Player Matchup

Da Ji
Da Ji
Catzdew
Da Ji
Level 124
God Stats
6W - 12L
1,409 SR
Queue Stats
31W - 38L
1,347 Elo+
Party 2
Agni
Agni
GBO_510
Agni
Level 39
God Stats
11W - 16L
1,559 SR
Queue Stats
156W - 202L
1,306 Elo+
Solo
Horus
Horus
ISOCALI
Horus
Level 59
God Stats
15W - 14L
1,381 SR
Queue Stats
156W - 182L
1,273 Elo+
Party 3
Chaac
Chaac
Lord_Raiveden
Chaac
Level 109
God Stats
2W - 6L
1,224 SR
Queue Stats
183W - 192L
1,353 Elo+
Party 2
Medusa
Medusa
Mugiwara-Shi_Ni
Medusa
Level 22
God Stats
6W - 14L
1,340 SR
Queue Stats
11W - 21L
1,295 Elo+
Party 3
Team Averages
Level 71
1,383 SR
1,315 Elo+

VS

Team Averages
Level 95
1,524 SR
1,408 Elo+
Neith
Neith
Bokertov86
Neith
Level 126
God Stats
4W - 0L
1,432 SR
Queue Stats
23W - 11L
1,502 Elo+
Solo
Zeus
Zeus
Cmillz_Ballin
Zeus
Level 119
God Stats
70W - 64L
1,596 SR
Queue Stats
183W - 267L
1,433 Elo+
Party 1
He Bo
He Bo
Gavin_McPurn
He Bo
Level 62
God Stats
9W - 8L
1,467 SR
Queue Stats
357W - 408L
1,377 Elo+
Solo
Aphrodite
Aphrodite
JReal1121
Aphrodite
Level 83
God Stats
10W - 11L
1,667 SR
Queue Stats
34W - 50L
1,401 Elo+
Party 1
Sol
Sol
KING_CAL_
Sol
Level 87
God Stats
2W - 2L
1,459 SR
Queue Stats
79W - 101L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Catzdew
Da Ji
15
9 / 8 / 0
9,522
595
6,970
14,459
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
GBO_510
Agni
7
0 / 20 / 0
5,651
353
210
16,225
5,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
ISOCALI
Horus
11
0 / 4 / 3
6,518
407
2,833
11,986
8,069
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 4
7,237
452
3,925
11,364
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 2
6,782
424
8,294
8,874
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 3 / 6
7,537
471
6,444
9,415
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
25 / 0 / 2
11,734
733
20,989
4,432
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 4
10,844
678
6,911
9,190
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
JReal1121
Aphrodite
13
3 / 0 / 4
8,733
546
3,148
4,953
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 3
8,383
524
3,049
9,223
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
12
Kills
38
40
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
1
3
6
1.33
L
Da Ji
Catzdew
Da Ji
9
8
0
1.13
W
25
0
2
26
L
Agni
GBO_510
Agni
0
20
0
0
W
7
3
4
3
L
Horus
ISOCALI
Horus
0
4
3
0.38
W
Aphrodite
JReal1121
Aphrodite
3
0
4
5
W
2
6
3
0.58
L
1
4
4
0.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,232
Damage
40,541
62,908
Taken
37,213
28,990
Mitigated
16,137
7,982
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,444
2,095
242
1,556
9,415
3,609
2,111
0
9,415
0
31,696
L
Da Ji
Catzdew
Da Ji
6,970
1,967
88
1,807
14,459
5,389
22
8,166
5,927
0
52,602
W
20,989
4,665
0
582
4,432
1,461
385
0
4,332
73,602
1,263
L
Agni
GBO_510
Agni
210
0
0
160
16,225
5,965
52
12,431
3,446
9,671
0
W
6,911
114
0
3,393
9,190
2,970
239
154
8,979
85,736
0
L
Horus
ISOCALI
Horus
2,833
1,183
580
1,146
11,986
8,069
0
4,362
7,508
0
29,342
W
Aphrodite
JReal1121
Aphrodite
3,148
616
2,884
2,508
4,953
4,315
750
0
4,953
26,448
0
W
3,049
612
172
2,327
9,223
3,782
2,099
56
9,059
36,933
0
L
3,925
649
120
2,113
11,364
6,751
938
5,148
5,826
0
30,576
L
8,294
2,653
0
1,968
8,874
2,816
0
2,643
6,189
0
39,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,710
Gold Earned
47,231
280
Minions Killed
435
0
Camps Cleared
0
1,462,706
Distance Traveled
1,482,311
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,537
471
55
3
0
306,085
4
L
Da Ji
9,522
595
103
6
0
319,076
3
W
Zeus
11,734
733
123
8
0
312,055
2
L
Agni
5,651
353
19
1
0
282,620
0
W
He Bo
10,844
678
133
8
0
317,009
6
L
Horus
6,518
407
47
3
0
299,511
0
W
Aphrodite
8,733
546
49
3
0
278,990
5
W
Sol
8,383
524
75
5
0
268,172
6
L
Chaac
7,237
452
53
3
0
263,689
2
L
Medusa
6,782
424
58
4
0
297,810
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role