Player Matchup

Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Yx_xK0N4Ix_xYzoy
Bakasura
Level 29
God Stats
1W - 3L
1,238 SR
Queue Stats
3W - 18L
1,133 Elo+
Party 2
Zeus
Zeus
enzhitt004
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,471 Elo+
Solo
Team Averages
Level 68
1,413 SR
1,368 Elo+

VS

Team Averages
Level 62
1,501 SR
1,466 Elo+
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
cannonballgamer
Anubis
Level 67
God Stats
22W - 24L
1,503 SR
Queue Stats
218W - 374L
1,397 Elo+
Solo
Bacchus
Bacchus
trast0rnadx
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 0 / 8
7,126
891
3,371
4,348
1,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 4
5,841
730
430
3,851
859
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
9 / 0 / 2
8,111
1,014
15,282
2,612
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 5 / 2
5,473
684
2,449
7,261
2,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 1
5,466
683
3,181
6,665
2,502
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
trast0rnadx
Bacchus
8
0 / 3 / 2
5,693
712
724
7,079
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
1
2
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
8
6
L
Medusa
 
Medusa
0
5
2
0.2
W
0
2
4
1
L
1
3
1
0.5
W
9
0
2
10
L
Bacchus
trast0rnadx
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,083
Damage
6,354
10,811
Taken
21,005
2,803
Mitigated
8,219
1,935
Healing
1,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,371
2,126
0
1,354
4,348
1,132
1,486
1,507
2,841
0
27,257
L
Medusa
 
Medusa
2,449
768
0
638
7,261
2,054
240
4,209
3,052
0
15,448
W
430
176
0
130
3,851
859
536
2,116
1,735
0
6,057
L
3,181
0
0
761
6,665
2,502
0
4,679
1,986
18,698
0
W
15,282
344
0
451
2,612
812
572
852
1,760
36,881
0
L
Bacchus
trast0rnadx
Bacchus
724
43
0
414
7,079
3,663
0
6,629
450
1,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,078
Gold Earned
16,632
115
Minions Killed
73
5
Camps Cleared
3
458,231
Distance Traveled
394,872
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,126
891
52
7
0
130,058
1
L
Medusa
5,473
684
38
5
0
123,052
3
W
Bakasura
5,841
730
13
2
2
163,051
0
L
Anubis
5,466
683
30
4
3
134,102
1
W
Zeus
8,111
1,014
50
6
3
165,122
3
L
Bacchus
5,693
712
5
1
0
137,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role