Player Matchup

Shiva
Shiva
 
Shiva
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
gzepeda_23
Baron Samedi
Level 55
God Stats
3W - 1L
1,521 SR
Queue Stats
41W - 61L
1,342 Elo+
Party 1
Cliodhna
Cliodhna
ilyRomo
Cliodhna
Level 74
God Stats
23W - 12L
1,569 SR
Queue Stats
38W - 42L
1,512 Elo+
Party 1
Team Averages
Level 49
1,530 SR
1,452 Elo+

VS

Team Averages
Level 87
1,556 SR
1,467 Elo+
Ah Muzen Cab
Ah Muzen Cab
RoidRaGeR12
Ah Muzen Cab
Level 140
God Stats
49W - 50L
1,513 SR
Queue Stats
214W - 222L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StoNeyJoey209
Morgan Le Fay
Level 104
God Stats
31W - 38L
1,541 SR
Queue Stats
611W - 818L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
xQueen-95x
Cthulhu
Level 17
God Stats
67W - 88L
1,614 SR
Queue Stats
307W - 406L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 3 / 7
10,253
603
9,539
16,598
21,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
gzepeda_23
Baron Samedi
17
3 / 1 / 5
11,097
653
12,344
12,139
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ilyRomo
Cliodhna
16
4 / 5 / 4
11,286
664
13,484
20,501
7,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RoidRaGeR12
Ah Muzen Cab
15
3 / 2 / 3
11,253
662
13,273
12,001
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
StoNeyJoey209
Morgan Le Fay
14
4 / 2 / 2
10,650
626
13,669
9,689
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xQueen-95x
Cthulhu
15
2 / 4 / 4
10,466
616
12,334
25,762
26,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
8
Kills
9
9
Deaths
8
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
3
7
1.5
L
Ah Muzen Cab
RoidRaGeR12
Ah Muzen Cab
3
2
3
2.25
L
Morgan Le Fay
StoNeyJoey209
Morgan Le Fay
4
2
2
2.5
W
Baron Samedi
gzepeda_23
Baron Samedi
3
1
5
5.5
W
Cliodhna
ilyRomo
Cliodhna
4
5
4
1.2
L
Cthulhu
xQueen-95x
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,367
Damage
39,276
49,238
Taken
47,452
34,597
Mitigated
35,447
12,953
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,539
1,398
249
2,395
16,598
21,945
21
9,033
7,565
0
38,577
L
Ah Muzen Cab
RoidRaGeR12
Ah Muzen Cab
13,273
5,359
0
5,756
12,001
4,748
1,668
1,749
10,184
0
47,259
L
Morgan Le Fay
StoNeyJoey209
Morgan Le Fay
13,669
2,848
703
1,335
9,689
4,125
420
2,689
6,823
33,277
0
W
Baron Samedi
gzepeda_23
Baron Samedi
12,344
544
1,855
2,696
12,139
5,106
78
7,984
4,155
42,093
0
W
Cliodhna
ilyRomo
Cliodhna
13,484
847
0
5,758
20,501
7,546
0
9,932
10,569
0
48,813
L
Cthulhu
xQueen-95x
Cthulhu
12,334
344
62
5,207
25,762
26,574
264
8,112
17,081
29,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
32,369
184
Minions Killed
164
7
Camps Cleared
7
919,686
Distance Traveled
863,251
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,253
603
45
3
2
300,642
2
L
Ah Muzen Cab
11,253
662
83
5
4
277,711
6
L
Morgan Le Fay
10,650
626
31
2
3
290,974
4
W
Baron Samedi
11,097
653
48
3
0
293,495
1
W
Cliodhna
11,286
664
91
5
5
325,549
3
L
Cthulhu
10,466
616
50
3
0
294,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role