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
TacoBeIIManager
Vamana
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Breh68
Baron Samedi
15
7 / 0 / 13
9,508
864
18,782
8,977
9,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Cheems143
Horus
15
7 / 0 / 13
10,100
918
7,346
8,889
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
SanguisAddict
Thanatos
12
6 / 2 / 9
8,574
779
6,867
6,177
2,385
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LeCryBaby
Sylvanus
11
2 / 8 / 0
7,331
666
5,812
12,261
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 9 / 2
6,919
629
1,717
14,498
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 2
6,465
588
5,735
11,548
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
20
Kills
2
2
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Breh68
Baron Samedi
7
0
13
13.5
W
Horus
Cheems143
Horus
7
0
13
13.5
L
Sylvanus
LeCryBaby
Sylvanus
2
8
0
0.25
W
Thanatos
SanguisAddict
Thanatos
6
2
9
5.25
L
0
9
2
0.11
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
13,264
24,043
Taken
38,307
19,301
Mitigated
19,006
17,055
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Breh68
Baron Samedi
18,782
2,024
3,089
4,844
8,977
9,365
293
2,965
5,891
52,382
0
W
Horus
Cheems143
Horus
7,346
1,987
909
4,021
8,889
7,551
0
2,283
6,277
0
15,161
L
Sylvanus
LeCryBaby
Sylvanus
5,812
1,174
707
1,678
12,261
4,914
0
5,747
6,422
20,155
4,239
W
Thanatos
SanguisAddict
Thanatos
6,867
1,595
0
4,192
6,177
2,385
461
2,565
3,549
0
21,956
L
1,717
357
0
357
14,498
9,839
0
8,509
5,930
5,375
0
L
5,735
1,158
0
1,421
11,548
4,253
0
4,421
6,941
0
14,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,182
Gold Earned
20,715
119
Minions Killed
57
8
Camps Cleared
1
579,459
Distance Traveled
443,125
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,508
864
68
6
4
174,476
1
W
Horus
10,100
918
16
1
1
187,040
2
L
Sylvanus
7,331
666
43
4
1
137,737
2
W
Thanatos
8,574
779
35
3
3
217,943
3
L
Ares
6,919
629
2
0
0
134,998
0
L
Vamana
6,465
588
12
1
0
170,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role