Player Matchup

Ares
Ares
Billbro11
Ares
Level 107
God Stats
2W - 2L
1,391 SR
Queue Stats
216W - 239L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Bleachme7595
Sun Wukong
Level 38
God Stats
7W - 5L
1,282 SR
Queue Stats
398W - 417L
1,312 Elo+
Solo
Tiamat
Tiamat
DESTINY HAT
Tiamat
Level 80
God Stats
3W - 9L
1,561 SR
Queue Stats
45W - 48L
1,366 Elo+
Solo
Danzaburou
Danzaburou
Playmaker49bandy
Danzaburou
Level 28
God Stats
1W - 2L
1,570 SR
Queue Stats
4W - 9L
1,242 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jjok08_13
Tsukuyomi
Level 64
God Stats
1W - 2L
1,496 SR
Queue Stats
50W - 38L
1,379 Elo+
Party 1
Team Averages
Level 63
1,460 SR
1,353 Elo+

VS

Team Averages
Level 85
1,636 SR
1,444 Elo+
Medusa
Medusa
Camer0nW19
Medusa
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
121W - 134L
1,440 Elo+
Party 2
Tyr
Tyr
Deadlylynx01
Tyr
Level 85
God Stats
2W - 1L
1,766 SR
Queue Stats
202W - 204L
1,442 Elo+
Party 2
Da Ji
Da Ji
DirtyxDale2413
Da Ji
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,409 Elo+
Party 2
Ares
Ares
Jos18081
Ares
Level 85
God Stats
21W - 9L
1,677 SR
Queue Stats
372W - 376L
1,488 Elo+
Solo
Hera
Hera
SoreWind4043731
Hera
Level 69
God Stats
9W - 10L
1,739 SR
Queue Stats
123W - 143L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 10 / 0
7,854
393
4,436
20,089
17,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Bleachme7595
Sun Wukong
15
4 / 7 / 4
9,928
496
11,728
23,459
15,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
14
3 / 5 / 6
9,283
464
10,477
17,838
10,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Playmaker49bandy
Danzaburou
13
1 / 9 / 1
8,240
412
8,021
15,737
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
jjok08_13
Tsukuyomi
16
8 / 7 / 3
10,367
518
13,012
16,908
6,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Camer0nW19
Medusa
19
12 / 2 / 14
12,411
621
21,408
14,597
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 5 / 3
10,530
527
10,954
16,134
19,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 7 / 6
11,011
551
10,681
18,517
8,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
8 / 0 / 17
11,576
579
10,173
17,097
23,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 2 / 6
10,897
545
14,129
10,956
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
16
Kills
38
38
Deaths
16
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ares
0
10
0
0
L
Sun Wukong
Bleachme7595
Sun Wukong
4
7
4
0.86
W
Medusa
Camer0nW19
Medusa
12
2
14
9.5
L
Tiamat
3
5
6
1.2
W
4
5
3
1.1
W
8
7
6
1.57
W
Ares
8
0
17
16.5
L
Danzaburou
Playmaker49bandy
Danzaburou
1
9
1
0.17
W
6
2
6
4.5
L
Tsukuyomi
jjok08_13
Tsukuyomi
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,674
Damage
67,345
94,031
Taken
77,301
53,846
Mitigated
63,048
19,088
Healing
15,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,436
773
0
701
20,089
17,424
0
4,422
15,635
39,056
0
L
Sun Wukong
Bleachme7595
Sun Wukong
11,728
3,079
0
6,136
23,459
15,249
46
3,545
19,572
0
58,857
W
Medusa
Camer0nW19
Medusa
21,408
11,739
0
6,349
14,597
6,243
781
3,043
11,511
0
111,390
L
Tiamat
10,477
1,584
214
5,839
17,838
10,020
140
8,850
8,685
57,378
0
W
10,954
1,332
0
4,495
16,134
19,427
132
928
14,278
9,634
51,913
W
10,681
1,843
0
1,068
18,517
8,528
0
3,349
15,059
0
76,488
W
Ares
10,173
817
424
2,227
17,097
23,538
84
2,674
14,340
34,164
0
L
Danzaburou
Playmaker49bandy
Danzaburou
8,021
3,288
0
2,713
15,737
4,870
608
4,551
11,186
0
42,795
W
14,129
5,143
0
1,331
10,956
5,312
858
4,919
5,962
72,318
0
L
Tsukuyomi
jjok08_13
Tsukuyomi
13,012
3,810
0
3,485
16,908
6,283
0
4,144
12,674
0
66,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
56,425
402
Minions Killed
575
0
Camps Cleared
0
1,697,832
Distance Traveled
1,885,396
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,854
393
42
2
0
279,886
0
L
Sun Wukong
9,928
496
116
6
0
340,955
2
W
Medusa
12,411
621
143
7
0
368,987
7
L
Tiamat
9,283
464
92
5
0
356,068
2
W
Tyr
10,530
527
126
6
0
381,704
1
W
Da Ji
11,011
551
103
5
0
388,035
0
W
Ares
11,576
579
44
2
0
361,590
6
L
Danzaburou
8,240
412
58
3
0
312,376
0
W
Hera
10,897
545
159
8
0
385,080
4
L
Tsukuyomi
10,367
518
94
5
0
408,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role