Player Matchup

Merlin
Merlin
NeBuR45
Merlin
Level 43
God Stats
21W - 25L
1,277 SR
Queue Stats
97W - 94L
1,452 Elo+
Party 1
Medusa
Medusa
diegure
Medusa
Level 123
God Stats
1W - 1L
1,710 SR
Queue Stats
102W - 96L
1,452 Elo+
Party 1
Shiva
Shiva
ok im a beast
Shiva
Level 127
God Stats
25W - 34L
1,469 SR
Queue Stats
269W - 388L
1,478 Elo+
Solo
Team Averages
Level 98
1,485 SR
1,461 Elo+

VS

Team Averages
Level 79
1,526 SR
1,513 Elo+
Eset
Eset
 
Eset
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Iceattack
Cthulhu
Level 66
God Stats
14W - 20L
1,367 SR
Queue Stats
341W - 349L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheHeartPart5
Tsukuyomi
Level 134
God Stats
27W - 17L
1,711 SR
Queue Stats
110W - 91L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NeBuR45
Merlin
17
3 / 7 / 4
13,121
656
14,845
13,673
3,946
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
diegure
Medusa
19
4 / 8 / 7
13,857
693
21,915
22,931
6,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 8 / 6
13,316
666
15,015
30,155
35,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
2 / 6 / 15
13,681
684
11,646
14,320
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Iceattack
Cthulhu
20
9 / 1 / 11
14,859
743
19,395
29,332
51,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
TheHeartPart5
Tsukuyomi
20
11 / 4 / 5
14,715
736
26,524
23,903
11,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
11
Kills
22
23
Deaths
11
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
6
15
1.58
W
Cthulhu
Iceattack
Cthulhu
9
1
11
14.5
L
Merlin
NeBuR45
Merlin
3
7
4
0.71
W
Tsukuyomi
TheHeartPart5
Tsukuyomi
11
4
5
3.38
L
Medusa
diegure
Medusa
4
8
7
0.94
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
57,565
66,759
Taken
67,555
45,932
Mitigated
70,492
8,920
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,646
1,139
4,559
1,951
14,320
7,633
1,166
2,363
11,957
50,961
0
W
Cthulhu
Iceattack
Cthulhu
19,395
1,003
772
7,331
29,332
51,378
622
9,650
19,682
48,834
0
L
Merlin
NeBuR45
Merlin
14,845
1,077
0
233
13,673
3,946
0
4,701
8,504
41,723
0
W
Tsukuyomi
TheHeartPart5
Tsukuyomi
26,524
8,422
0
1,783
23,903
11,481
1,780
5,278
18,625
0
63,440
L
Medusa
diegure
Medusa
21,915
9,370
0
4,066
22,931
6,857
686
10,050
12,398
0
76,102
L
15,015
948
1,260
3,361
30,155
35,129
219
15,019
14,260
5,385
33,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
43,255
197
Minions Killed
198
8
Camps Cleared
8
992,450
Distance Traveled
1,098,208
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,681
684
78
4
3
346,014
5
W
Cthulhu
14,859
743
50
3
2
390,348
7
L
Merlin
13,121
656
66
3
2
311,315
5
W
Tsukuyomi
14,715
736
70
4
3
361,846
3
L
Medusa
13,857
693
88
4
4
324,728
5
L
Shiva
13,316
666
43
2
2
356,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role