Player Matchup

Jormungandr
Jormungandr
Alejo-PR28
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,528 Elo+
Party 2
Ravana
Ravana
BushTomCat
Ravana
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 51L
1,546 Elo+
Party 2
Skadi
Skadi
comerio141976
Skadi
Level 104
God Stats
60W - 44L
1,672 SR
Queue Stats
94W - 81L
1,526 Elo+
Party 2
He Bo
He Bo
thescrill12
He Bo
Level 109
God Stats
2W - 2L
1,348 SR
Queue Stats
43W - 36L
1,551 Elo+
Party 2
Bacchus
Bacchus
xYadii-
Bacchus
Level 126
God Stats
8W - 7L
1,586 SR
Queue Stats
96W - 85L
1,520 Elo+
Party 2
Team Averages
Level 121
1,521 SR
1,534 Elo+

VS

Team Averages
Level 63
1,601 SR
1,589 Elo+
Bellona
Bellona
DoubleDrPerky
Bellona
Level 35
God Stats
7W - 1L
1,684 SR
Queue Stats
55W - 52L
1,501 Elo+
Solo
Athena
Athena
GuerilloWarfare
Athena
Level 29
God Stats
23W - 8L
1,705 SR
Queue Stats
37W - 17L
1,633 Elo+
Party 1
Sol
Sol
IOOOB1RDS
Sol
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 144L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Orbox
Tsukuyomi
Level 157
God Stats
5W - 5L
1,476 SR
Queue Stats
202W - 167L
1,671 Elo+
Party 1
Skadi
Skadi
eBossk
Skadi
Level 41
God Stats
71W - 41L
1,639 SR
Queue Stats
104W - 75L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alejo-PR28
Jormungandr
14
3 / 4 / 1
8,592
573
7,273
10,764
11,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
BushTomCat
Ravana
12
2 / 7 / 4
7,494
500
7,199
12,317
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 3 / 0
8,650
577
6,953
8,587
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 3
8,013
534
9,956
10,422
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xYadii-
Bacchus
11
0 / 3 / 5
6,984
466
3,644
7,804
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
3 / 3 / 5
8,937
596
8,743
12,683
11,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 11
8,184
546
2,509
10,606
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 1 / 4
10,047
670
11,442
14,480
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Orbox
Tsukuyomi
16
8 / 4 / 8
10,107
674
9,902
12,042
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
eBossk
Skadi
16
4 / 2 / 2
9,869
658
5,570
6,965
2,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
11
Kills
24
24
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alejo-PR28
Jormungandr
3
4
1
0.88
L
Ravana
BushTomCat
Ravana
2
7
4
0.57
W
Bellona
3
3
5
1.83
W
1
1
11
6.5
W
8
1
4
10
W
Tsukuyomi
Orbox
Tsukuyomi
8
4
8
3
L
3
3
0
1
W
Skadi
eBossk
Skadi
4
2
2
2.5
L
3
7
3
0.64
L
Bacchus
xYadii-
Bacchus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
38,166
49,894
Taken
56,776
30,634
Mitigated
31,162
8,475
Healing
20,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alejo-PR28
Jormungandr
7,273
2,913
0
750
10,764
11,104
334
1,468
9,296
46,259
0
L
Ravana
BushTomCat
Ravana
7,199
2,897
0
2,568
12,317
4,661
0
4,681
7,636
0
34,375
W
Bellona
8,743
3,338
0
5,311
12,683
11,712
1,125
5,682
7,001
0
47,355
W
2,509
840
0
1,056
10,606
7,945
0
5,833
4,773
18,684
0
W
11,442
4,179
0
9,691
14,480
4,764
900
4,982
9,498
82,883
0
W
Tsukuyomi
Orbox
Tsukuyomi
9,902
3,813
0
1,493
12,042
4,717
1,729
4,048
7,994
0
74,211
L
6,953
3,529
0
2,053
8,587
2,543
1,500
680
7,907
0
65,806
W
Skadi
eBossk
Skadi
5,570
2,483
0
2,644
6,965
2,024
923
328
6,637
0
72,041
L
9,956
457
0
1,792
10,422
3,197
497
3,958
6,464
44,085
0
L
Bacchus
xYadii-
Bacchus
3,644
141
0
1,312
7,804
9,129
319
3,164
4,640
18,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,733
Gold Earned
47,144
376
Minions Killed
517
0
Camps Cleared
0
1,365,323
Distance Traveled
1,452,177
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,592
573
92
6
0
256,069
0
L
Ravana
7,494
500
68
5
0
270,049
5
W
Bellona
8,937
596
96
6
0
278,921
3
W
Athena
8,184
546
38
3
0
306,935
2
W
Sol
10,047
670
123
8
0
265,844
5
W
Tsukuyomi
10,107
674
121
8
0
299,680
0
L
Skadi
8,650
577
117
8
0
280,716
2
W
Skadi
9,869
658
139
9
0
300,797
8
L
He Bo
8,013
534
74
5
0
283,050
7
L
Bacchus
6,984
466
25
2
0
275,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role