Player Matchup

Cthulhu
Cthulhu
SReliant
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,231 Elo+
Solo
Sol
Sol
WaitingDig
Sol
Level 81
God Stats
2W - 3L
1,589 SR
Queue Stats
77W - 86L
1,425 Elo+
Solo
Nemesis
Nemesis
supermexican699
Nemesis
Level 121
God Stats
1W - 4L
1,330 SR
Queue Stats
72W - 99L
1,340 Elo+
Solo
Team Averages
Level 89
1,473 SR
1,332 Elo+

VS

Team Averages
Level 75
1,384 SR
1,357 Elo+
Tyr
Tyr
Alrah
Tyr
Level 108
God Stats
8W - 11L
1,430 SR
Queue Stats
97W - 132L
1,369 Elo+
Solo
Poseidon
Poseidon
PTMTTR
Poseidon
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 22L
1,367 Elo+
Solo
King Arthur
King Arthur
l1_PR3D4T0R_1V
King Arthur
Level 82
God Stats
4W - 16L
1,223 SR
Queue Stats
47W - 70L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SReliant
Cthulhu
20
6 / 7 / 9
18,329
655
15,433
35,649
32,814
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
6 / 11 / 7
18,358
656
38,200
31,463
14,343
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
6 / 8 / 8
17,911
640
22,714
34,334
17,328
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Alrah
Tyr
20
6 / 3 / 11
18,147
648
23,787
36,615
50,885
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
PTMTTR
Poseidon
20
4 / 12 / 15
18,417
658
24,262
25,865
9,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
l1_PR3D4T0R_1V
King Arthur
20
15 / 3 / 9
21,415
765
38,565
38,642
49,410
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
18
Kills
25
26
Deaths
18
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tyr
Alrah
Tyr
6
3
11
3.83
W
Poseidon
PTMTTR
Poseidon
4
12
15
0.96
L
Cthulhu
SReliant
Cthulhu
6
7
9
1.5
L
6
11
7
0.86
W
King Arthur
l1_PR3D4T0R_1V
King Arthur
15
3
9
6.5
L
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,347
Damage
86,614
101,446
Taken
101,122
64,485
Mitigated
109,473
21,564
Healing
34,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Alrah
Tyr
23,787
2,566
0
11,798
36,615
50,885
374
19,539
17,076
0
50,219
W
Poseidon
PTMTTR
Poseidon
24,262
2,408
1,542
6,165
25,865
9,178
888
13,409
12,456
78,557
0
L
Cthulhu
SReliant
Cthulhu
15,433
1,729
355
2,779
35,649
32,814
231
5,572
28,287
41,510
0
L
38,200
12,921
732
11,107
31,463
14,343
555
8,777
21,589
107,964
0
W
King Arthur
l1_PR3D4T0R_1V
King Arthur
38,565
8,636
0
14,582
38,642
49,410
1,330
21,563
17,079
0
94,573
L
22,714
7,912
0
6,591
34,334
17,328
33
10,380
22,694
0
63,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,598
Gold Earned
57,979
265
Minions Killed
248
10
Camps Cleared
11
1,403,858
Distance Traveled
1,505,803
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
18,147
648
45
2
1
579,513
2
W
Poseidon
18,417
658
110
4
4
436,217
2
L
Cthulhu
18,329
655
52
2
0
419,394
9
L
Sol
18,358
656
138
5
3
400,147
7
W
King Arthur
21,415
765
93
3
6
490,073
4
L
Nemesis
17,911
640
75
3
7
584,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role