Player Matchup

Hades
Hades
EE3twbqhlp34b
Hades
Level 140
God Stats
3W - 2L
1,352 SR
Queue Stats
33W - 28L
1,659 Elo+
Party 2
Fenrir
Fenrir
FlameWolf127
Fenrir
Level 156
God Stats
6W - 6L
1,458 SR
Queue Stats
14W - 20L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
OmnpotntCerberus
Sun Wukong
Level 138
God Stats
18W - 11L
1,574 SR
Queue Stats
38W - 32L
1,674 Elo+
Party 2
Team Averages
Level 145
1,461 SR
1,621 Elo+

VS

Team Averages
Level 143
1,449 SR
1,408 Elo+
Sylvanus
Sylvanus
cloudp18
Sylvanus
Level 151
God Stats
11W - 17L
1,497 SR
Queue Stats
161W - 213L
1,441 Elo+
Party 1
Bastet
Bastet
marman2422
Bastet
Level 158
God Stats
11W - 7L
1,655 SR
Queue Stats
230W - 285L
1,439 Elo+
Party 1
He Bo
He Bo
supermexican699
He Bo
Level 121
God Stats
0W - 2L
1,195 SR
Queue Stats
72W - 99L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 14
11,989
749
12,737
16,000
8,461
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
18
11 / 2 / 8
12,968
811
11,595
11,386
4,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
OmnpotntCerberus
Sun Wukong
19
10 / 1 / 14
13,339
834
15,427
17,525
18,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
cloudp18
Sylvanus
15
2 / 5 / 2
10,955
685
12,026
16,563
9,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
marman2422
Bastet
15
2 / 10 / 1
10,390
649
8,734
19,364
7,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 13 / 3
9,650
603
7,286
14,665
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
27
Kills
5
5
Deaths
28
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
W
Fenrir
11
2
8
7.5
W
Sun Wukong
OmnpotntCerberus
Sun Wukong
10
1
14
17
L
Sylvanus
cloudp18
Sylvanus
2
5
2
0.6
L
Bastet
marman2422
Bastet
2
10
1
0.25
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
28,046
44,911
Taken
50,592
31,606
Mitigated
21,079
11,250
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,737
220
493
4,171
16,000
8,461
873
7,134
8,866
49,091
0
W
Fenrir
11,595
2,499
0
2,665
11,386
4,976
923
5,313
6,073
0
38,616
W
Sun Wukong
OmnpotntCerberus
Sun Wukong
15,427
2,314
0
3,921
17,525
18,169
594
7,962
9,563
0
53,640
L
Sylvanus
cloudp18
Sylvanus
12,026
826
1,360
5,524
16,563
9,902
0
4,480
11,699
36,567
0
L
Bastet
marman2422
Bastet
8,734
1,989
0
2,815
19,364
7,035
0
4,050
14,865
229
34,254
L
7,286
437
0
0
14,665
4,142
0
5,067
9,178
28,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
30,995
208
Minions Killed
140
13
Camps Cleared
2
938,928
Distance Traveled
710,029
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,989
749
79
5
4
288,374
5
W
Fenrir
12,968
811
53
3
9
319,024
11
W
Sun Wukong
13,339
834
76
5
0
331,530
3
L
Sylvanus
10,955
685
57
4
1
226,567
2
L
Bastet
10,390
649
44
3
0
257,681
2
L
He Bo
9,650
603
39
2
1
225,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role