Player Matchup

Mercury
Mercury
IIIchimaru
Mercury
Level 156
God Stats
13W - 9L
1,770 SR
Queue Stats
80W - 71L
1,502 Elo+
Solo
Ymir
Ymir
Julkabel
Ymir
Level 61
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 25L
1,212 Elo+
Solo
Persephone
Persephone
cmv121
Persephone
Level 35
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 7L
984 Elo+
Solo
Team Averages
Level 84
1,451 SR
1,233 Elo+

VS

Team Averages
Level 69
1,707 SR
1,807 Elo+
Persephone
Persephone
Asian_Dopeee
Persephone
Level 34
God Stats
8W - 2L
1,670 SR
Queue Stats
153W - 36L
1,875 Elo+
Party 1
Sobek
Sobek
Mr_Clueless_
Sobek
Level 53
God Stats
5W - 2L
1,886 SR
Queue Stats
166W - 51L
1,847 Elo+
Party 1
Medusa
Medusa
XunzaA
Medusa
Level 121
God Stats
1W - 2L
1,565 SR
Queue Stats
45W - 23L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IIIchimaru
Mercury
14
2 / 7 / 1
9,013
693
7,063
15,167
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
0 / 4 / 4
8,945
688
5,448
13,902
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
cmv121
Persephone
13
3 / 7 / 1
9,633
741
6,743
11,029
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Asian_Dopeee
Persephone
15
2 / 0 / 14
10,575
813
11,998
10,472
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 4 / 12
11,322
871
7,685
20,900
28,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
XunzaA
Medusa
15
10 / 2 / 8
10,754
827
13,416
9,436
3,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
19
18
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
Asian_Dopeee
Persephone
2
0
14
9
L
Mercury
IIIchimaru
Mercury
2
7
1
0.36
L
Ymir
0
4
4
0.5
W
7
4
12
3.25
W
Medusa
XunzaA
Medusa
10
2
8
7
L
Persephone
cmv121
Persephone
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,254
Damage
33,099
40,098
Taken
40,808
22,156
Mitigated
36,038
3,026
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Asian_Dopeee
Persephone
11,998
409
84
5,594
10,472
3,922
481
2,768
7,704
62,788
0
L
Mercury
IIIchimaru
Mercury
7,063
2,945
0
966
15,167
4,968
0
7,954
7,213
0
35,712
L
Ymir
5,448
1,094
76
767
13,902
14,841
0
7,162
6,740
15,012
0
W
7,685
560
275
6,068
20,900
28,173
0
6,819
14,081
19,354
0
W
Medusa
XunzaA
Medusa
13,416
4,928
0
1,321
9,436
3,943
1,317
2,873
6,563
0
29,977
L
Persephone
cmv121
Persephone
6,743
533
0
1,217
11,029
2,347
0
4,915
6,107
20,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
32,651
122
Minions Killed
144
4
Camps Cleared
8
658,476
Distance Traveled
748,737
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,575
813
89
7
4
262,579
3
L
Mercury
9,013
693
52
4
3
250,357
2
L
Ymir
8,945
688
29
2
1
216,273
5
W
Sobek
11,322
871
29
2
1
247,896
3
W
Medusa
10,754
827
26
2
3
238,262
4
L
Persephone
9,633
741
41
3
0
191,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role