Player Matchup

Baron Samedi
Baron Samedi
Gold V
POO_BHEAR
Baron Samedi
Gold V
Level 105
God Stats
10W - 6L
1,727 SR
Queue Stats
21W - 20L
1,690 MMR
Party 2
Apollo
Apollo
Gold V
trey2000
Apollo
Gold V
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,690 MMR
Party 2
Ganesha
Ganesha
Gold V
ujot26
Ganesha
Gold V
Level 98
God Stats
0W - 2L
1,377 SR
Queue Stats
19W - 16L
1,690 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,535 SR
1,690 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,538 SR
1,611 MMR
Loki
Loki
Gold II
 
Loki
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Dark-Rose1_
Achilles
Gold IV
Level 85
God Stats
5W - 8L
1,607 SR
Queue Stats
56W - 64L
1,549 MMR
Party 1
Thoth
Thoth
Platinum IV
Semper_Fresh_
Thoth
Platinum IV
Level 117
God Stats
4W - 4L
1,507 SR
Queue Stats
46W - 57L
1,785 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
POO_BHEAR
Baron Samedi
16
2 / 6 / 3
11,438
635
8,236
13,118
4,915
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
trey2000
Apollo
16
4 / 3 / 1
11,524
640
10,134
12,516
5,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
ujot26
Ganesha
16
1 / 2 / 6
12,400
689
8,001
17,207
11,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AnubisBastetGilgameshShivaOdin

VS

Bans
GebChaacAtlasArtioAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
4 / 4 / 6
13,158
731
9,178
12,219
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Dark-Rose1_
Achilles
17
4 / 1 / 6
12,665
704
7,575
15,918
24,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 4
12,536
696
15,580
8,646
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
11
11
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
4
6
1.75
W
Achilles
Dark-Rose1_
Achilles
4
1
6
7
L
Baron Samedi
POO_BHEAR
Baron Samedi
2
6
3
0.58
W
3
2
4
2.5
L
Apollo
trey2000
Apollo
4
3
1
1.5
L
Ganesha
ujot26
Ganesha
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,371
Damage
32,333
42,841
Taken
36,783
21,469
Mitigated
33,113
12,354
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,178
2,259
0
2,435
12,219
4,978
328
4,866
7,353
0
70,789
W
Achilles
Dark-Rose1_
Achilles
7,575
1,526
233
5,782
15,918
24,777
636
5,222
10,696
0
26,945
L
Baron Samedi
POO_BHEAR
Baron Samedi
8,236
496
1,240
2,817
13,118
4,915
187
4,228
8,457
37,882
0
W
15,580
513
0
1,382
8,646
3,358
1,811
7,038
1,608
60,642
0
L
Apollo
trey2000
Apollo
10,134
5,714
0
2,391
12,516
5,197
972
4,087
8,105
0
39,593
L
Ganesha
ujot26
Ganesha
8,001
692
289
5,617
17,207
11,357
0
6,307
10,463
38,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
38,359
178
Minions Killed
240
4
Camps Cleared
13
973,484
Distance Traveled
1,067,868
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,158
731
81
5
8
358,609
5
W
Achilles
12,665
704
31
2
1
361,254
2
L
Baron Samedi
11,438
635
73
4
3
314,894
1
W
Thoth
12,536
696
128
7
4
348,005
0
L
Apollo
11,524
640
97
5
1
303,469
13
L
Ganesha
12,400
689
8
0
0
355,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role