Player Matchup

Izanami
Izanami
Bat Driftz
Izanami
Level 27
God Stats
15W - 15L
1,633 SR
Queue Stats
35W - 35L
1,579 Elo+
Party 2
Awilix
Awilix
Ekendra
Awilix
Level 27
God Stats
22W - 10L
1,428 SR
Queue Stats
250W - 132L
1,644 Elo+
Party 1
Fenrir
Fenrir
blastmyshaft
Fenrir
Level 98
God Stats
2W - 4L
1,474 SR
Queue Stats
52W - 54L
1,559 Elo+
Party 2
Hel
Hel
fumikochan
Hel
Level 79
God Stats
12W - 14L
1,496 SR
Queue Stats
915W - 613L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
lIlIIlIIlIlv
Cthulhu
Level 119
God Stats
4W - 5L
1,619 SR
Queue Stats
554W - 596L
1,489 Elo+
Solo
Team Averages
Level 70
1,530 SR
1,572 Elo+

VS

Team Averages
Level 78
1,528 SR
1,684 Elo+
Amaterasu
Amaterasu
BobaFettyWap
Amaterasu
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
191W - 130L
1,775 Elo+
Party 3
Mercury
Mercury
SooTaylor
Mercury
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 10L
1,952 Elo+
Party 3
Danzaburou
Danzaburou
Str8Ballr69
Danzaburou
Level 109
God Stats
6W - 7L
1,523 SR
Queue Stats
333W - 245L
1,721 Elo+
Party 3
Kukulkan
Kukulkan
THE_NAMEK_
Kukulkan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 142L
1,349 Elo+
Solo
Ganesha
Ganesha
TechNonU
Ganesha
Level 82
God Stats
1W - 2L
1,616 SR
Queue Stats
310W - 225L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bat Driftz
Izanami
14
0 / 2 / 0
8,443
444
3,431
10,192
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
Ekendra
Awilix
16
5 / 3 / 3
9,987
526
11,689
13,220
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
12
0 / 5 / 2
7,572
399
5,114
19,616
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 2 / 4
9,836
518
8,418
9,725
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
lIlIIlIIlIlv
Cthulhu
15
1 / 3 / 1
9,382
494
10,127
14,803
14,388
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BobaFettyWap
Amaterasu
19
4 / 1 / 5
11,855
624
12,393
17,810
17,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
SooTaylor
Mercury
19
7 / 1 / 5
11,555
608
13,848
13,295
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Str8Ballr69
Danzaburou
17
3 / 0 / 5
10,650
561
11,705
10,654
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
THE_NAMEK_
Kukulkan
15
1 / 7 / 2
9,439
497
3,998
11,096
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TechNonU
Ganesha
15
0 / 1 / 10
10,263
540
6,212
13,664
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
15
15
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bat Driftz
Izanami
0
2
0
0
W
Amaterasu
BobaFettyWap
Amaterasu
4
1
5
6.5
L
Awilix
Ekendra
Awilix
5
3
3
2.17
W
Mercury
SooTaylor
Mercury
7
1
5
9.5
W
Danzaburou
Str8Ballr69
Danzaburou
3
0
5
5.5
W
Kukulkan
THE_NAMEK_
Kukulkan
1
7
2
0.29
W
Ganesha
TechNonU
Ganesha
0
1
10
5
L
Fenrir
0
5
2
0.2
L
4
2
4
3
L
Cthulhu
lIlIIlIIlIlv
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,779
Damage
48,156
67,556
Taken
66,519
35,863
Mitigated
48,546
20,695
Healing
23,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bat Driftz
Izanami
3,431
2,096
0
3,161
10,192
3,203
455
1,501
8,691
0
59,849
W
Amaterasu
BobaFettyWap
Amaterasu
12,393
5,235
0
9,995
17,810
17,925
826
7,682
10,128
0
86,441
L
Awilix
Ekendra
Awilix
11,689
5,012
0
4,137
13,220
5,008
0
2,332
10,796
0
67,237
W
Mercury
SooTaylor
Mercury
13,848
6,034
0
3,618
13,295
5,046
0
2,038
11,257
0
98,847
W
Danzaburou
Str8Ballr69
Danzaburou
11,705
5,489
0
5,611
10,654
4,943
2,036
961
9,693
0
89,378
W
Kukulkan
THE_NAMEK_
Kukulkan
3,998
682
0
1,480
11,096
3,778
1,056
4,723
6,373
53,523
0
W
Ganesha
TechNonU
Ganesha
6,212
805
0
2,776
13,664
16,854
0
3,141
10,523
32,111
0
L
Fenrir
5,114
1,428
109
4,261
19,616
8,624
0
2,842
16,714
0
33,423
L
8,418
995
530
3,572
9,725
4,640
324
2,176
7,261
68,466
0
L
Cthulhu
lIlIIlIIlIlv
Cthulhu
10,127
689
318
4,607
14,803
14,388
0
891
13,884
64,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,220
Gold Earned
53,762
566
Minions Killed
623
0
Camps Cleared
0
1,856,950
Distance Traveled
2,035,005
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,443
444
123
6
0
346,957
8
W
Amaterasu
11,855
624
173
9
0
457,142
7
L
Awilix
9,987
526
116
6
0
428,825
1
W
Mercury
11,555
608
150
8
0
479,805
6
W
Danzaburou
10,650
561
171
9
0
384,688
3
W
Kukulkan
9,439
497
115
6
0
325,158
2
W
Ganesha
10,263
540
14
1
0
388,212
5
L
Fenrir
7,572
399
44
2
0
349,640
5
L
Hel
9,836
518
137
7
0
359,485
3
L
Cthulhu
9,382
494
146
8
0
372,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role