Player Matchup

Nox
Nox
Eniqmus
Nox
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 24L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Milozilla
Cu Chulainn
Level 66
God Stats
10W - 18L
1,502 SR
Queue Stats
312W - 368L
1,422 Elo+
Party 4
Vulcan
Vulcan
Smokelesself
Vulcan
Level 33
God Stats
8W - 4L
1,500 SR
Queue Stats
164W - 192L
1,430 Elo+
Party 4
Yemoja
Yemoja
TwstedMystk
Yemoja
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Neith
Neith
nickcharmng
Neith
Level 23
God Stats
19W - 10L
1,622 SR
Queue Stats
28W - 15L
1,575 Elo+
Party 1
Team Averages
Level 50
1,525 SR
1,485 Elo+

VS

Team Averages
Level 43
1,505 SR
1,339 Elo+
Medusa
Medusa
CaezaLoica
Medusa
Level 35
God Stats
22W - 17L
1,859 SR
Queue Stats
192W - 260L
1,368 Elo+
Party 2
Nox
Nox
OmGavi
Nox
Level 22
God Stats
23W - 30L
1,199 SR
Queue Stats
137W - 213L
1,169 Elo+
Party 2
Loki
Loki
ViceSubmarino30
Loki
Level 34
God Stats
4W - 12L
1,261 SR
Queue Stats
342W - 421L
1,298 Elo+
Party 2
Janus
Janus
Xx__DUTCHEY__xX
Janus
Level 20
God Stats
0W - 2L
1,715 SR
Queue Stats
1W - 5L
1,430 Elo+
Party 3
Ganesha
Ganesha
Yodhaa
Ganesha
Level 105
God Stats
4W - 7L
1,493 SR
Queue Stats
16W - 20L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
9 / 0 / 9
14,986
1,070
15,108
7,447
2,900
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
Milozilla
Cu Chulainn
19
4 / 2 / 11
14,456
1,033
13,474
18,128
22,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
19
2 / 0 / 11
12,933
924
16,343
7,827
2,622
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
19
0 / 2 / 14
13,857
990
4,111
9,312
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 0 / 7
13,543
967
10,803
4,990
1,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CaezaLoica
Medusa
17
0 / 4 / 4
12,179
870
7,771
10,446
3,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
OmGavi
Nox
17
1 / 6 / 0
11,558
826
5,827
10,056
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 0
12,378
884
4,357
7,222
2,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 3 / 2
11,732
838
18,044
18,063
6,129
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Yodhaa
Ganesha
17
0 / 4 / 3
12,693
907
5,543
19,502
25,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
20
Kills
4
4
Deaths
20
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
CaezaLoica
Medusa
0
4
4
0.5
W
Nox
9
0
9
13.5
W
Cu Chulainn
Milozilla
Cu Chulainn
4
2
11
4.75
L
Nox
OmGavi
Nox
1
6
0
0.17
W
Vulcan
2
0
11
7.5
W
Yemoja
0
2
14
3.5
L
3
3
0
1
L
0
3
2
0.33
L
Ganesha
Yodhaa
Ganesha
0
4
3
0.38
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,839
Damage
41,542
47,704
Taken
65,289
37,725
Mitigated
41,424
17,878
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CaezaLoica
Medusa
7,771
2,260
0
1,264
10,446
3,762
0
5,361
5,085
0
31,467
W
Nox
15,108
447
0
1,070
7,447
2,900
0
4,494
2,953
39,546
0
W
Cu Chulainn
Milozilla
Cu Chulainn
13,474
2,844
0
1,416
18,128
22,063
0
10,462
7,666
41
35,858
L
Nox
OmGavi
Nox
5,827
272
0
25
10,056
3,717
0
5,969
4,087
14,322
0
W
Vulcan
16,343
5,975
549
1,080
7,827
2,622
0
6,114
1,713
41,816
0
W
Yemoja
4,111
433
9,121
3,259
9,312
8,172
0
5,440
3,872
12,142
0
L
4,357
725
0
0
7,222
2,552
0
3,360
3,862
0
22,930
L
18,044
1,141
0
100
18,063
6,129
0
9,971
8,092
40,374
0
L
Ganesha
Yodhaa
Ganesha
5,543
349
410
1,461
19,502
25,264
0
10,942
8,560
24,137
0
W
10,803
4,669
0
1,383
4,990
1,968
0
2,904
2,086
0
49,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,775
Gold Earned
60,540
290
Minions Killed
200
8
Camps Cleared
7
1,273,054
Distance Traveled
962,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,179
870
76
5
0
155,118
0
W
Nox
14,986
1,070
59
4
4
232,458
0
W
Cu Chulainn
14,456
1,033
59
4
0
264,508
0
L
Nox
11,558
826
16
1
2
178,353
0
W
Vulcan
12,933
924
59
4
3
286,227
0
W
Yemoja
13,857
990
16
1
0
237,315
0
L
Loki
12,378
884
44
3
2
164,539
0
L
Janus
11,732
838
64
5
3
229,067
0
L
Ganesha
12,693
907
0
0
0
235,550
0
W
Neith
13,543
967
97
7
1
252,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role