Player Matchup

Izanami
Izanami
Krimzon1000
Izanami
Level 156
God Stats
2W - 3L
1,275 SR
Queue Stats
49W - 58L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
kingchieloka
Cthulhu
Level 151
God Stats
1W - 1L
1,839 SR
Queue Stats
97W - 73L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
montelong12
Hun Batz
Level 128
God Stats
0W - 1L
1,478 SR
Queue Stats
84W - 66L
1,514 Elo+
Party 1
Team Averages
Level 145
1,531 SR
1,495 Elo+

VS

Team Averages
Level 49
1,473 SR
1,437 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
gzepeda_23
Kukulkan
Level 55
God Stats
24W - 32L
1,368 SR
Queue Stats
41W - 61L
1,318 Elo+
Party 2
Cliodhna
Cliodhna
ilyRomo
Cliodhna
Level 74
God Stats
23W - 12L
1,550 SR
Queue Stats
38W - 42L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Krimzon1000
Izanami
16
1 / 4 / 2
12,141
639
13,357
17,370
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
kingchieloka
Cthulhu
16
1 / 5 / 1
11,475
604
13,246
23,727
29,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
montelong12
Hun Batz
15
1 / 11 / 2
11,437
602
9,238
19,791
6,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 1 / 14
13,231
696
7,629
23,165
26,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
gzepeda_23
Kukulkan
18
3 / 1 / 12
12,907
679
17,247
7,013
2,619
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
ilyRomo
Cliodhna
19
17 / 1 / 1
14,596
768
28,315
19,528
8,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
20
20
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
14
7
L
Izanami
Krimzon1000
Izanami
1
4
2
0.5
W
Kukulkan
gzepeda_23
Kukulkan
3
1
12
9
W
Cliodhna
ilyRomo
Cliodhna
17
1
1
17.5
L
Cthulhu
kingchieloka
Cthulhu
1
5
1
0.3
L
Hun Batz
montelong12
Hun Batz
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,841
Damage
53,191
60,888
Taken
49,706
42,928
Mitigated
37,217
5,705
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,629
1,497
168
9,638
23,165
26,527
375
6,207
16,958
32,240
0
L
Izanami
Krimzon1000
Izanami
13,357
8,291
0
3,566
17,370
6,756
1,233
7,263
10,107
0
56,687
W
Kukulkan
gzepeda_23
Kukulkan
17,247
933
0
403
7,013
2,619
470
3,527
3,486
59,188
0
W
Cliodhna
ilyRomo
Cliodhna
28,315
2,500
0
7,099
19,528
8,071
1,659
4,010
15,518
0
78,977
L
Cthulhu
kingchieloka
Cthulhu
13,246
573
582
1,400
23,727
29,869
0
12,714
11,013
27,785
0
L
Hun Batz
montelong12
Hun Batz
9,238
955
0
157
19,791
6,303
48
5,609
14,182
0
32,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
40,734
190
Minions Killed
208
6
Camps Cleared
10
1,013,115
Distance Traveled
1,149,980
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,231
696
52
3
2
332,838
4
L
Izanami
12,141
639
106
6
1
330,421
9
W
Kukulkan
12,907
679
81
4
1
375,124
3
W
Cliodhna
14,596
768
75
4
7
442,018
2
L
Cthulhu
11,475
604
35
2
0
351,211
6
L
Hun Batz
11,437
602
49
3
5
331,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role