Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver IV
 
Zeus
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
 
Athena
Silver IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
GeminiStars
Shiva
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 133L
1,131 MMR
Solo
Hun Batz
Hun Batz
Bronze I
Kriss13
Hun Batz
Bronze I
Level 157
God Stats
8W - 11L
1,551 SR
Queue Stats
112W - 138L
365 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,510 SR
1,199 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,583 SR
1,448 MMR
Vamana
Vamana
Silver V
 
Vamana
Silver V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze V
 
Anhur
Bronze V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
ThorYT
Gilgamesh
Silver II
Level 87
God Stats
15W - 10L
2,010 SR
Queue Stats
264W - 269L
1,592 MMR
Solo
Sobek
Sobek
Silver I
VendeTTa7
Sobek
Silver I
Level 64
God Stats
5W - 7L
1,601 SR
Queue Stats
22W - 31L
1,097 MMR
Solo
Nu Wa
Nu Wa
Gold IV
xXzorteXx
Nu Wa
Gold IV
Level 145
God Stats
1W - 3L
1,306 SR
Queue Stats
88W - 93L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
7 / 1 / 3
10,035
627
15,337
10,203
3,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
 
Zeus
16
8 / 4 / 4
9,914
620
12,822
9,272
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
 
Athena
11
0 / 4 / 6
7,441
465
2,905
16,457
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 5
9,070
567
10,602
16,309
17,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Kriss13
Hun Batz
13
1 / 2 / 3
8,089
506
5,107
9,780
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
TsukuyomiAgniGeb

VS

Bans
CliodhnaBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 3 / 4
8,560
535
8,828
16,934
16,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
 
Anhur
9
0 / 3 / 0
6,174
386
981
5,997
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
ThorYT
Gilgamesh
14
3 / 5 / 5
8,094
506
8,154
16,212
9,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
VendeTTa7
Sobek
14
3 / 3 / 5
8,528
533
3,669
14,476
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
xXzorteXx
Nu Wa
14
5 / 4 / 6
8,899
556
14,329
10,900
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
18
Kills
13
13
Deaths
18
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
3
8.5
W
Zeus
 
Zeus
8
4
4
2.5
W
Athena
 
Athena
0
4
6
0.75
L
Vamana
 
Vamana
2
3
4
1.33
L
Anhur
 
Anhur
0
3
0
0
W
2
2
5
2.25
W
Hun Batz
Kriss13
Hun Batz
1
2
3
1.25
L
Gilgamesh
ThorYT
Gilgamesh
3
5
5
1.1
L
Sobek
VendeTTa7
Sobek
3
3
5
1.83
L
Nu Wa
xXzorteXx
Nu Wa
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,773
Damage
35,961
62,021
Taken
64,519
36,790
Mitigated
43,030
18,668
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,337
5,049
0
3,658
10,203
3,438
3,965
2,837
7,366
0
88,643
W
Zeus
 
Zeus
12,822
936
0
2,421
9,272
3,101
513
4,056
5,216
55,423
0
W
Athena
 
Athena
2,905
978
526
1,526
16,457
9,172
0
6,503
9,954
23,195
0
L
Vamana
 
Vamana
8,828
5,207
0
6,198
16,934
16,742
324
3,601
12,728
0
47,703
L
Anhur
 
Anhur
981
870
0
1,449
5,997
1,070
98
145
5,852
0
24,279
W
10,602
3,046
417
7,156
16,309
17,493
203
2,590
13,719
4,329
46,873
W
Hun Batz
Kriss13
Hun Batz
5,107
1,583
0
2,964
9,780
3,586
440
1,705
8,075
0
41,748
L
Gilgamesh
ThorYT
Gilgamesh
8,154
1,955
0
4,123
16,212
9,007
0
5,315
10,856
0
54,848
L
Sobek
VendeTTa7
Sobek
3,669
321
0
4,701
14,476
12,870
0
4,199
10,236
19,435
3,049
L
Nu Wa
xXzorteXx
Nu Wa
14,329
2,989
0
1,610
10,900
3,341
29
3,544
7,280
59,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,549
Gold Earned
40,255
432
Minions Killed
398
0
Camps Cleared
0
1,586,915
Distance Traveled
1,399,140
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,035
627
130
8
0
310,444
4
W
Zeus
9,914
620
87
5
0
303,215
7
W
Athena
7,441
465
46
3
0
317,733
11
L
Vamana
8,560
535
103
6
0
307,026
4
L
Anhur
6,174
386
54
3
0
152,548
0
W
Shiva
9,070
567
95
6
0
316,699
2
W
Hun Batz
8,089
506
74
5
0
338,824
5
L
Gilgamesh
8,094
506
102
6
0
323,963
2
L
Sobek
8,528
533
41
3
0
329,865
8
L
Nu Wa
8,899
556
98
6
0
285,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role