Player Matchup

Tyr
Tyr
DBR352Jhitt
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,428 Elo+
Solo
Athena
Athena
TundraTaro
Athena
Level 58
God Stats
1W - 2L
1,764 SR
Queue Stats
5W - 10L
1,456 Elo+
Party 2
Bellona
Bellona
tundrazoe
Bellona
Level 14
God Stats
3W - 4L
1,591 SR
Queue Stats
5W - 10L
1,456 Elo+
Party 2
Team Averages
Level 40
1,618 SR
1,447 Elo+

VS

Team Averages
Level 59
1,520 SR
1,385 Elo+
Fenrir
Fenrir
CSK_SMD
Fenrir
Level 80
God Stats
2W - 3L
1,560 SR
Queue Stats
42W - 38L
1,428 Elo+
Party 1
Bellona
Bellona
ChangedName921
Bellona
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,297 Elo+
Party 1
Thoth
Thoth
acuariuss
Thoth
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 177L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
12,351
588
9,854
25,776
33,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
TundraTaro
Athena
18
5 / 2 / 3
14,319
682
28,195
25,144
37,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
tundrazoe
Bellona
16
2 / 7 / 3
12,320
587
14,500
24,626
21,352
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CSK_SMD
Fenrir
19
6 / 3 / 7
14,463
689
22,085
24,921
24,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 3 / 8
14,359
684
24,267
29,692
42,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
acuariuss
Thoth
18
4 / 2 / 10
13,911
662
17,981
16,770
8,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
15
15
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CSK_SMD
Fenrir
6
3
7
3.17
W
5
3
8
3
L
1
6
5
0.58
L
Athena
TundraTaro
Athena
5
2
3
3.25
W
Thoth
acuariuss
Thoth
4
2
10
4.5
L
Bellona
tundrazoe
Bellona
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,549
Damage
64,333
75,546
Taken
71,383
92,977
Mitigated
74,456
12,547
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CSK_SMD
Fenrir
22,085
5,004
0
6,035
24,921
24,250
578
10,714
14,207
0
76,179
W
24,267
9,107
0
6,378
29,692
42,189
819
12,103
17,589
0
55,663
L
9,854
1,901
1,777
3,951
25,776
33,799
0
7,102
18,129
0
28,465
L
Athena
TundraTaro
Athena
28,195
7,250
0
2,660
25,144
37,826
0
7,531
17,307
58,795
0
W
Thoth
acuariuss
Thoth
17,981
2,282
1,721
7,396
16,770
8,017
1,336
6,932
9,838
65,205
0
L
Bellona
tundrazoe
Bellona
14,500
1,923
887
3,272
24,626
21,352
0
3,886
20,330
0
40,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
42,733
139
Minions Killed
223
3
Camps Cleared
15
1,262,743
Distance Traveled
1,147,530
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,463
689
87
4
11
411,751
1
W
Bellona
14,359
684
52
2
2
369,437
2
L
Tyr
12,351
588
30
1
0
413,644
2
L
Athena
14,319
682
58
3
1
445,623
5
W
Thoth
13,911
662
84
4
2
366,342
2
L
Bellona
12,320
587
51
2
2
403,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role