Player Matchup

Khepri
Khepri
Diamond III
DiamondEyez510
Khepri
Diamond III
Level 160
God Stats
28W - 16L
1,939 SR
Queue Stats
241W - 229L
2,164 MMR
Solo
Chaac
Chaac
Platinum II
ItsTooMoist
Chaac
Platinum II
Level 160
God Stats
2W - 0L
1,373 SR
Queue Stats
71W - 50L
2,172 MMR
Party 3
Medusa
Medusa
Masters
Kυsh
Medusa
Masters
Level 69
God Stats
9W - 7L
1,591 SR
Queue Stats
267W - 229L
2,482 MMR
Party 2
Eset
Eset
Platinum II
Makyronii
Eset
Platinum II
Level 144
God Stats
4W - 0L
1,955 SR
Queue Stats
32W - 21L
2,172 MMR
Party 3
Shiva
Shiva
Masters
TheMLGRocky
Shiva
Masters
Level 158
God Stats
6W - 4L
1,782 SR
Queue Stats
208W - 195L
2,435 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,728 SR
2,285 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,717 SR
2,100 MMR
Ganesha
Ganesha
Diamond I
 
Ganesha
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
AdultSituation
Erlang Shen
Diamond IV
Level 149
God Stats
1W - 1L
2,013 SR
Queue Stats
80W - 66L
2,132 MMR
Solo
Cernunnos
Cernunnos
Platinum I
ClaneSZN
Cernunnos
Platinum I
Level 160
God Stats
2W - 1L
1,965 SR
Queue Stats
51W - 22L
2,248 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Eavia
Nu Wa
Platinum I
Level 156
God Stats
0W - 1L
1,509 SR
Queue Stats
47W - 22L
2,242 MMR
Party 1
Da Ji
Da Ji
Diamond II
notgothamrises
Da Ji
Diamond II
Level 156
God Stats
7W - 8L
1,598 SR
Queue Stats
309W - 304L
2,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 9
9,955
524
4,666
20,794
17,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 1 / 10
11,460
603
17,052
21,903
27,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Kυsh
Medusa
18
2 / 6 / 6
11,297
595
11,266
17,450
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
16
4 / 5 / 8
11,019
580
11,855
12,126
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
14 / 2 / 8
14,116
743
18,346
14,589
12,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CliodhnaAtlasBastetThoth

VS

Bans
GebGilgameshUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 5 / 10
9,773
514
8,062
17,518
14,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
AdultSituation
Erlang Shen
15
2 / 5 / 1
9,973
525
11,960
21,543
22,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ClaneSZN
Cernunnos
17
7 / 5 / 2
10,936
576
17,173
17,902
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Eavia
Nu Wa
15
3 / 8 / 5
9,400
495
11,400
12,055
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 7 / 3
10,211
537
12,508
16,896
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
30
Kills
20
21
Deaths
30
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
10
1
L
Erlang Shen
AdultSituation
Erlang Shen
2
5
1
0.5
L
Cernunnos
ClaneSZN
Cernunnos
7
5
2
1.6
W
3
7
9
1.07
L
Nu Wa
Eavia
Nu Wa
3
8
5
0.69
W
7
1
10
12
W
Medusa
Kυsh
Medusa
2
6
6
0.83
W
Eset
4
5
8
1.6
W
14
2
8
9
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,185
Damage
61,103
86,862
Taken
85,914
64,814
Mitigated
52,410
29,655
Healing
24,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,062
1,000
3,145
2,304
17,518
14,479
0
4,128
13,081
32,841
4,859
L
Erlang Shen
AdultSituation
Erlang Shen
11,960
7,122
0
9,763
21,543
22,018
34
1,636
19,262
0
62,460
L
Cernunnos
ClaneSZN
Cernunnos
17,173
9,284
0
7,153
17,902
5,936
3,240
3,171
14,682
0
97,697
W
4,666
369
825
4,970
20,794
17,473
518
6,564
14,230
17,713
0
L
Nu Wa
Eavia
Nu Wa
11,400
2,721
0
851
12,055
3,794
0
3,237
8,794
58,838
0
W
17,052
4,042
0
9,670
21,903
27,482
912
3,027
18,876
0
57,724
W
Medusa
Kυsh
Medusa
11,266
4,926
0
5,861
17,450
4,437
7,078
2,649
14,801
0
91,046
W
Eset
11,855
1,764
398
2,805
12,126
3,164
941
3,049
9,077
66,736
0
W
18,346
4,492
237
4,889
14,589
12,258
2,515
3,812
10,777
0
103,591
L
12,508
2,729
0
1,020
16,896
6,183
47
4,349
12,357
0
64,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,847
Gold Earned
50,293
542
Minions Killed
517
0
Camps Cleared
0
1,820,389
Distance Traveled
1,693,545
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,773
514
12
1
0
366,896
6
L
Erlang Shen
9,973
525
123
6
0
334,968
4
L
Cernunnos
10,936
576
191
10
0
326,332
2
W
Khepri
9,955
524
24
1
0
343,762
1
L
Nu Wa
9,400
495
102
5
0
319,699
2
W
Chaac
11,460
603
86
5
0
362,044
4
W
Medusa
11,297
595
140
7
0
358,334
6
W
Eset
11,019
580
118
6
0
334,803
7
W
Shiva
14,116
743
174
9
0
421,446
0
L
Da Ji
10,211
537
89
5
0
345,650
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role